(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Win a game at 30+ life
Bait out a counter or removal spell from the archenemy
Play with a commander none of your opponents has ever played against
Hold the monarchy or initiative for a full round
Make a pun using a card in a free information zone
Accidentally help your opponent
Save your stuff from a board wipe
Switch decks with an opponent (be respectful of peoples' cards)
Generate 20+ mana in a single turn
Pull off a 5+ card combo
Spells owned by every player are on the stack at the same time
Compliment an opponent on their deck or skillful play
Have 3+ upkeep/start of main triggers in a single turn
Greatness at any cost (your own interpretation)
Reanimate 10+ permanents at the same time
Save an opponent from death
Bring an opponent to exactly 0 life
Kill a player with their own card
Have 60+ life
Win using an alternate win condition
Have a comeback victory
Do an infinite combo or stop an opponent from doing an infinite combo
Pay 10+ life as a cost in a single turn
Roll the maximum possible on a dice roll (rolling to decide starting player counts)
Discard 5+ cards to hand size at the end of your turn
Deal 10+ noncombat damage/loss of life in the same turn
Control 10+ basic lands
Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.)
Have 10+ counters on permanents you control
Survive an opponent's attack at 1 life
Cast a spell with X 10 or more
Have no cards in hand and topdeck a land
Be the first player eliminated without conceding
Have 6+ different keywords among permanents you control
Control 5+ equipment and/or auras attached to a single creature
Ultimate a planeswalker or flip a battle
Copy something 3+ times
Spend 10+ mana casting your commander
Use an effect that gives a permanent you control to an opponent or lets them draw a card
Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp)
Have 10+ devotion to a single color
Beat an opponent who had the exact same colored deck as you
Remove a difficult to remove permanent (e.g. hexproof, indestructible)
Control 10+ tokens
Win a game
Your graveyard is bigger than your library
Pay your Rhystic Study (or similar) taxes 3+ turns in a row
Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.)
Your deck does the thing it was designed to do
Play a land each of your first six turns
Attack each opponent in the same turn
Control a creature with 30+ power
Play a monocolored or colorless commander
Destroy a card worth more than $20
Take 2+ additional combats in the same turn
Put your commander into play from somewhere other than the command zone
Play a deck with matching cards (all foil, retro frame, etc..)
Sacrifice 5+ permanents in the same turn
Kill someone with commander damage
Be last in the turn order
Be the first player to do combat damage in the game
Play 4+ cards from exile and/or the top of your library in a single turn
Control 7+ creatures with the same type but different names