5. Bell Curve 25. Coefficient . Reliabilty 4. Principles Products 19. Construct 23. Homogeneity Homogeneity Targets Affects 21. Reliability Bell Curve 20. Outcome Criteria Prediction 12. Products Speed Construct 9. Competencies Outcome 2. Validity Criteria Observations 22. Objectivity Domains 3. Assessment Competencies Objectivity Assessment Content Objectives Abilities 24. Speed 14. Observations 15. Targets 11. Skills 7.Objectives Skills 6.Domains 16. Criteria Coefficient Principles Validity Reliability 17. Prediction Outputs 8. Abilities 18. Content 10.Outputs 13. Affects 5. Bell Curve 25. Coefficient . Reliabilty 4. Principles Products 19. Construct 23. Homogeneity Homogeneity Targets Affects 21. Reliability Bell Curve 20. Outcome Criteria Prediction 12. Products Speed Construct 9. Competencies Outcome 2. Validity Criteria Observations 22. Objectivity Domains 3. Assessment Competencies Objectivity Assessment Content Objectives Abilities 24. Speed 14. Observations 15. Targets 11. Skills 7.Objectives Skills 6.Domains 16. Criteria Coefficient Principles Validity Reliability 17. Prediction Outputs 8. Abilities 18. Content 10.Outputs 13. Affects
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
5. Bell Curve
25. Coefficient
. Reliabilty
4. Principles
Products
19. Construct
23. Homogeneity
Homogeneity
Targets
Affects
21. Reliability
Bell Curve
20. Outcome
Criteria
Prediction
12. Products
Speed
Construct
9. Competencies
Outcome
2. Validity
Criteria
Observations
22. Objectivity
Domains
3. Assessment
Competencies
Objectivity
Assessment
Content
Objectives
Abilities
24. Speed
14. Observations
15. Targets
11. Skills
7.Objectives
Skills
6.Domains
16. Criteria
Coefficient
Principles
Validity
Reliability
17. Prediction
Outputs
8. Abilities
18. Content
10.Outputs
13. Affects