unconventionalweapon / skillcombo isactually decentmassivelyoverpricedconsumablenpchas agreat fitsurprisecaelid dog/ crowendgameboss in thefirst tworegionsa shop hasthe same itemseveral timesfor differentpricesuseful itemacquiredwhen it's nolonger usefulmax levelsmithingstonefound earlyforced tobacktrackto find akey itemfinal part ofa questlinegives usefulreward(s)starting classends upbeing sub-optimal forfinal buildpowerful orimportantitem sold for<1000 runesbossreplaced byregularenemy /wildlifemaleniaenemyplacementallows easycheese stratarea issignificantlyeasier thanvanillainconvenientrunebearrickgreat runepicked uplong before itcan beactivated"gary"garrisgreg ruinsthe run(FREESPACE)inconvenientarena for aspecificbossnpcinvader istoo strong/ too weakunique bossappearsmore thanonceuseful itemlockedbehindimbuedsword keyenemycursed todie fromenvironmentboss dropsuselessitem as arewardkey itemspawns inrandomshopgiantenemystuck intiny spaceremembrancehas a trade-inyou actuallywantitem isn'tworth theeffort ofgetting itunique itemis somewhatappropriatefor itslocationearlygame itemacquiredvery laterandomassortmentof enemieshas perfectsynergyspell scroll /book actuallycontains aspellunconventionalweapon / skillcombo isactually decentmassivelyoverpricedconsumablenpchas agreat fitsurprisecaelid dog/ crowendgameboss in thefirst tworegionsa shop hasthe same itemseveral timesfor differentpricesuseful itemacquiredwhen it's nolonger usefulmax levelsmithingstonefound earlyforced tobacktrackto find akey itemfinal part ofa questlinegives usefulreward(s)starting classends upbeing sub-optimal forfinal buildpowerful orimportantitem sold for<1000 runesbossreplaced byregularenemy /wildlifemaleniaenemyplacementallows easycheese stratarea issignificantlyeasier thanvanillainconvenientrunebearrickgreat runepicked uplong before itcan beactivated"gary"garrisgreg ruinsthe run(FREESPACE)inconvenientarena for aspecificbossnpcinvader istoo strong/ too weakunique bossappearsmore thanonceuseful itemlockedbehindimbuedsword keyenemycursed todie fromenvironmentboss dropsuselessitem as arewardkey itemspawns inrandomshopgiantenemystuck intiny spaceremembrancehas a trade-inyou actuallywantitem isn'tworth theeffort ofgetting itunique itemis somewhatappropriatefor itslocationearlygame itemacquiredvery laterandomassortmentof enemieshas perfectsynergyspell scroll /book actuallycontains aspell

elden ring randomizer bingor - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. unconventional weapon / skill combo is actually decent
  2. massively overpriced consumable
  3. npc has a great fit
  4. surprise caelid dog / crow
  5. endgame boss in the first two regions
  6. a shop has the same item several times for different prices
  7. useful item acquired when it's no longer useful
  8. max level smithing stone found early
  9. forced to backtrack to find a key item
  10. final part of a questline gives useful reward(s)
  11. starting class ends up being sub-optimal for final build
  12. powerful or important item sold for <1000 runes
  13. boss replaced by regular enemy / wildlife
  14. malenia
  15. enemy placement allows easy cheese strat
  16. area is significantly easier than vanilla
  17. inconvenient runebear
  18. rick
  19. great rune picked up long before it can be activated
  20. "gary" garris
  21. greg ruins the run (FREE SPACE)
  22. inconvenient arena for a specific boss
  23. npc invader is too strong / too weak
  24. unique boss appears more than once
  25. useful item locked behind imbued sword key
  26. enemy cursed to die from environment
  27. boss drops useless item as a reward
  28. key item spawns in random shop
  29. giant enemy stuck in tiny space
  30. remembrance has a trade-in you actually want
  31. item isn't worth the effort of getting it
  32. unique item is somewhat appropriate for its location
  33. early game item acquired very late
  34. random assortment of enemies has perfect synergy
  35. spell scroll / book actually contains a spell