(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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great rune picked up long before it can be activated
boss drops useless item as a reward
giant enemy stuck in tiny space
npc invader is too strong / too weak
final part of a questline gives useful reward(s)
spell scroll / book actually contains a spell
boss replaced by regular enemy / wildlife
inconvenient runebear
forced to backtrack to find a key item
a shop has the same item several times for different prices
malenia
surprise caelid dog / crow
enemy placement allows easy cheese strat
unique boss appears more than once
endgame boss in the first two regions
rick
starting class ends up being sub-optimal for final build
inconvenient arena for a specific boss
random assortment of enemies has perfect synergy
area is significantly easier than vanilla
npc has a great fit
powerful or important item sold for <1000 runes
useful item acquired when it's no longer useful
early game item acquired very late
unique item is somewhat appropriate for its location
max level smithing stone found early
"gary" garris
massively overpriced consumable
key item spawns in random shop
greg ruins the run
(FREE SPACE)
unconventional weapon / skill combo is actually decent