"How comeif it's[player], butif it's me...""If Iwereyou...""2ez"Brings uphispreviouswins"If Iwereyou..."Brings upMaddie'swin from the2nd gameBringsup newrulesHaveeveryonetarget aplayerMentions heplayscompetitivelySuggestsanalliance"I'm justsaying...""Are yousureaboutthat?"WinningunexpectedlyBrings upAndy's winfrom the1st gameMentionsthis is acompetitivegameBetraysanallianceBetraysanallianceShows offhis figsduring thegameDownplayswhen he'sabout towinSpends5 mins inhis turnBrings upAndy's winfrom the1st gameTry tocompromisewith a player"Are yousureaboutthat?"Calculateshis VP ina paper"How comeif it's[player], butif it's me...""If Iwereyou...""2ez"Brings uphispreviouswins"If Iwereyou..."Brings upMaddie'swin from the2nd gameBringsup newrulesHaveeveryonetarget aplayerMentions heplayscompetitivelySuggestsanalliance"I'm justsaying...""Are yousureaboutthat?"WinningunexpectedlyBrings upAndy's winfrom the1st gameMentionsthis is acompetitivegameBetraysanallianceBetraysanallianceShows offhis figsduring thegameDownplayswhen he'sabout towinSpends5 mins inhis turnBrings upAndy's winfrom the1st gameTry tocompromisewith a player"Are yousureaboutthat?"Calculateshis VP ina paper

I told you so. - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "How come if it's [player], but if it's me..."
  2. "If I were you..."
  3. "2ez"
  4. Brings up his previous wins
  5. "If I were you..."
  6. Brings up Maddie's win from the 2nd game
  7. Brings up new rules
  8. Have everyone target a player
  9. Mentions he plays competitively
  10. Suggests an alliance
  11. "I'm just saying..."
  12. "Are you sure about that?"
  13. Winning unexpectedly
  14. Brings up Andy's win from the 1st game
  15. Mentions this is a competitive game
  16. Betrays an alliance
  17. Betrays an alliance
  18. Shows off his figs during the game
  19. Downplays when he's about to win
  20. Spends 5 mins in his turn
  21. Brings up Andy's win from the 1st game
  22. Try to compromise with a player
  23. "Are you sure about that?"
  24. Calculates his VP in a paper