has the word "mod" in name Add-on to a different mod Not Ordered Building Menu Compound with graphite Uranium Spore Pod Expansion Absolutely Unknown Words for Names Bad Sprites Actually new content (not just json/hjson) Bad/Boring Naming New Tech Tree (Excluding Planet Trees) Pyratite/Blast Expansion Lots of Bugs Made Up Names "[x] ore" as name "[x] Extended" as name T6+ Units Not Mindustry Style "Project [x]" as name Some Block's Build Time more than a minute Neoplasm Expansion 1x1 Drill New Planet A New Unit Tree (Excluding New Planet Units) Fully Json/hJson (no scripting) has the word "mod" in name Add-on to a different mod Not Ordered Building Menu Compound with graphite Uranium Spore Pod Expansion Absolutely Unknown Words for Names Bad Sprites Actually new content (not just json/hjson) Bad/Boring Naming New Tech Tree (Excluding Planet Trees) Pyratite/Blast Expansion Lots of Bugs Made Up Names "[x] ore" as name "[x] Extended" as name T6+ Units Not Mindustry Style "Project [x]" as name Some Block's Build Time more than a minute Neoplasm Expansion 1x1 Drill New Planet A New Unit Tree (Excluding New Planet Units) Fully Json/hJson (no scripting)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
has the word "mod" in name
Add-on to a different mod
Not Ordered Building Menu
Compound with graphite
Uranium
Spore Pod Expansion
Absolutely Unknown Words for Names
Bad Sprites
Actually new content (not just json/hjson)
Bad/Boring Naming
New Tech Tree (Excluding Planet Trees)
Pyratite/Blast Expansion
Lots of Bugs
Made Up Names
"[x] ore" as name
"[x] Extended" as name
T6+ Units
Not Mindustry Style
"Project [x]" as name
Some Block's Build Time more than a minute
Neoplasm Expansion
1x1 Drill
New Planet
A New Unit Tree
(Excluding New Planet Units)
Fully Json/hJson (no scripting)