The campaign isactually ametaphor for theReformation andKarix is thePopeWe losenext toeverythingagainCaesar turnsout to havebeen a massiveplot point forthe endgameGame endswithout asinglehuman in thepartyJake and Rosehave a shoutingmatch overrelationshipstuffYip willinglyremovesher legs,againPurth getskarma forwhat he didto CorlaxOne of theunnamedInquisitors is acharacter fromsomeone'sbackstory (Jakeexcluded)Purth learnsanotherlanguage hereally shouldn'tbe able tospeakAnotherabbreviationis an SCPreferenceYip's dadturns out to bea war criminaland/or hugeassholeKarix getsfriendzonedby Yip for thesecond timeDinky's nextcharacter is amember ofanotherAbrahamicreligionRobert andDennisstand-insappearSkeeper andCorlax aren'tactuallydeadGame endswithout theparty choosinga side in theGalactic CivilWarTheRodiansgetmarriedThe finalboss isn'tKarixCoca-Colagetsdecanonizedwith extremeprejudiceF4LSEshows upas a bossThe Ship AIdevelops anunhealthyrelationship withat least one partmemberThe Huttsbecome plot-relevant againin double-digitlevelsWe run intoanothercanoncharacterPlot importantsession nameis aXenoblade/KHreferenceThe campaign isactually ametaphor for theReformation andKarix is thePopeWe losenext toeverythingagainCaesar turnsout to havebeen a massiveplot point forthe endgameGame endswithout asinglehuman in thepartyJake and Rosehave a shoutingmatch overrelationshipstuffYip willinglyremovesher legs,againPurth getskarma forwhat he didto CorlaxOne of theunnamedInquisitors is acharacter fromsomeone'sbackstory (Jakeexcluded)Purth learnsanotherlanguage hereally shouldn'tbe able tospeakAnotherabbreviationis an SCPreferenceYip's dadturns out to bea war criminaland/or hugeassholeKarix getsfriendzonedby Yip for thesecond timeDinky's nextcharacter is amember ofanotherAbrahamicreligionRobert andDennisstand-insappearSkeeper andCorlax aren'tactuallydeadGame endswithout theparty choosinga side in theGalactic CivilWarTheRodiansgetmarriedThe finalboss isn'tKarixCoca-Colagetsdecanonizedwith extremeprejudiceF4LSEshows upas a bossThe Ship AIdevelops anunhealthyrelationship withat least one partmemberThe Huttsbecome plot-relevant againin double-digitlevelsWe run intoanothercanoncharacterPlot importantsession nameis aXenoblade/KHreference

STAR WARS EPISODE 3.5 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The campaign is actually a metaphor for the Reformation and Karix is the Pope
  2. We lose next to everything again
  3. Caesar turns out to have been a massive plot point for the endgame
  4. Game ends without a single human in the party
  5. Jake and Rose have a shouting match over relationship stuff
  6. Yip willingly removes her legs, again
  7. Purth gets karma for what he did to Corlax
  8. One of the unnamed Inquisitors is a character from someone's backstory (Jake excluded)
  9. Purth learns another language he really shouldn't be able to speak
  10. Another abbreviation is an SCP reference
  11. Yip's dad turns out to be a war criminal and/or huge asshole
  12. Karix gets friendzoned by Yip for the second time
  13. Dinky's next character is a member of another Abrahamic religion
  14. Robert and Dennis stand-ins appear
  15. Skeeper and Corlax aren't actually dead
  16. Game ends without the party choosing a side in the Galactic Civil War
  17. The Rodians get married
  18. The final boss isn't Karix
  19. Coca-Cola gets decanonized with extreme prejudice
  20. F4LSE shows up as a boss
  21. The Ship AI develops an unhealthy relationship with at least one part member
  22. The Hutts become plot-relevant again in double-digit levels
  23. We run into another canon character
  24. Plot important session name is a Xenoblade/KH reference