Consuming/creatingart lessens_______.Play releases______,which helpreducestress.Play helpsus adapt and__________.___ morepeoplechose thestairs.What's a funsong you havein your headright now?   Scientists say________helps ushave more a-ha moments.Art can helpus see fromothers' POV,increasing_______.Free!When risksare ___ andfun ispresent welearn more.Playboostsour ____.Drawsomething torepresent yourlearning:   Play canhelp prevent_____problems.The fun theorysays that funcan changebehavior forthe _____.What's a wayyou've hadfun recently?   Consuming andcreating artgets the ____waves going tosignal _____.Asking studentsto be creativeincreasesstudent recallby ________..Consuming/creatingart lessens_______.Play releases______,which helpreducestress.Play helpsus adapt and__________.___ morepeoplechose thestairs.What's a funsong you havein your headright now?   Scientists say________helps ushave more a-ha moments.Art can helpus see fromothers' POV,increasing_______.Free!When risksare ___ andfun ispresent welearn more.Playboostsour ____.Drawsomething torepresent yourlearning:   Play canhelp prevent_____problems.The fun theorysays that funcan changebehavior forthe _____.What's a wayyou've hadfun recently?   Consuming andcreating artgets the ____waves going tosignal _____.Asking studentsto be creativeincreasesstudent recallby ________..

The Science of Fun & Creativity - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Consuming/creating art lessens _______.
  2. Play releases ______, which help reduce stress.
  3. Play helps us adapt and __________.
  4. ___ more people chose the stairs.
  5. What's a fun song you have in your head right now?
  6. Scientists say ________ helps us have more a-ha moments.
  7. Art can help us see from others' POV, increasing _______.
  8. Free!
  9. When risks are ___ and fun is present we learn more.
  10. Play boosts our ____.
  11. Draw something to represent your learning:
  12. Play can help prevent _____ problems.
  13. The fun theory says that fun can change behavior for the _____.
  14. What's a way you've had fun recently?
  15. Consuming and creating art gets the ____ waves going to signal _____.
  16. Asking students to be creative increases student recall by ________..