Hyperbole Narrator Summary Idiom Onomatopoeia Climax Context Clues Symbolism Genre Fiction Plot Personification Oxymoron Tall Tale Metaphor Protagonist Alliteration Simile Setting Foreshadowing Antagonist Fact Resolution Non- Fiction Fable Symbolism Myth Opinion Conflict Point of View Inference Character Flashback Author Falling Action Dialogue Rising Action Propaganda Main Idea Exposition Hyperbole Narrator Summary Idiom Onomatopoeia Climax Context Clues Symbolism Genre Fiction Plot Personification Oxymoron Tall Tale Metaphor Protagonist Alliteration Simile Setting Foreshadowing Antagonist Fact Resolution Non- Fiction Fable Symbolism Myth Opinion Conflict Point of View Inference Character Flashback Author Falling Action Dialogue Rising Action Propaganda Main Idea Exposition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hyperbole
Narrator
Summary
Idiom
Onomatopoeia
Climax
Context Clues
Symbolism
Genre
Fiction
Plot
Personification
Oxymoron
Tall Tale
Metaphor
Protagonist
Alliteration
Simile
Setting
Foreshadowing
Antagonist
Fact
Resolution
Non-Fiction
Fable
Symbolism
Myth
Opinion
Conflict
Point of View
Inference
Character
Flashback
Author
Falling Action
Dialogue
Rising Action
Propaganda
Main Idea
Exposition