BetraysanallianceBrings upAndy's winfrom the1st gameWinningunexpectedlyMentionsthis is acompetitivegame"Are yousureaboutthat?""How comeif it's[player], butif it's me..."Brings upMaddie'swin from the2nd gameDownplayswhen he'sabout towinBetraysanalliance"2ez"Shows offhis figsduring thegameMentions heplayscompetitivelySuggestsanalliance"I'm justsaying..."Haveeveryonetarget aplayerTry tocompromisewith a player"Are yousureaboutthat?""If Iwereyou..."Brings uphispreviouswinsSpends5 mins inhis turnBrings upAndy's winfrom the1st game"If Iwereyou..."Calculateshis VP ina paperBringsup newrulesBetraysanallianceBrings upAndy's winfrom the1st gameWinningunexpectedlyMentionsthis is acompetitivegame"Are yousureaboutthat?""How comeif it's[player], butif it's me..."Brings upMaddie'swin from the2nd gameDownplayswhen he'sabout towinBetraysanalliance"2ez"Shows offhis figsduring thegameMentions heplayscompetitivelySuggestsanalliance"I'm justsaying..."Haveeveryonetarget aplayerTry tocompromisewith a player"Are yousureaboutthat?""If Iwereyou..."Brings uphispreviouswinsSpends5 mins inhis turnBrings upAndy's winfrom the1st game"If Iwereyou..."Calculateshis VP ina paperBringsup newrules

I told you so. - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Betrays an alliance
  2. Brings up Andy's win from the 1st game
  3. Winning unexpectedly
  4. Mentions this is a competitive game
  5. "Are you sure about that?"
  6. "How come if it's [player], but if it's me..."
  7. Brings up Maddie's win from the 2nd game
  8. Downplays when he's about to win
  9. Betrays an alliance
  10. "2ez"
  11. Shows off his figs during the game
  12. Mentions he plays competitively
  13. Suggests an alliance
  14. "I'm just saying..."
  15. Have everyone target a player
  16. Try to compromise with a player
  17. "Are you sure about that?"
  18. "If I were you..."
  19. Brings up his previous wins
  20. Spends 5 mins in his turn
  21. Brings up Andy's win from the 1st game
  22. "If I were you..."
  23. Calculates his VP in a paper
  24. Brings up new rules