(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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endgame boss in the first two regions
inconvenient runebear
surprise caelid dog / crow
spell scroll / book actually contains a spell
enemy placement allows easy cheese strat
npc has a great fit
boss drops useless item as a reward
useful item locked behind imbued sword key
boss replaced by regular enemy / wildlife
remembrance has a trade-in you actually want
key item spawns in random shop
early game item acquired very late
a shop has the same item several times for different prices
useful item acquired when it's no longer useful
item isn't worth the effort of getting it
unique item is somewhat appropriate for its location
"gary" garris
greg ruins the run
(FREE SPACE)
malenia
giant enemy stuck in tiny space
random assortment of enemies has perfect synergy
massively overpriced consumable
final part of a questline gives useful reward(s)
rick
great rune picked up long before it can be activated
unconventional weapon / skill combo is actually decent
inconvenient arena for a specific boss
max level smithing stone found early
area is significantly easier than vanilla
powerful or important item sold for <1000 runes
unique boss appears more than once
forced to backtrack to find a key item
starting class ends up being sub-optimal for final build