Drawsomething torepresent yourlearning:   Play helpsus adapt and__________.Asking studentsto be creativeincreasesstudent recallby ________..Playboostsour ____.Consuming/creatingart lessens_______.The fun theorysays that funcan changebehavior forthe _____.Play canhelp prevent_____problems.Art can helpus see fromothers' POV,increasing_______.What's a funsong you havein your headright now?   Play releases______,which helpreducestress.___ morepeoplechose thestairs.Free!Scientists say________helps ushave more a-ha moments.What's a wayyou've hadfun recently?   Consuming andcreating artgets the ____waves going tosignal _____.When risksare ___ andfun ispresent welearn more.Drawsomething torepresent yourlearning:   Play helpsus adapt and__________.Asking studentsto be creativeincreasesstudent recallby ________..Playboostsour ____.Consuming/creatingart lessens_______.The fun theorysays that funcan changebehavior forthe _____.Play canhelp prevent_____problems.Art can helpus see fromothers' POV,increasing_______.What's a funsong you havein your headright now?   Play releases______,which helpreducestress.___ morepeoplechose thestairs.Free!Scientists say________helps ushave more a-ha moments.What's a wayyou've hadfun recently?   Consuming andcreating artgets the ____waves going tosignal _____.When risksare ___ andfun ispresent welearn more.

The Science of Fun & Creativity - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Draw something to represent your learning:
  2. Play helps us adapt and __________.
  3. Asking students to be creative increases student recall by ________..
  4. Play boosts our ____.
  5. Consuming/creating art lessens _______.
  6. The fun theory says that fun can change behavior for the _____.
  7. Play can help prevent _____ problems.
  8. Art can help us see from others' POV, increasing _______.
  9. What's a fun song you have in your head right now?
  10. Play releases ______, which help reduce stress.
  11. ___ more people chose the stairs.
  12. Free!
  13. Scientists say ________ helps us have more a-ha moments.
  14. What's a way you've had fun recently?
  15. Consuming and creating art gets the ____ waves going to signal _____.
  16. When risks are ___ and fun is present we learn more.