Play a Foilcard or disrupta Foil card(Counter,Destroy, etc)Generate10 or moremana inone turnControl 4 ormorecreaturesthat share atypeHave420 ormore lifeFinish a gamewithout playingyourcommander(You don't haveto win)Win a Gameor Buysomethingfrom theCafeForcesomeone tolook up aruling (withoutmisplaying)Deal damagewith acommanderyou do notownTake anextraturn Ultimate aPlaneswalkerorTransform aBattleControl 13or morecreaturesPlay a cardthat has youroll dice or flipa coin as partof its effectCounter aCounterspellTurn anopponentscreature intoanothercreature typeEliminate aplayer usingcommanderdamageCopy aspell  Control acreaturewith 69 ormore powerA playerrages orspeculatesabout thegameUse a cardprinted inan "Un" setSave aplayerfrom beingeliminatedDamage 3players inone TurnLose agameDestroyaSol RingCast acommander4 times inone game Play a Foilcard or disrupta Foil card(Counter,Destroy, etc)Generate10 or moremana inone turnControl 4 ormorecreaturesthat share atypeHave420 ormore lifeFinish a gamewithout playingyourcommander(You don't haveto win)Win a Gameor Buysomethingfrom theCafeForcesomeone tolook up aruling (withoutmisplaying)Deal damagewith acommanderyou do notownTake anextraturn Ultimate aPlaneswalkerorTransform aBattleControl 13or morecreaturesPlay a cardthat has youroll dice or flipa coin as partof its effectCounter aCounterspellTurn anopponentscreature intoanothercreature typeEliminate aplayer usingcommanderdamageCopy aspell  Control acreaturewith 69 ormore powerA playerrages orspeculatesabout thegameUse a cardprinted inan "Un" setSave aplayerfrom beingeliminatedDamage 3players inone TurnLose agameDestroyaSol RingCast acommander4 times inone game 

April Fools Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Play a Foil card or disrupt a Foil card (Counter, Destroy, etc)
  2. Generate 10 or more mana in one turn
  3. Control 4 or more creatures that share a type
  4. Have 420 or more life
  5. Finish a game without playing your commander (You don't have to win)
  6. Win a Game or Buy something from the Cafe
  7. Force someone to look up a ruling (without misplaying)
  8. Deal damage with a commander you do not own
  9. Take an extra turn
  10. Ultimate a Planeswalker or Transform a Battle
  11. Control 13 or more creatures
  12. Play a card that has you roll dice or flip a coin as part of its effect
  13. Counter a Counter spell
  14. Turn an opponents creature into another creature type
  15. Eliminate a player using commander damage
  16. Copy a spell
  17. Control a creature with 69 or more power
  18. A player rages or speculates about the game
  19. Use a card printed in an "Un" set
  20. Save a player from being eliminated
  21. Damage 3 players in one Turn
  22. Lose a game
  23. Destroy a Sol Ring
  24. Cast a commander 4 times in one game