Messwith/restrictthe piles ofcardsNightcardsrerun3+ weirdcosts or"instead ofpaying forthis"UpgradingorremodelingsubthemeTravelersrerun"Dawn" cardtype - beforeactionphaseAttack thatrestrictsplayingcertain cards2+ "ingamesusing this"Village withnew type(reaction,etc)Landscapesthatchange/evolveProjectsrerunCommandcardJunkerthat usesnon-cursesTokensMixed pilelikeknights orcastleReactionssubthemeCurserthatdoesn'tcost 5CostreducingcardEach turn anew "effect"landscapehappensMarketvariantCollaborativeelement (likegathering ora sharedproject)China/japanthemeNewplace/matfor cardsto goNon-attackinteractionsubthemeMesswith/restrictthe piles ofcardsNightcardsrerun3+ weirdcosts or"instead ofpaying forthis"UpgradingorremodelingsubthemeTravelersrerun"Dawn" cardtype - beforeactionphaseAttack thatrestrictsplayingcertain cards2+ "ingamesusing this"Village withnew type(reaction,etc)Landscapesthatchange/evolveProjectsrerunCommandcardJunkerthat usesnon-cursesTokensMixed pilelikeknights orcastleReactionssubthemeCurserthatdoesn'tcost 5CostreducingcardEach turn anew "effect"landscapehappensMarketvariantCollaborativeelement (likegathering ora sharedproject)China/japanthemeNewplace/matfor cardsto goNon-attackinteractionsubtheme

Rising Sun Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mess with/restrict the piles of cards
  2. Night cards rerun
  3. 3+ weird costs or "instead of paying for this"
  4. Upgrading or remodeling subtheme
  5. Travelers rerun
  6. "Dawn" card type - before action phase
  7. Attack that restricts playing certain cards
  8. 2+ "in games using this"
  9. Village with new type (reaction, etc)
  10. Landscapes that change/evolve
  11. Projects rerun
  12. Command card
  13. Junker that uses non-curses
  14. Tokens
  15. Mixed pile like knights or castle
  16. Reactions subtheme
  17. Curser that doesn't cost 5
  18. Cost reducing card
  19. Each turn a new "effect" landscape happens
  20. Market variant
  21. Collaborative element (like gathering or a shared project)
  22. China/japan theme
  23. New place/mat for cards to go
  24. Non-attack interaction subtheme