Flashback Metaphor Dialogue Narrator Propaganda Summary Protagonist Falling Action Main Idea Resolution Idiom Simile Tall Tale Alliteration Onomatopoeia Genre Plot Symbolism Rising Action Setting Opinion Author Symbolism Oxymoron Exposition Myth Non- Fiction Inference Point of View Foreshadowing Climax Context Clues Antagonist Fact Personification Hyperbole Character Fiction Fable Conflict Flashback Metaphor Dialogue Narrator Propaganda Summary Protagonist Falling Action Main Idea Resolution Idiom Simile Tall Tale Alliteration Onomatopoeia Genre Plot Symbolism Rising Action Setting Opinion Author Symbolism Oxymoron Exposition Myth Non- Fiction Inference Point of View Foreshadowing Climax Context Clues Antagonist Fact Personification Hyperbole Character Fiction Fable Conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Flashback
Metaphor
Dialogue
Narrator
Propaganda
Summary
Protagonist
Falling Action
Main Idea
Resolution
Idiom
Simile
Tall Tale
Alliteration
Onomatopoeia
Genre
Plot
Symbolism
Rising Action
Setting
Opinion
Author
Symbolism
Oxymoron
Exposition
Myth
Non-Fiction
Inference
Point of View
Foreshadowing
Climax
Context Clues
Antagonist
Fact
Personification
Hyperbole
Character
Fiction
Fable
Conflict