something happens at night unexplained phenomenon sketchy text from 'mate' tense swaps continues against better judgement character doing something REALLY realistic random loud noise OP buys used goods found footage CD or VHS info dumping author HYPER REALISTIC BLOOD detailed descriptions from memory somehow 4th wall break from outta nowhere 666 based on an existing children's media long lasting PTSD Lost media device not being able to be turned off poor grammar depression dead child OP not being able to look away no one buys their story something happens at night unexplained phenomenon sketchy text from 'mate' tense swaps continues against better judgement character doing something REALLY realistic random loud noise OP buys used goods found footage CD or VHS info dumping author HYPER REALISTIC BLOOD detailed descriptions from memory somehow 4th wall break from outta nowhere 666 based on an existing children's media long lasting PTSD Lost media device not being able to be turned off poor grammar depression dead child OP not being able to look away no one buys their story
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-something happens at night
B-unexplained phenomenon
I-sketchy text from 'mate'
G-tense swaps
N-continues against better judgement
N-character doing something REALLY realistic
I-random loud noise
O-OP buys used goods
B-found footage CD or VHS
O-info dumping author
B-HYPER
REALISTIC
I-BLOOD
O-detailed descriptions from memory somehow
G-4th wall break from outta nowhere
G-666
N-based on an existing children's media
O-long lasting PTSD
I-Lost media
I-device not being able to be turned off
G-poor grammar
B-depression
B-dead child
O-OP not being able to look away
G-no one buys their story