Damage 3players inone TurnCast acommander4 times inone game Take anextraturn Play a cardthat has youroll dice or flipa coin as partof its effectWin a Gameor Buysomethingfrom theCafeControl acreaturewith 69 ormore powerControl 4 ormorecreaturesthat share atypeHave420 ormore lifeCounter aCounterspellForcesomeone tolook up aruling (withoutmisplaying)Ultimate aPlaneswalkerorTransform aBattleA playerrages orspeculatesabout thegameDeal damagewith acommanderyou do notownGenerate10 or moremana inone turnDestroyaSol RingLose agameSave aplayerfrom beingeliminatedFinish a gamewithout playingyourcommander(You don't haveto win)Play a Foilcard or disrupta Foil card(Counter,Destroy, etc)Control 13or morecreaturesUse a cardprinted inan "Un" setEliminate aplayer usingcommanderdamageTurn anopponentscreature intoanothercreature typeCopy aspell  Damage 3players inone TurnCast acommander4 times inone game Take anextraturn Play a cardthat has youroll dice or flipa coin as partof its effectWin a Gameor Buysomethingfrom theCafeControl acreaturewith 69 ormore powerControl 4 ormorecreaturesthat share atypeHave420 ormore lifeCounter aCounterspellForcesomeone tolook up aruling (withoutmisplaying)Ultimate aPlaneswalkerorTransform aBattleA playerrages orspeculatesabout thegameDeal damagewith acommanderyou do notownGenerate10 or moremana inone turnDestroyaSol RingLose agameSave aplayerfrom beingeliminatedFinish a gamewithout playingyourcommander(You don't haveto win)Play a Foilcard or disrupta Foil card(Counter,Destroy, etc)Control 13or morecreaturesUse a cardprinted inan "Un" setEliminate aplayer usingcommanderdamageTurn anopponentscreature intoanothercreature typeCopy aspell  

April Fools Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Damage 3 players in one Turn
  2. Cast a commander 4 times in one game
  3. Take an extra turn
  4. Play a card that has you roll dice or flip a coin as part of its effect
  5. Win a Game or Buy something from the Cafe
  6. Control a creature with 69 or more power
  7. Control 4 or more creatures that share a type
  8. Have 420 or more life
  9. Counter a Counter spell
  10. Force someone to look up a ruling (without misplaying)
  11. Ultimate a Planeswalker or Transform a Battle
  12. A player rages or speculates about the game
  13. Deal damage with a commander you do not own
  14. Generate 10 or more mana in one turn
  15. Destroy a Sol Ring
  16. Lose a game
  17. Save a player from being eliminated
  18. Finish a game without playing your commander (You don't have to win)
  19. Play a Foil card or disrupt a Foil card (Counter, Destroy, etc)
  20. Control 13 or more creatures
  21. Use a card printed in an "Un" set
  22. Eliminate a player using commander damage
  23. Turn an opponents creature into another creature type
  24. Copy a spell