(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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unconventional weapon / skill combo is actually decent
massively overpriced consumable
npc has a great fit
surprise caelid dog / crow
endgame boss in the first two regions
a shop has the same item several times for different prices
useful item acquired when it's no longer useful
max level smithing stone found early
forced to backtrack to find a key item
final part of a questline gives useful reward(s)
starting class ends up being sub-optimal for final build
powerful or important item sold for <1000 runes
boss replaced by regular enemy / wildlife
malenia
enemy placement allows easy cheese strat
area is significantly easier than vanilla
inconvenient runebear
rick
great rune picked up long before it can be activated
"gary" garris
greg ruins the run
(FREE SPACE)
inconvenient arena for a specific boss
npc invader is too strong / too weak
unique boss appears more than once
useful item locked behind imbued sword key
enemy cursed to die from environment
boss drops useless item as a reward
key item spawns in random shop
giant enemy stuck in tiny space
remembrance has a trade-in you actually want
item isn't worth the effort of getting it
unique item is somewhat appropriate for its location