Control10+tokensGenerate20+ manain a singleturnHave60+ lifeKill someonewithcommanderdamageHave 10+counters onpermanentsyou controlControl 7+creatures withthe same typebut differentnamesYour deckdoes thething it wasdesigned todoHold themonarchy orinitiative fora full roundRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Be the firstplayer to docombatdamage inthe gameSacrifice 5+permanentsin the sameturnHave 3+upkeep/startof maintriggers in asingle turnAccidentallyhelp youropponentDeal 10+noncombatdamage/lossof life in thesame turnBe last inthe turnorderHave acomebackvictoryUltimate aplaneswalkeror flip abattleAttack eachopponent inthe sameturnDestroy acard worthmore than$20Win agame at30+ lifeWin agameRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Pay yourRhystic Study(or similar)taxes 3+turns in a rowPlay amonocoloredor colorlesscommanderBring anopponentto exactly0 lifeReanimate10+permanentsat the sametimePut yourcommanderinto play fromsomewhereother than thecommand zoneSave anopponentfromdeathHave 6+differentkeywordsamongpermanentsyou controlAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Win usingan alternatewinconditionPlay a landeach ofyour firstsix turnsControl 5+equipmentand/or aurasattached to asingle creatureCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Greatness atany cost (yourowninterpretation)Play with acommandernone of youropponents hasever playedagainstKill aplayerwith theirown cardSurvive anopponent'sattack at 1lifeSpend 10+manacasting yourcommanderComplimentan opponenton their deckor skillfulplayYourgraveyard isbigger thanyour libraryBe the firstplayereliminatedwithoutconcedingBait out acounter orremoval spellfrom thearchenemySpells ownedby everyplayer are onthe stack atthe same timeControl acreaturewith 30+powerSave yourstuff froma boardwipePlay 4+ cardsfrom exileand/or the topof your libraryin a single turnHave 10+devotionto a singlecolorDiscard 5+cards tohand size atthe end ofyour turnSwitch deckswith anopponent (berespectful ofpeoples' cards)Copysomething3+ timesTake 2+additionalcombats inthe sameturnPlay a deckwith matchingcards (all foil,retro frame,etc..)Have nocards inhand andtopdeck alandPay 10+life as acost in asingle turnBeat anopponent whohad the exactsame coloreddeck as youAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Control10+ basiclandsPull off a5+ cardcomboCast aspell withX 10 ormoreMake a punusing a cardin a freeinformationzoneDo an infinitecombo or stopan opponentfrom doing aninfinite comboUse an effect thatgives apermanent youcontrol to anopponent or letsthem draw a cardControl10+tokensGenerate20+ manain a singleturnHave60+ lifeKill someonewithcommanderdamageHave 10+counters onpermanentsyou controlControl 7+creatures withthe same typebut differentnamesYour deckdoes thething it wasdesigned todoHold themonarchy orinitiative fora full roundRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Be the firstplayer to docombatdamage inthe gameSacrifice 5+permanentsin the sameturnHave 3+upkeep/startof maintriggers in asingle turnAccidentallyhelp youropponentDeal 10+noncombatdamage/lossof life in thesame turnBe last inthe turnorderHave acomebackvictoryUltimate aplaneswalkeror flip abattleAttack eachopponent inthe sameturnDestroy acard worthmore than$20Win agame at30+ lifeWin agameRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Pay yourRhystic Study(or similar)taxes 3+turns in a rowPlay amonocoloredor colorlesscommanderBring anopponentto exactly0 lifeReanimate10+permanentsat the sametimePut yourcommanderinto play fromsomewhereother than thecommand zoneSave anopponentfromdeathHave 6+differentkeywordsamongpermanentsyou controlAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Win usingan alternatewinconditionPlay a landeach ofyour firstsix turnsControl 5+equipmentand/or aurasattached to asingle creatureCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Greatness atany cost (yourowninterpretation)Play with acommandernone of youropponents hasever playedagainstKill aplayerwith theirown cardSurvive anopponent'sattack at 1lifeSpend 10+manacasting yourcommanderComplimentan opponenton their deckor skillfulplayYourgraveyard isbigger thanyour libraryBe the firstplayereliminatedwithoutconcedingBait out acounter orremoval spellfrom thearchenemySpells ownedby everyplayer are onthe stack atthe same timeControl acreaturewith 30+powerSave yourstuff froma boardwipePlay 4+ cardsfrom exileand/or the topof your libraryin a single turnHave 10+devotionto a singlecolorDiscard 5+cards tohand size atthe end ofyour turnSwitch deckswith anopponent (berespectful ofpeoples' cards)Copysomething3+ timesTake 2+additionalcombats inthe sameturnPlay a deckwith matchingcards (all foil,retro frame,etc..)Have nocards inhand andtopdeck alandPay 10+life as acost in asingle turnBeat anopponent whohad the exactsame coloreddeck as youAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Control10+ basiclandsPull off a5+ cardcomboCast aspell withX 10 ormoreMake a punusing a cardin a freeinformationzoneDo an infinitecombo or stopan opponentfrom doing aninfinite comboUse an effect thatgives apermanent youcontrol to anopponent or letsthem draw a card

Game Kastle Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Control 10+ tokens
  2. Generate 20+ mana in a single turn
  3. Have 60+ life
  4. Kill someone with commander damage
  5. Have 10+ counters on permanents you control
  6. Control 7+ creatures with the same type but different names
  7. Your deck does the thing it was designed to do
  8. Hold the monarchy or initiative for a full round
  9. Roll the maximum possible on a dice roll (rolling to decide starting player counts)
  10. Be the first player to do combat damage in the game
  11. Sacrifice 5+ permanents in the same turn
  12. Have 3+ upkeep/start of main triggers in a single turn
  13. Accidentally help your opponent
  14. Deal 10+ noncombat damage/loss of life in the same turn
  15. Be last in the turn order
  16. Have a comeback victory
  17. Ultimate a planeswalker or flip a battle
  18. Attack each opponent in the same turn
  19. Destroy a card worth more than $20
  20. Win a game at 30+ life
  21. Win a game
  22. Remove a difficult to remove permanent (e.g. hexproof, indestructible)
  23. Pay your Rhystic Study (or similar) taxes 3+ turns in a row
  24. Play a monocolored or colorless commander
  25. Bring an opponent to exactly 0 life
  26. Reanimate 10+ permanents at the same time
  27. Put your commander into play from somewhere other than the command zone
  28. Save an opponent from death
  29. Have 6+ different keywords among permanents you control
  30. Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.)
  31. Win using an alternate win condition
  32. Play a land each of your first six turns
  33. Control 5+ equipment and/or auras attached to a single creature
  34. Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp)
  35. Greatness at any cost (your own interpretation)
  36. Play with a commander none of your opponents has ever played against
  37. Kill a player with their own card
  38. Survive an opponent's attack at 1 life
  39. Spend 10+ mana casting your commander
  40. Compliment an opponent on their deck or skillful play
  41. Your graveyard is bigger than your library
  42. Be the first player eliminated without conceding
  43. Bait out a counter or removal spell from the archenemy
  44. Spells owned by every player are on the stack at the same time
  45. Control a creature with 30+ power
  46. Save your stuff from a board wipe
  47. Play 4+ cards from exile and/or the top of your library in a single turn
  48. Have 10+ devotion to a single color
  49. Discard 5+ cards to hand size at the end of your turn
  50. Switch decks with an opponent (be respectful of peoples' cards)
  51. Copy something 3+ times
  52. Take 2+ additional combats in the same turn
  53. Play a deck with matching cards (all foil, retro frame, etc..)
  54. Have no cards in hand and topdeck a land
  55. Pay 10+ life as a cost in a single turn
  56. Beat an opponent who had the exact same colored deck as you
  57. Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.)
  58. Control 10+ basic lands
  59. Pull off a 5+ card combo
  60. Cast a spell with X 10 or more
  61. Make a pun using a card in a free information zone
  62. Do an infinite combo or stop an opponent from doing an infinite combo
  63. Use an effect that gives a permanent you control to an opponent or lets them draw a card