somethinghappensat nightunexplainedphenomenonsketchytext from'mate'tenseswapscontinuesagainstbetterjudgementcharacterdoingsomethingREALLYrealisticrandomloudnoiseOP buysusedgoodsfoundfootageCD orVHSinfodumpingauthorHYPERREALISTICBLOODdetaileddescriptionsfrommemorysomehow4th wallbreakfrom outtanowhere666based onan existingchildren'smedialonglastingPTSDLostmediadevice notbeing ableto beturned offpoorgrammardepressiondeadchildOP notbeing ableto lookawayno onebuys theirstorysomethinghappensat nightunexplainedphenomenonsketchytext from'mate'tenseswapscontinuesagainstbetterjudgementcharacterdoingsomethingREALLYrealisticrandomloudnoiseOP buysusedgoodsfoundfootageCD orVHSinfodumpingauthorHYPERREALISTICBLOODdetaileddescriptionsfrommemorysomehow4th wallbreakfrom outtanowhere666based onan existingchildren'smedialonglastingPTSDLostmediadevice notbeing ableto beturned offpoorgrammardepressiondeadchildOP notbeing ableto lookawayno onebuys theirstory

spooky spaghetti - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
B
3
I
4
G
5
N
6
N
7
I
8
O
9
B
10
O
11
B
12
I
13
O
14
G
15
G
16
N
17
O
18
I
19
I
20
G
21
B
22
B
23
O
24
G
  1. N-something happens at night
  2. B-unexplained phenomenon
  3. I-sketchy text from 'mate'
  4. G-tense swaps
  5. N-continues against better judgement
  6. N-character doing something REALLY realistic
  7. I-random loud noise
  8. O-OP buys used goods
  9. B-found footage CD or VHS
  10. O-info dumping author
  11. B-HYPER REALISTIC
  12. I-BLOOD
  13. O-detailed descriptions from memory somehow
  14. G-4th wall break from outta nowhere
  15. G-666
  16. N-based on an existing children's media
  17. O-long lasting PTSD
  18. I-Lost media
  19. I-device not being able to be turned off
  20. G-poor grammar
  21. B-depression
  22. B-dead child
  23. O-OP not being able to look away
  24. G-no one buys their story