Build aGovernmentPlazaMake apreserve w/ agrove thataffects threebreathtakingtilesMake one ofeach specialtydistrict (thatgive greatpeople points)Eliminatea BarbHutForwardSettle anotherciv (within 5tiles of theirclosest city)Fully convertanother civto yourreligionConquera capitalcityBecome thesuzerain of3 city-statesDelcarea formalwarSettle neara naturalwonder(two tiles)Recruita GreatGeneralMake a +3 orgreaterIndustrialZone orHarborRecruit aGreatEngineerRecruita GreatScientistDeclare anAlliancewithanother civPillagea tileRecruita GreatAdmiralImprove abonus,strategic,and luxuryresourceBuildMedievalWallsMax outonegovernorHave amilitarystrengthof >300ResearchApprenticeshipGet 15InspirationsMake a +3 orgreater holysite orcommerialhubMake awonderGet 10EurekasRecruita GreatProphetHave a spysuccessfullycomplete onenon-guarenteedmissionUnlockCartographyMeetevery civstill aliveHave 10farm tilesin your civRecruita GreatWriterMake a +3 orgreatercampus ortheatresquareRecruit aGreatMerchantLose acity toloyaltyBuild aDiplomaticQuaterFinda relicChoosea secretsocietyHave threeactivetraderoutesHave 8cities inyour civUnlock a tier 2government(monarchy,theocracy,merchantrepublic)Build aNationalParkEnter themedievalera (techtree)Build aGovernmentPlazaMake apreserve w/ agrove thataffects threebreathtakingtilesMake one ofeach specialtydistrict (thatgive greatpeople points)Eliminatea BarbHutForwardSettle anotherciv (within 5tiles of theirclosest city)Fully convertanother civto yourreligionConquera capitalcityBecome thesuzerain of3 city-statesDelcarea formalwarSettle neara naturalwonder(two tiles)Recruita GreatGeneralMake a +3 orgreaterIndustrialZone orHarborRecruit aGreatEngineerRecruita GreatScientistDeclare anAlliancewithanother civPillagea tileRecruita GreatAdmiralImprove abonus,strategic,and luxuryresourceBuildMedievalWallsMax outonegovernorHave amilitarystrengthof >300ResearchApprenticeshipGet 15InspirationsMake a +3 orgreater holysite orcommerialhubMake awonderGet 10EurekasRecruita GreatProphetHave a spysuccessfullycomplete onenon-guarenteedmissionUnlockCartographyMeetevery civstill aliveHave 10farm tilesin your civRecruita GreatWriterMake a +3 orgreatercampus ortheatresquareRecruit aGreatMerchantLose acity toloyaltyBuild aDiplomaticQuaterFinda relicChoosea secretsocietyHave threeactivetraderoutesHave 8cities inyour civUnlock a tier 2government(monarchy,theocracy,merchantrepublic)Build aNationalParkEnter themedievalera (techtree)

Civ VI Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Build a Government Plaza
  2. Make a preserve w/ a grove that affects three breathtaking tiles
  3. Make one of each specialty district (that give great people points)
  4. Eliminate a Barb Hut
  5. Forward Settle another civ (within 5 tiles of their closest city)
  6. Fully convert another civ to your religion
  7. Conquer a capital city
  8. Become the suzerain of 3 city-states
  9. Delcare a formal war
  10. Settle near a natural wonder (two tiles)
  11. Recruit a Great General
  12. Make a +3 or greater Industrial Zone or Harbor
  13. Recruit a Great Engineer
  14. Recruit a Great Scientist
  15. Declare an Alliance with another civ
  16. Pillage a tile
  17. Recruit a Great Admiral
  18. Improve a bonus, strategic, and luxury resource
  19. Build Medieval Walls
  20. Max out one governor
  21. Have a military strength of >300
  22. Research Apprenticeship
  23. Get 15 Inspirations
  24. Make a +3 or greater holy site or commerial hub
  25. Make a wonder
  26. Get 10 Eurekas
  27. Recruit a Great Prophet
  28. Have a spy successfully complete one non-guarenteed mission
  29. Unlock Cartography
  30. Meet every civ still alive
  31. Have 10 farm tiles in your civ
  32. Recruit a Great Writer
  33. Make a +3 or greater campus or theatre square
  34. Recruit a Great Merchant
  35. Lose a city to loyalty
  36. Build a Diplomatic Quater
  37. Find a relic
  38. Choose a secret society
  39. Have three active trade routes
  40. Have 8 cities in your civ
  41. Unlock a tier 2 government (monarchy, theocracy, merchant republic)
  42. Build a National Park
  43. Enter the medieval era (tech tree)