(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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forced to backtrack to find a key item
early game item acquired very late
inconvenient arena for a specific boss
useful item locked behind imbued sword key
powerful or important item sold for <1000 runes
remembrance has a trade-in you actually want
rick
a shop has the same item several times for different prices
giant enemy stuck in tiny space
great rune picked up long before it can be activated
inconvenient runebear
spell scroll / book actually contains a spell
max level smithing stone found early
greg ruins the run
(FREE SPACE)
enemy cursed to die from environment
endgame boss in the first two regions
malenia
area is significantly easier than vanilla
enemy placement allows easy cheese strat
starting class ends up being sub-optimal for final build
boss drops useless item as a reward
item isn't worth the effort of getting it
unique boss appears more than once
"gary" garris
boss replaced by regular enemy / wildlife
npc invader is too strong / too weak
key item spawns in random shop
npc has a great fit
final part of a questline gives useful reward(s)
random assortment of enemies has perfect synergy
useful item acquired when it's no longer useful
unique item is somewhat appropriate for its location
surprise caelid dog / crow
unconventional weapon / skill combo is actually decent