poor grammar character doing something REALLY realistic BLOOD sketchy text from 'mate' 666 info dumping author 4th wall break from outta nowhere detailed descriptions from memory somehow OP not being able to look away unexplained phenomenon tense swaps found footage CD or VHS continues against better judgement HYPER REALISTIC no one buys their story based on an existing children's media Lost media dead child OP buys used goods random loud noise something happens at night long lasting PTSD depression device not being able to be turned off poor grammar character doing something REALLY realistic BLOOD sketchy text from 'mate' 666 info dumping author 4th wall break from outta nowhere detailed descriptions from memory somehow OP not being able to look away unexplained phenomenon tense swaps found footage CD or VHS continues against better judgement HYPER REALISTIC no one buys their story based on an existing children's media Lost media dead child OP buys used goods random loud noise something happens at night long lasting PTSD depression device not being able to be turned off
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-poor grammar
N-character doing something REALLY realistic
I-BLOOD
I-sketchy text from 'mate'
G-666
O-info dumping author
G-4th wall break from outta nowhere
O-detailed descriptions from memory somehow
O-OP not being able to look away
B-unexplained phenomenon
G-tense swaps
B-found footage CD or VHS
N-continues against better judgement
B-HYPER
REALISTIC
G-no one buys their story
N-based on an existing children's media
I-Lost media
B-dead child
O-OP buys used goods
I-random loud noise
N-something happens at night
O-long lasting PTSD
B-depression
I-device not being able to be turned off