sketchytext from'mate'foundfootageCD orVHScontinuesagainstbetterjudgementpoorgrammarrandomloudnoisedeadchildlonglastingPTSDsomethinghappensat nightOP buysusedgoodsunexplainedphenomenonno onebuys theirstorybased onan existingchildren'smediatenseswapsdevice notbeing ableto beturned offBLOODinfodumpingauthorLostmediacharacterdoingsomethingREALLYrealisticdepression666detaileddescriptionsfrommemorysomehow4th wallbreakfrom outtanowhereHYPERREALISTICOP notbeing ableto lookawaysketchytext from'mate'foundfootageCD orVHScontinuesagainstbetterjudgementpoorgrammarrandomloudnoisedeadchildlonglastingPTSDsomethinghappensat nightOP buysusedgoodsunexplainedphenomenonno onebuys theirstorybased onan existingchildren'smediatenseswapsdevice notbeing ableto beturned offBLOODinfodumpingauthorLostmediacharacterdoingsomethingREALLYrealisticdepression666detaileddescriptionsfrommemorysomehow4th wallbreakfrom outtanowhereHYPERREALISTICOP notbeing ableto lookaway

spooky spaghetti - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
N
4
G
5
I
6
B
7
O
8
N
9
O
10
B
11
G
12
N
13
G
14
I
15
I
16
O
17
I
18
N
19
B
20
G
21
O
22
G
23
B
24
O
  1. I-sketchy text from 'mate'
  2. B-found footage CD or VHS
  3. N-continues against better judgement
  4. G-poor grammar
  5. I-random loud noise
  6. B-dead child
  7. O-long lasting PTSD
  8. N-something happens at night
  9. O-OP buys used goods
  10. B-unexplained phenomenon
  11. G-no one buys their story
  12. N-based on an existing children's media
  13. G-tense swaps
  14. I-device not being able to be turned off
  15. I-BLOOD
  16. O-info dumping author
  17. I-Lost media
  18. N-character doing something REALLY realistic
  19. B-depression
  20. G-666
  21. O-detailed descriptions from memory somehow
  22. G-4th wall break from outta nowhere
  23. B-HYPER REALISTIC
  24. O-OP not being able to look away