GardenShaftHurricaneNolan'sCrossBabyBlobShockedhead-turnor stareStoneRoadSirWilliamPhipsDumasGary findssomething“good”"AHA"MomentSomethingdescribedas “old”Member oftheFellowshipgoesundergroundWood"discovered"XRFusedOff-setChamberDougwears anyNSCCclothingBillyDigsCGIanimation oftreasureundergroundSubtitlesused foranyone"X"Marksthe Spot“Wow”Somethingput in aZiploc bagHighTraceEvidenceXRF/SKYSCAN/ etctechnologyexplainedagain.GardenShaftHurricaneNolan'sCrossBabyBlobShockedhead-turnor stareStoneRoadSirWilliamPhipsDumasGary findssomething“good”"AHA"MomentSomethingdescribedas “old”Member oftheFellowshipgoesundergroundWood"discovered"XRFusedOff-setChamberDougwears anyNSCCclothingBillyDigsCGIanimation oftreasureundergroundSubtitlesused foranyone"X"Marksthe Spot“Wow”Somethingput in aZiploc bagHighTraceEvidenceXRF/SKYSCAN/ etctechnologyexplainedagain.

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Garden Shaft
  2. Hurricane
  3. Nolan's Cross
  4. Baby Blob
  5. Shocked head-turn or stare
  6. Stone Road
  7. Sir William Phips
  8. Dumas
  9. Gary finds something “good”
  10. "AHA" Moment
  11. Something described as “old”
  12. Member of the Fellowship goes underground
  13. Wood "discovered"
  14. XRF used
  15. Off-set Chamber
  16. Doug wears any NSCC clothing
  17. Billy Digs
  18. CGI animation of treasure underground
  19. Subtitles used for anyone
  20. "X" Marks the Spot
  21. “Wow”
  22. Something put in a Ziploc bag
  23. High Trace Evidence
  24. XRF/ SKYSCAN/ etc technology explained again.