Art can helpus see fromothers' POV,increasing_______.Play helpsus adapt and__________.___ morepeoplechose thestairs.Scientists say________helps ushave more a-ha moments.Consuming/creatingart lessens_______.When risksare ___ andfun ispresent welearn more.Play releases______,which helpreducestress.Play canhelp prevent_____problems.Playboostsour ____.Free!Consuming andcreating artgets the ____waves going tosignal _____.What's a wayyou've hadfun recently?   Drawsomething torepresent yourlearning:   What's a funsong you havein your headright now?   Asking studentsto be creativeincreasesstudent recallby ________..The fun theorysays that funcan changebehavior forthe _____.Art can helpus see fromothers' POV,increasing_______.Play helpsus adapt and__________.___ morepeoplechose thestairs.Scientists say________helps ushave more a-ha moments.Consuming/creatingart lessens_______.When risksare ___ andfun ispresent welearn more.Play releases______,which helpreducestress.Play canhelp prevent_____problems.Playboostsour ____.Free!Consuming andcreating artgets the ____waves going tosignal _____.What's a wayyou've hadfun recently?   Drawsomething torepresent yourlearning:   What's a funsong you havein your headright now?   Asking studentsto be creativeincreasesstudent recallby ________..The fun theorysays that funcan changebehavior forthe _____.

The Science of Fun & Creativity - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Art can help us see from others' POV, increasing _______.
  2. Play helps us adapt and __________.
  3. ___ more people chose the stairs.
  4. Scientists say ________ helps us have more a-ha moments.
  5. Consuming/creating art lessens _______.
  6. When risks are ___ and fun is present we learn more.
  7. Play releases ______, which help reduce stress.
  8. Play can help prevent _____ problems.
  9. Play boosts our ____.
  10. Free!
  11. Consuming and creating art gets the ____ waves going to signal _____.
  12. What's a way you've had fun recently?
  13. Draw something to represent your learning:
  14. What's a fun song you have in your head right now?
  15. Asking students to be creative increases student recall by ________..
  16. The fun theory says that fun can change behavior for the _____.