Cast acommander4 times inone game Deal damagewith acommanderyou do notownSave aplayerfrom beingeliminatedGenerate10 or moremana inone turnControl 13or morecreaturesTake anextraturn Finish a gamewithout playingyourcommander(You don't haveto win)Lose agameCopy aspell  Turn anopponentscreature intoanothercreature typeCounter aCounterspellPlay a Foilcard or disrupta Foil card(Counter,Destroy, etc)Win a Gameor Buysomethingfrom theCafeControl 4 ormorecreaturesthat share atypeDestroyaSol RingForcesomeone tolook up aruling (withoutmisplaying)A playerrages orspeculatesabout thegameEliminate aplayer usingcommanderdamageControl acreaturewith 69 ormore powerUse a cardprinted inan "Un" setPlay a cardthat has youroll dice or flipa coin as partof its effectHave420 ormore lifeUltimate aPlaneswalkerorTransform aBattleDamage 3players inone TurnCast acommander4 times inone game Deal damagewith acommanderyou do notownSave aplayerfrom beingeliminatedGenerate10 or moremana inone turnControl 13or morecreaturesTake anextraturn Finish a gamewithout playingyourcommander(You don't haveto win)Lose agameCopy aspell  Turn anopponentscreature intoanothercreature typeCounter aCounterspellPlay a Foilcard or disrupta Foil card(Counter,Destroy, etc)Win a Gameor Buysomethingfrom theCafeControl 4 ormorecreaturesthat share atypeDestroyaSol RingForcesomeone tolook up aruling (withoutmisplaying)A playerrages orspeculatesabout thegameEliminate aplayer usingcommanderdamageControl acreaturewith 69 ormore powerUse a cardprinted inan "Un" setPlay a cardthat has youroll dice or flipa coin as partof its effectHave420 ormore lifeUltimate aPlaneswalkerorTransform aBattleDamage 3players inone Turn

April Fools Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cast a commander 4 times in one game
  2. Deal damage with a commander you do not own
  3. Save a player from being eliminated
  4. Generate 10 or more mana in one turn
  5. Control 13 or more creatures
  6. Take an extra turn
  7. Finish a game without playing your commander (You don't have to win)
  8. Lose a game
  9. Copy a spell
  10. Turn an opponents creature into another creature type
  11. Counter a Counter spell
  12. Play a Foil card or disrupt a Foil card (Counter, Destroy, etc)
  13. Win a Game or Buy something from the Cafe
  14. Control 4 or more creatures that share a type
  15. Destroy a Sol Ring
  16. Force someone to look up a ruling (without misplaying)
  17. A player rages or speculates about the game
  18. Eliminate a player using commander damage
  19. Control a creature with 69 or more power
  20. Use a card printed in an "Un" set
  21. Play a card that has you roll dice or flip a coin as part of its effect
  22. Have 420 or more life
  23. Ultimate a Planeswalker or Transform a Battle
  24. Damage 3 players in one Turn