spell scroll /book actuallycontains aspella shop hasthe same itemseveral timesfor differentpricesearlygame itemacquiredvery lateunconventionalweapon / skillcombo isactually decentforced tobacktrackto find akey itemunique bossappearsmore thanonceinconvenientrunebeargiantenemystuck intiny spaceboss dropsuselessitem as arewardarea issignificantlyeasier thanvanillapowerful orimportantitem sold for<1000 runes"gary"garrisfinal part ofa questlinegives usefulreward(s)max levelsmithingstonefound earlysurprisecaelid dog/ crowrickmassivelyoverpricedconsumableuseful itemlockedbehindimbuedsword keyitem isn'tworth theeffort ofgetting ituseful itemacquiredwhen it's nolonger usefulbossreplaced byregularenemy /wildlifeenemyplacementallows easycheese stratnpchas agreat fitendgameboss in thefirst tworegionsrandomassortmentof enemieshas perfectsynergynpcinvader istoo strong/ too weakmaleniaunique itemis somewhatappropriatefor itslocationkey itemspawns inrandomshopremembrancehas a trade-inyou actuallywantstarting classends upbeing sub-optimal forfinal buildgreat runepicked uplong before itcan beactivatedinconvenientarena for aspecificbossenemycursed todie fromenvironmentgreg ruinsthe run(FREESPACE)spell scroll /book actuallycontains aspella shop hasthe same itemseveral timesfor differentpricesearlygame itemacquiredvery lateunconventionalweapon / skillcombo isactually decentforced tobacktrackto find akey itemunique bossappearsmore thanonceinconvenientrunebeargiantenemystuck intiny spaceboss dropsuselessitem as arewardarea issignificantlyeasier thanvanillapowerful orimportantitem sold for<1000 runes"gary"garrisfinal part ofa questlinegives usefulreward(s)max levelsmithingstonefound earlysurprisecaelid dog/ crowrickmassivelyoverpricedconsumableuseful itemlockedbehindimbuedsword keyitem isn'tworth theeffort ofgetting ituseful itemacquiredwhen it's nolonger usefulbossreplaced byregularenemy /wildlifeenemyplacementallows easycheese stratnpchas agreat fitendgameboss in thefirst tworegionsrandomassortmentof enemieshas perfectsynergynpcinvader istoo strong/ too weakmaleniaunique itemis somewhatappropriatefor itslocationkey itemspawns inrandomshopremembrancehas a trade-inyou actuallywantstarting classends upbeing sub-optimal forfinal buildgreat runepicked uplong before itcan beactivatedinconvenientarena for aspecificbossenemycursed todie fromenvironmentgreg ruinsthe run(FREESPACE)

elden ring randomizer bingor - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. spell scroll / book actually contains a spell
  2. a shop has the same item several times for different prices
  3. early game item acquired very late
  4. unconventional weapon / skill combo is actually decent
  5. forced to backtrack to find a key item
  6. unique boss appears more than once
  7. inconvenient runebear
  8. giant enemy stuck in tiny space
  9. boss drops useless item as a reward
  10. area is significantly easier than vanilla
  11. powerful or important item sold for <1000 runes
  12. "gary" garris
  13. final part of a questline gives useful reward(s)
  14. max level smithing stone found early
  15. surprise caelid dog / crow
  16. rick
  17. massively overpriced consumable
  18. useful item locked behind imbued sword key
  19. item isn't worth the effort of getting it
  20. useful item acquired when it's no longer useful
  21. boss replaced by regular enemy / wildlife
  22. enemy placement allows easy cheese strat
  23. npc has a great fit
  24. endgame boss in the first two regions
  25. random assortment of enemies has perfect synergy
  26. npc invader is too strong / too weak
  27. malenia
  28. unique item is somewhat appropriate for its location
  29. key item spawns in random shop
  30. remembrance has a trade-in you actually want
  31. starting class ends up being sub-optimal for final build
  32. great rune picked up long before it can be activated
  33. inconvenient arena for a specific boss
  34. enemy cursed to die from environment
  35. greg ruins the run (FREE SPACE)