Deal damagewith acommanderyou do notownTake anextraturn Eliminate aplayer usingcommanderdamageCopy aspell  Forcesomeone tolook up aruling (withoutmisplaying)A playerrages orspeculatesabout thegameFinish a gamewithout playingyourcommander(You don't haveto win)Win a Gameor Buysomethingfrom theCafeHave420 ormore lifeDestroyaSol RingCast acommander4 times inone game Control acreaturewith 69 ormore powerUltimate aPlaneswalkerorTransform aBattlePlay a cardthat has youroll dice or flipa coin as partof its effectControl 4 ormorecreaturesthat share atypeUse a cardprinted inan "Un" setLose agameTurn anopponentscreature intoanothercreature typeGenerate10 or moremana inone turnPlay a Foilcard or disrupta Foil card(Counter,Destroy, etc)Counter aCounterspellControl 13or morecreaturesDamage 3players inone TurnSave aplayerfrom beingeliminatedDeal damagewith acommanderyou do notownTake anextraturn Eliminate aplayer usingcommanderdamageCopy aspell  Forcesomeone tolook up aruling (withoutmisplaying)A playerrages orspeculatesabout thegameFinish a gamewithout playingyourcommander(You don't haveto win)Win a Gameor Buysomethingfrom theCafeHave420 ormore lifeDestroyaSol RingCast acommander4 times inone game Control acreaturewith 69 ormore powerUltimate aPlaneswalkerorTransform aBattlePlay a cardthat has youroll dice or flipa coin as partof its effectControl 4 ormorecreaturesthat share atypeUse a cardprinted inan "Un" setLose agameTurn anopponentscreature intoanothercreature typeGenerate10 or moremana inone turnPlay a Foilcard or disrupta Foil card(Counter,Destroy, etc)Counter aCounterspellControl 13or morecreaturesDamage 3players inone TurnSave aplayerfrom beingeliminated

April Fools Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Deal damage with a commander you do not own
  2. Take an extra turn
  3. Eliminate a player using commander damage
  4. Copy a spell
  5. Force someone to look up a ruling (without misplaying)
  6. A player rages or speculates about the game
  7. Finish a game without playing your commander (You don't have to win)
  8. Win a Game or Buy something from the Cafe
  9. Have 420 or more life
  10. Destroy a Sol Ring
  11. Cast a commander 4 times in one game
  12. Control a creature with 69 or more power
  13. Ultimate a Planeswalker or Transform a Battle
  14. Play a card that has you roll dice or flip a coin as part of its effect
  15. Control 4 or more creatures that share a type
  16. Use a card printed in an "Un" set
  17. Lose a game
  18. Turn an opponents creature into another creature type
  19. Generate 10 or more mana in one turn
  20. Play a Foil card or disrupt a Foil card (Counter, Destroy, etc)
  21. Counter a Counter spell
  22. Control 13 or more creatures
  23. Damage 3 players in one Turn
  24. Save a player from being eliminated