dank memer/other game bot server stats bot overly complex server rules power hungry moderator/admin drugs/alcohol/no- no stuff > 100 occurrences of "skibidi" abundance of @everyone pings complaining about mr simkanich > 2 #offtopic channels mee6 pronoun roles (smh use discord pronouns) complete lack of server rules counting channel minecraft smp (failed) color reaction roles "skipped a grade in math" guy minecraft smp (reboot) > 100 occurrences of "rizz" no change nickname perms no mods, only owner minecraft smp haskell man > 20 clemente alumni ('28 only) "upcoming aspiring game dev" dank memer/other game bot server stats bot overly complex server rules power hungry moderator/admin drugs/alcohol/no- no stuff > 100 occurrences of "skibidi" abundance of @everyone pings complaining about mr simkanich > 2 #offtopic channels mee6 pronoun roles (smh use discord pronouns) complete lack of server rules counting channel minecraft smp (failed) color reaction roles "skipped a grade in math" guy minecraft smp (reboot) > 100 occurrences of "rizz" no change nickname perms no mods, only owner minecraft smp haskell man > 20 clemente alumni ('28 only) "upcoming aspiring game dev"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
dank memer/other game bot
server stats bot
overly complex server rules
power hungry moderator/admin
drugs/alcohol/no-no stuff
> 100 occurrences of "skibidi"
abundance of @everyone pings
complaining about mr simkanich
> 2 #offtopic channels
mee6
pronoun roles (smh use discord pronouns)
complete lack of server rules
counting channel
minecraft smp (failed)
color reaction roles
"skipped a grade in math" guy
minecraft smp (reboot)
> 100 occurrences of "rizz"
no change nickname perms
no mods, only owner
minecraft smp
haskell man
> 20 clemente alumni ('28 only)
"upcoming aspiring game dev"