Market variant Collaborative element (like gathering or a shared project) Each turn a new "effect" landscape happens Curser that doesn't cost 5 Travelers rerun Command card New place/mat for cards to go Attack that restricts playing certain cards Night cards rerun Mess with/restrict the piles of cards Junker that uses non- curses 2+ "in games using this" Reactions subtheme Mixed pile like knights or castle Cost reducing card 3+ weird costs or "instead of paying for this" "Dawn" card type - before action phase Village with new type (reaction, etc) Upgrading or remodeling subtheme Landscapes that change/evolve China/japan theme Non- attack interaction subtheme Tokens Projects rerun Market variant Collaborative element (like gathering or a shared project) Each turn a new "effect" landscape happens Curser that doesn't cost 5 Travelers rerun Command card New place/mat for cards to go Attack that restricts playing certain cards Night cards rerun Mess with/restrict the piles of cards Junker that uses non- curses 2+ "in games using this" Reactions subtheme Mixed pile like knights or castle Cost reducing card 3+ weird costs or "instead of paying for this" "Dawn" card type - before action phase Village with new type (reaction, etc) Upgrading or remodeling subtheme Landscapes that change/evolve China/japan theme Non- attack interaction subtheme Tokens Projects rerun
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Market variant
Collaborative element (like gathering or a shared project)
Each turn a new "effect" landscape happens
Curser that doesn't cost 5
Travelers rerun
Command card
New place/mat for cards to go
Attack that restricts playing certain cards
Night cards rerun
Mess with/restrict the piles of cards
Junker that uses non-curses
2+ "in games using this"
Reactions subtheme
Mixed pile like knights or castle
Cost reducing card
3+ weird costs or "instead of paying for this"
"Dawn" card type - before action phase
Village with new type (reaction, etc)
Upgrading or remodeling subtheme
Landscapes that change/evolve
China/japan theme
Non-attack interaction subtheme
Tokens
Projects rerun