4 to1Hands-onLearningAppropriateWait TimeProximitySummativeAssessmentPeerTeaching /CollaborationPrimaryResources2x10TargetedfeedbackLessonAdaptationGuidedInstructionSummarizing/ Note TakingJigsawAcademicVocabularyScaffoldingDepth ofknowledgeSharedInstructionLearningGoalsTechnologyUsageModelingIndependentPracticeConferencingInquiry-BasedLearningFormativeAssessment4 to1Hands-onLearningAppropriateWait TimeProximitySummativeAssessmentPeerTeaching /CollaborationPrimaryResources2x10TargetedfeedbackLessonAdaptationGuidedInstructionSummarizing/ Note TakingJigsawAcademicVocabularyScaffoldingDepth ofknowledgeSharedInstructionLearningGoalsTechnologyUsageModelingIndependentPracticeConferencingInquiry-BasedLearningFormativeAssessment

Walkthrough Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. 4 to 1
  2. Hands-on Learning
  3. Appropriate Wait Time
  4. Proximity
  5. Summative Assessment
  6. Peer Teaching / Collaboration
  7. Primary Resources
  8. 2x10
  9. Targeted feedback
  10. Lesson Adaptation
  11. Guided Instruction
  12. Summarizing / Note Taking
  13. Jigsaw
  14. Academic Vocabulary
  15. Scaffolding
  16. Depth of knowledge
  17. Shared Instruction
  18. Learning Goals
  19. Technology Usage
  20. Modeling
  21. Independent Practice
  22. Conferencing
  23. Inquiry-Based Learning
  24. Formative Assessment