Skeeper andCorlax aren'tactuallydeadWe losenext toeverythingagainGame endswithout asinglehuman in thepartyCoca-Colagetsdecanonizedwith extremeprejudiceOne of theunnamedInquisitors is acharacter fromsomeone'sbackstory (Jakeexcluded)Jake and Rosehave a shoutingmatch overrelationshipstuffTheRodiansgetmarriedWe run intoanothercanoncharacterThe campaign isactually ametaphor for theReformation andKarix is thePopeAnotherabbreviationis an SCPreferenceDinky's nextcharacter is amember ofanotherAbrahamicreligionPlot importantsession nameis aXenoblade/KHreferencePurth learnsanotherlanguage hereally shouldn'tbe able tospeakCaesar turnsout to havebeen a massiveplot point forthe endgamePurth getskarma forwhat he didto CorlaxThe finalboss isn'tKarixGame endswithout theparty choosinga side in theGalactic CivilWarYip willinglyremovesher legs,againKarix getsfriendzonedby Yip for thesecond timeF4LSEshows upas a bossThe Huttsbecome plot-relevant againin double-digitlevelsYip's dadturns out to bea war criminaland/or hugeassholeThe Ship AIdevelops anunhealthyrelationship withat least one partmemberRobert andDennisstand-insappearSkeeper andCorlax aren'tactuallydeadWe losenext toeverythingagainGame endswithout asinglehuman in thepartyCoca-Colagetsdecanonizedwith extremeprejudiceOne of theunnamedInquisitors is acharacter fromsomeone'sbackstory (Jakeexcluded)Jake and Rosehave a shoutingmatch overrelationshipstuffTheRodiansgetmarriedWe run intoanothercanoncharacterThe campaign isactually ametaphor for theReformation andKarix is thePopeAnotherabbreviationis an SCPreferenceDinky's nextcharacter is amember ofanotherAbrahamicreligionPlot importantsession nameis aXenoblade/KHreferencePurth learnsanotherlanguage hereally shouldn'tbe able tospeakCaesar turnsout to havebeen a massiveplot point forthe endgamePurth getskarma forwhat he didto CorlaxThe finalboss isn'tKarixGame endswithout theparty choosinga side in theGalactic CivilWarYip willinglyremovesher legs,againKarix getsfriendzonedby Yip for thesecond timeF4LSEshows upas a bossThe Huttsbecome plot-relevant againin double-digitlevelsYip's dadturns out to bea war criminaland/or hugeassholeThe Ship AIdevelops anunhealthyrelationship withat least one partmemberRobert andDennisstand-insappear

STAR WARS EPISODE 3.5 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Skeeper and Corlax aren't actually dead
  2. We lose next to everything again
  3. Game ends without a single human in the party
  4. Coca-Cola gets decanonized with extreme prejudice
  5. One of the unnamed Inquisitors is a character from someone's backstory (Jake excluded)
  6. Jake and Rose have a shouting match over relationship stuff
  7. The Rodians get married
  8. We run into another canon character
  9. The campaign is actually a metaphor for the Reformation and Karix is the Pope
  10. Another abbreviation is an SCP reference
  11. Dinky's next character is a member of another Abrahamic religion
  12. Plot important session name is a Xenoblade/KH reference
  13. Purth learns another language he really shouldn't be able to speak
  14. Caesar turns out to have been a massive plot point for the endgame
  15. Purth gets karma for what he did to Corlax
  16. The final boss isn't Karix
  17. Game ends without the party choosing a side in the Galactic Civil War
  18. Yip willingly removes her legs, again
  19. Karix gets friendzoned by Yip for the second time
  20. F4LSE shows up as a boss
  21. The Hutts become plot-relevant again in double-digit levels
  22. Yip's dad turns out to be a war criminal and/or huge asshole
  23. The Ship AI develops an unhealthy relationship with at least one part member
  24. Robert and Dennis stand-ins appear