multiple sisasystems multiple sections of backspace humans with no connection to earth lots of walk- ins unknown origins amnesia adaptive origins headmates with gremlin vibes coding (computer) theme gateway system headmates have magical powers blurriness go brrr that one persecutor who won’t leave us alone in- system jokes has/had a paracosm themes of light and dark ten doubles of the same guy just because mediple system outsourced headmates don’t like to exist social anxiety go brr autojects lots of exotrauma onions have layers (and so does this system) non- human headmates multiple sisasystems multiple sections of backspace humans with no connection to earth lots of walk- ins unknown origins amnesia adaptive origins headmates with gremlin vibes coding (computer) theme gateway system headmates have magical powers blurriness go brrr that one persecutor who won’t leave us alone in- system jokes has/had a paracosm themes of light and dark ten doubles of the same guy just because mediple system outsourced headmates don’t like to exist social anxiety go brr autojects lots of exotrauma onions have layers (and so does this system) non- human headmates
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
multiple sisasystems
multiple sections of backspace
humans with no connection to earth
lots of walk-ins
unknown origins
amnesia
adaptive origins
headmates with gremlin vibes
coding (computer) theme
gateway system
headmates have magical powers
blurriness go brrr
that one persecutor who won’t leave us alone
in-system jokes
has/had a paracosm
themes of light and dark
ten doubles of the same guy just because
mediple system
outsourced headmates don’t like to exist
social anxiety go brr
autojects
lots of exotrauma
onions have layers (and so does this system)
non-human headmates