spell scroll /book actuallycontains aspellforced tobacktrackto find akey itempowerful orimportantitem sold for<1000 runesuseful itemlockedbehindimbuedsword key"gary"garrisboss dropsuselessitem as arewardinconvenientrunebeargreg ruinsthe run(FREESPACE)unique itemis somewhatappropriatefor itslocationearlygame itemacquiredvery lateinconvenientarena for aspecificbossrickkey itemspawns inrandomshopnpcinvader istoo strong/ too weakunconventionalweapon / skillcombo isactually decentmaleniafinal part ofa questlinegives usefulreward(s)useful itemacquiredwhen it's nolonger usefulgreat runepicked uplong before itcan beactivatedsurprisecaelid dog/ crowstarting classends upbeing sub-optimal forfinal buildremembrancehas a trade-inyou actuallywantenemycursed todie fromenvironmentnpchas agreat fitmax levelsmithingstonefound earlyendgameboss in thefirst tworegionsgiantenemystuck intiny spacerandomassortmentof enemieshas perfectsynergyenemyplacementallows easycheese stratbossreplaced byregularenemy /wildlifearea issignificantlyeasier thanvanillaa shop hasthe same itemseveral timesfor differentpricesmassivelyoverpricedconsumableunique bossappearsmore thanonceitem isn'tworth theeffort ofgetting itspell scroll /book actuallycontains aspellforced tobacktrackto find akey itempowerful orimportantitem sold for<1000 runesuseful itemlockedbehindimbuedsword key"gary"garrisboss dropsuselessitem as arewardinconvenientrunebeargreg ruinsthe run(FREESPACE)unique itemis somewhatappropriatefor itslocationearlygame itemacquiredvery lateinconvenientarena for aspecificbossrickkey itemspawns inrandomshopnpcinvader istoo strong/ too weakunconventionalweapon / skillcombo isactually decentmaleniafinal part ofa questlinegives usefulreward(s)useful itemacquiredwhen it's nolonger usefulgreat runepicked uplong before itcan beactivatedsurprisecaelid dog/ crowstarting classends upbeing sub-optimal forfinal buildremembrancehas a trade-inyou actuallywantenemycursed todie fromenvironmentnpchas agreat fitmax levelsmithingstonefound earlyendgameboss in thefirst tworegionsgiantenemystuck intiny spacerandomassortmentof enemieshas perfectsynergyenemyplacementallows easycheese stratbossreplaced byregularenemy /wildlifearea issignificantlyeasier thanvanillaa shop hasthe same itemseveral timesfor differentpricesmassivelyoverpricedconsumableunique bossappearsmore thanonceitem isn'tworth theeffort ofgetting it

elden ring randomizer bingor - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. spell scroll / book actually contains a spell
  2. forced to backtrack to find a key item
  3. powerful or important item sold for <1000 runes
  4. useful item locked behind imbued sword key
  5. "gary" garris
  6. boss drops useless item as a reward
  7. inconvenient runebear
  8. greg ruins the run (FREE SPACE)
  9. unique item is somewhat appropriate for its location
  10. early game item acquired very late
  11. inconvenient arena for a specific boss
  12. rick
  13. key item spawns in random shop
  14. npc invader is too strong / too weak
  15. unconventional weapon / skill combo is actually decent
  16. malenia
  17. final part of a questline gives useful reward(s)
  18. useful item acquired when it's no longer useful
  19. great rune picked up long before it can be activated
  20. surprise caelid dog / crow
  21. starting class ends up being sub-optimal for final build
  22. remembrance has a trade-in you actually want
  23. enemy cursed to die from environment
  24. npc has a great fit
  25. max level smithing stone found early
  26. endgame boss in the first two regions
  27. giant enemy stuck in tiny space
  28. random assortment of enemies has perfect synergy
  29. enemy placement allows easy cheese strat
  30. boss replaced by regular enemy / wildlife
  31. area is significantly easier than vanilla
  32. a shop has the same item several times for different prices
  33. massively overpriced consumable
  34. unique boss appears more than once
  35. item isn't worth the effort of getting it