Non-attackinteractionsubthemeCommandcardMarketvariantTravelersrerunChina/japanthemeJunkerthat usesnon-cursesNewplace/matfor cardsto goCostreducingcardCollaborativeelement (likegathering ora sharedproject)Each turn anew "effect"landscapehappensMesswith/restrictthe piles ofcards3+ weirdcosts or"instead ofpaying forthis"ReactionssubthemeAttack thatrestrictsplayingcertain cardsMixed pilelikeknights orcastle2+ "ingamesusing this"ProjectsrerunLandscapesthatchange/evolveCurserthatdoesn'tcost 5Nightcardsrerun"Dawn" cardtype - beforeactionphaseUpgradingorremodelingsubthemeVillage withnew type(reaction,etc)TokensNon-attackinteractionsubthemeCommandcardMarketvariantTravelersrerunChina/japanthemeJunkerthat usesnon-cursesNewplace/matfor cardsto goCostreducingcardCollaborativeelement (likegathering ora sharedproject)Each turn anew "effect"landscapehappensMesswith/restrictthe piles ofcards3+ weirdcosts or"instead ofpaying forthis"ReactionssubthemeAttack thatrestrictsplayingcertain cardsMixed pilelikeknights orcastle2+ "ingamesusing this"ProjectsrerunLandscapesthatchange/evolveCurserthatdoesn'tcost 5Nightcardsrerun"Dawn" cardtype - beforeactionphaseUpgradingorremodelingsubthemeVillage withnew type(reaction,etc)Tokens

Rising Sun Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Non-attack interaction subtheme
  2. Command card
  3. Market variant
  4. Travelers rerun
  5. China/japan theme
  6. Junker that uses non-curses
  7. New place/mat for cards to go
  8. Cost reducing card
  9. Collaborative element (like gathering or a shared project)
  10. Each turn a new "effect" landscape happens
  11. Mess with/restrict the piles of cards
  12. 3+ weird costs or "instead of paying for this"
  13. Reactions subtheme
  14. Attack that restricts playing certain cards
  15. Mixed pile like knights or castle
  16. 2+ "in games using this"
  17. Projects rerun
  18. Landscapes that change/evolve
  19. Curser that doesn't cost 5
  20. Night cards rerun
  21. "Dawn" card type - before action phase
  22. Upgrading or remodeling subtheme
  23. Village with new type (reaction, etc)
  24. Tokens