(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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inconvenient runebear
item isn't worth the effort of getting it
spell scroll / book actually contains a spell
npc has a great fit
"gary" garris
boss replaced by regular enemy / wildlife
endgame boss in the first two regions
unique boss appears more than once
early game item acquired very late
a shop has the same item several times for different prices
key item spawns in random shop
surprise caelid dog / crow
malenia
rick
boss drops useless item as a reward
random assortment of enemies has perfect synergy
enemy cursed to die from environment
massively overpriced consumable
starting class ends up being sub-optimal for final build
max level smithing stone found early
useful item locked behind imbued sword key
unique item is somewhat appropriate for its location
inconvenient arena for a specific boss
great rune picked up long before it can be activated
npc invader is too strong / too weak
useful item acquired when it's no longer useful
final part of a questline gives useful reward(s)
unconventional weapon / skill combo is actually decent