Dougwears anyNSCCclothingSomethingput in aZiploc bagHurricaneHighTraceEvidenceNolan'sCross"AHA"MomentXRF/SKYSCAN/ etctechnologyexplainedagain.GardenShaftMember oftheFellowshipgoesundergroundCGIanimation oftreasureundergroundBillyDigsWood"discovered"Off-setChamberDumasXRFusedSirWilliamPhips“Wow”Shockedhead-turnor stareSubtitlesused foranyoneBabyBlobSomethingdescribedas “old”Gary findssomething“good”StoneRoad"X"Marksthe SpotDougwears anyNSCCclothingSomethingput in aZiploc bagHurricaneHighTraceEvidenceNolan'sCross"AHA"MomentXRF/SKYSCAN/ etctechnologyexplainedagain.GardenShaftMember oftheFellowshipgoesundergroundCGIanimation oftreasureundergroundBillyDigsWood"discovered"Off-setChamberDumasXRFusedSirWilliamPhips“Wow”Shockedhead-turnor stareSubtitlesused foranyoneBabyBlobSomethingdescribedas “old”Gary findssomething“good”StoneRoad"X"Marksthe Spot

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Doug wears any NSCC clothing
  2. Something put in a Ziploc bag
  3. Hurricane
  4. High Trace Evidence
  5. Nolan's Cross
  6. "AHA" Moment
  7. XRF/ SKYSCAN/ etc technology explained again.
  8. Garden Shaft
  9. Member of the Fellowship goes underground
  10. CGI animation of treasure underground
  11. Billy Digs
  12. Wood "discovered"
  13. Off-set Chamber
  14. Dumas
  15. XRF used
  16. Sir William Phips
  17. “Wow”
  18. Shocked head-turn or stare
  19. Subtitles used for anyone
  20. Baby Blob
  21. Something described as “old”
  22. Gary finds something “good”
  23. Stone Road
  24. "X" Marks the Spot