Generate10 or moremana inone turnA playerrages orspeculatesabout thegameDamage 3players inone TurnDestroyaSol RingPlay a cardthat has youroll dice or flipa coin as partof its effectCopy aspell  Counter aCounterspellEliminate aplayer usingcommanderdamageCast acommander4 times inone game Control acreaturewith 69 ormore powerTurn anopponentscreature intoanothercreature typeUltimate aPlaneswalkerorTransform aBattleHave420 ormore lifeDeal damagewith acommanderyou do notownLose agameTake anextraturn Save aplayerfrom beingeliminatedControl 4 ormorecreaturesthat share atypeFinish a gamewithout playingyourcommander(You don't haveto win)Use a cardprinted inan "Un" setWin a Gameor Buysomethingfrom theCafeControl 13or morecreaturesPlay a Foilcard or disrupta Foil card(Counter,Destroy, etc)Forcesomeone tolook up aruling (withoutmisplaying)Generate10 or moremana inone turnA playerrages orspeculatesabout thegameDamage 3players inone TurnDestroyaSol RingPlay a cardthat has youroll dice or flipa coin as partof its effectCopy aspell  Counter aCounterspellEliminate aplayer usingcommanderdamageCast acommander4 times inone game Control acreaturewith 69 ormore powerTurn anopponentscreature intoanothercreature typeUltimate aPlaneswalkerorTransform aBattleHave420 ormore lifeDeal damagewith acommanderyou do notownLose agameTake anextraturn Save aplayerfrom beingeliminatedControl 4 ormorecreaturesthat share atypeFinish a gamewithout playingyourcommander(You don't haveto win)Use a cardprinted inan "Un" setWin a Gameor Buysomethingfrom theCafeControl 13or morecreaturesPlay a Foilcard or disrupta Foil card(Counter,Destroy, etc)Forcesomeone tolook up aruling (withoutmisplaying)

April Fools Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Generate 10 or more mana in one turn
  2. A player rages or speculates about the game
  3. Damage 3 players in one Turn
  4. Destroy a Sol Ring
  5. Play a card that has you roll dice or flip a coin as part of its effect
  6. Copy a spell
  7. Counter a Counter spell
  8. Eliminate a player using commander damage
  9. Cast a commander 4 times in one game
  10. Control a creature with 69 or more power
  11. Turn an opponents creature into another creature type
  12. Ultimate a Planeswalker or Transform a Battle
  13. Have 420 or more life
  14. Deal damage with a commander you do not own
  15. Lose a game
  16. Take an extra turn
  17. Save a player from being eliminated
  18. Control 4 or more creatures that share a type
  19. Finish a game without playing your commander (You don't have to win)
  20. Use a card printed in an "Un" set
  21. Win a Game or Buy something from the Cafe
  22. Control 13 or more creatures
  23. Play a Foil card or disrupt a Foil card (Counter, Destroy, etc)
  24. Force someone to look up a ruling (without misplaying)