Hands-onLearningProximitySummativeAssessmentSharedInstructionTechnologyUsageLessonAdaptationIndependentPracticeTargetedfeedbackLearningGoalsSummarizing/ Note TakingPrimaryResourcesAppropriateWait Time4 to1Depth ofknowledgePeerTeaching /CollaborationFormativeAssessmentJigsawInquiry-BasedLearning2x10ScaffoldingConferencingModelingGuidedInstructionAcademicVocabularyHands-onLearningProximitySummativeAssessmentSharedInstructionTechnologyUsageLessonAdaptationIndependentPracticeTargetedfeedbackLearningGoalsSummarizing/ Note TakingPrimaryResourcesAppropriateWait Time4 to1Depth ofknowledgePeerTeaching /CollaborationFormativeAssessmentJigsawInquiry-BasedLearning2x10ScaffoldingConferencingModelingGuidedInstructionAcademicVocabulary

Walkthrough Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Hands-on Learning
  2. Proximity
  3. Summative Assessment
  4. Shared Instruction
  5. Technology Usage
  6. Lesson Adaptation
  7. Independent Practice
  8. Targeted feedback
  9. Learning Goals
  10. Summarizing / Note Taking
  11. Primary Resources
  12. Appropriate Wait Time
  13. 4 to 1
  14. Depth of knowledge
  15. Peer Teaching / Collaboration
  16. Formative Assessment
  17. Jigsaw
  18. Inquiry-Based Learning
  19. 2x10
  20. Scaffolding
  21. Conferencing
  22. Modeling
  23. Guided Instruction
  24. Academic Vocabulary