Put yourcommanderinto play fromsomewhereother than thecommand zoneAttack eachopponent inthe sameturnKill aplayerwith theirown cardHave 3+upkeep/startof maintriggers in asingle turnCopysomething3+ timesBe last inthe turnorderCast aspell withX 10 ormoreControl acreaturewith 30+powerAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Spells ownedby everyplayer are onthe stack atthe same timeControl10+ basiclandsWin agame at30+ lifeHave acomebackvictoryRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Reanimate10+permanentsat the sametimeSave anopponentfromdeathPull off a5+ cardcomboUltimate aplaneswalkeror flip abattlePay yourRhystic Study(or similar)taxes 3+turns in a rowHave 6+differentkeywordsamongpermanentsyou controlHave nocards inhand andtopdeck alandHave60+ lifeSpend 10+manacasting yourcommanderBait out acounter orremoval spellfrom thearchenemyRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Hold themonarchy orinitiative fora full roundKill someonewithcommanderdamagePlay with acommandernone of youropponents hasever playedagainstPlay a deckwith matchingcards (all foil,retro frame,etc..)AssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Deal 10+noncombatdamage/lossof life in thesame turnDestroy acard worthmore than$20Take 2+additionalcombats inthe sameturnSave yourstuff froma boardwipeBe the firstplayereliminatedwithoutconcedingHave 10+counters onpermanentsyou controlBring anopponentto exactly0 lifeCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Play amonocoloredor colorlesscommanderPlay 4+ cardsfrom exileand/or the topof your libraryin a single turnDo an infinitecombo or stopan opponentfrom doing aninfinite comboMake a punusing a cardin a freeinformationzonePlay a landeach ofyour firstsix turnsWin usingan alternatewinconditionAccidentallyhelp youropponentPay 10+life as acost in asingle turnSwitch deckswith anopponent (berespectful ofpeoples' cards)Be the firstplayer to docombatdamage inthe gameSacrifice 5+permanentsin the sameturnSurvive anopponent'sattack at 1lifeGenerate20+ manain a singleturnControl 7+creatures withthe same typebut differentnamesYourgraveyard isbigger thanyour libraryBeat anopponent whohad the exactsame coloreddeck as youControl 5+equipmentand/or aurasattached to asingle creatureControl10+tokensComplimentan opponenton their deckor skillfulplayWin agameUse an effect thatgives apermanent youcontrol to anopponent or letsthem draw a cardDiscard 5+cards tohand size atthe end ofyour turnGreatness atany cost (yourowninterpretation)Your deckdoes thething it wasdesigned todoHave 10+devotionto a singlecolorPut yourcommanderinto play fromsomewhereother than thecommand zoneAttack eachopponent inthe sameturnKill aplayerwith theirown cardHave 3+upkeep/startof maintriggers in asingle turnCopysomething3+ timesBe last inthe turnorderCast aspell withX 10 ormoreControl acreaturewith 30+powerAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Spells ownedby everyplayer are onthe stack atthe same timeControl10+ basiclandsWin agame at30+ lifeHave acomebackvictoryRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Reanimate10+permanentsat the sametimeSave anopponentfromdeathPull off a5+ cardcomboUltimate aplaneswalkeror flip abattlePay yourRhystic Study(or similar)taxes 3+turns in a rowHave 6+differentkeywordsamongpermanentsyou controlHave nocards inhand andtopdeck alandHave60+ lifeSpend 10+manacasting yourcommanderBait out acounter orremoval spellfrom thearchenemyRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Hold themonarchy orinitiative fora full roundKill someonewithcommanderdamagePlay with acommandernone of youropponents hasever playedagainstPlay a deckwith matchingcards (all foil,retro frame,etc..)AssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Deal 10+noncombatdamage/lossof life in thesame turnDestroy acard worthmore than$20Take 2+additionalcombats inthe sameturnSave yourstuff froma boardwipeBe the firstplayereliminatedwithoutconcedingHave 10+counters onpermanentsyou controlBring anopponentto exactly0 lifeCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Play amonocoloredor colorlesscommanderPlay 4+ cardsfrom exileand/or the topof your libraryin a single turnDo an infinitecombo or stopan opponentfrom doing aninfinite comboMake a punusing a cardin a freeinformationzonePlay a landeach ofyour firstsix turnsWin usingan alternatewinconditionAccidentallyhelp youropponentPay 10+life as acost in asingle turnSwitch deckswith anopponent (berespectful ofpeoples' cards)Be the firstplayer to docombatdamage inthe gameSacrifice 5+permanentsin the sameturnSurvive anopponent'sattack at 1lifeGenerate20+ manain a singleturnControl 7+creatures withthe same typebut differentnamesYourgraveyard isbigger thanyour libraryBeat anopponent whohad the exactsame coloreddeck as youControl 5+equipmentand/or aurasattached to asingle creatureControl10+tokensComplimentan opponenton their deckor skillfulplayWin agameUse an effect thatgives apermanent youcontrol to anopponent or letsthem draw a cardDiscard 5+cards tohand size atthe end ofyour turnGreatness atany cost (yourowninterpretation)Your deckdoes thething it wasdesigned todoHave 10+devotionto a singlecolor

Game Kastle Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Put your commander into play from somewhere other than the command zone
  2. Attack each opponent in the same turn
  3. Kill a player with their own card
  4. Have 3+ upkeep/start of main triggers in a single turn
  5. Copy something 3+ times
  6. Be last in the turn order
  7. Cast a spell with X 10 or more
  8. Control a creature with 30+ power
  9. Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.)
  10. Spells owned by every player are on the stack at the same time
  11. Control 10+ basic lands
  12. Win a game at 30+ life
  13. Have a comeback victory
  14. Remove a difficult to remove permanent (e.g. hexproof, indestructible)
  15. Reanimate 10+ permanents at the same time
  16. Save an opponent from death
  17. Pull off a 5+ card combo
  18. Ultimate a planeswalker or flip a battle
  19. Pay your Rhystic Study (or similar) taxes 3+ turns in a row
  20. Have 6+ different keywords among permanents you control
  21. Have no cards in hand and topdeck a land
  22. Have 60+ life
  23. Spend 10+ mana casting your commander
  24. Bait out a counter or removal spell from the archenemy
  25. Roll the maximum possible on a dice roll (rolling to decide starting player counts)
  26. Hold the monarchy or initiative for a full round
  27. Kill someone with commander damage
  28. Play with a commander none of your opponents has ever played against
  29. Play a deck with matching cards (all foil, retro frame, etc..)
  30. Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.)
  31. Deal 10+ noncombat damage/loss of life in the same turn
  32. Destroy a card worth more than $20
  33. Take 2+ additional combats in the same turn
  34. Save your stuff from a board wipe
  35. Be the first player eliminated without conceding
  36. Have 10+ counters on permanents you control
  37. Bring an opponent to exactly 0 life
  38. Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp)
  39. Play a monocolored or colorless commander
  40. Play 4+ cards from exile and/or the top of your library in a single turn
  41. Do an infinite combo or stop an opponent from doing an infinite combo
  42. Make a pun using a card in a free information zone
  43. Play a land each of your first six turns
  44. Win using an alternate win condition
  45. Accidentally help your opponent
  46. Pay 10+ life as a cost in a single turn
  47. Switch decks with an opponent (be respectful of peoples' cards)
  48. Be the first player to do combat damage in the game
  49. Sacrifice 5+ permanents in the same turn
  50. Survive an opponent's attack at 1 life
  51. Generate 20+ mana in a single turn
  52. Control 7+ creatures with the same type but different names
  53. Your graveyard is bigger than your library
  54. Beat an opponent who had the exact same colored deck as you
  55. Control 5+ equipment and/or auras attached to a single creature
  56. Control 10+ tokens
  57. Compliment an opponent on their deck or skillful play
  58. Win a game
  59. Use an effect that gives a permanent you control to an opponent or lets them draw a card
  60. Discard 5+ cards to hand size at the end of your turn
  61. Greatness at any cost (your own interpretation)
  62. Your deck does the thing it was designed to do
  63. Have 10+ devotion to a single color