Somethingdescribedas “old”Shockedhead-turnor stareXRFusedHighTraceEvidenceSomethingput in aZiploc bagXRF/SKYSCAN/ etctechnologyexplainedagain.StoneRoadOff-setChamberBillyDigsBabyBlobMember oftheFellowshipgoesunderground“Wow”Dougwears anyNSCCclothing"AHA"MomentSubtitlesused foranyoneNolan'sCross"X"Marksthe SpotCGIanimation oftreasureundergroundWood"discovered"HurricaneGary findssomething“good”SirWilliamPhipsGardenShaftDumasSomethingdescribedas “old”Shockedhead-turnor stareXRFusedHighTraceEvidenceSomethingput in aZiploc bagXRF/SKYSCAN/ etctechnologyexplainedagain.StoneRoadOff-setChamberBillyDigsBabyBlobMember oftheFellowshipgoesunderground“Wow”Dougwears anyNSCCclothing"AHA"MomentSubtitlesused foranyoneNolan'sCross"X"Marksthe SpotCGIanimation oftreasureundergroundWood"discovered"HurricaneGary findssomething“good”SirWilliamPhipsGardenShaftDumas

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Something described as “old”
  2. Shocked head-turn or stare
  3. XRF used
  4. High Trace Evidence
  5. Something put in a Ziploc bag
  6. XRF/ SKYSCAN/ etc technology explained again.
  7. Stone Road
  8. Off-set Chamber
  9. Billy Digs
  10. Baby Blob
  11. Member of the Fellowship goes underground
  12. “Wow”
  13. Doug wears any NSCC clothing
  14. "AHA" Moment
  15. Subtitles used for anyone
  16. Nolan's Cross
  17. "X" Marks the Spot
  18. CGI animation of treasure underground
  19. Wood "discovered"
  20. Hurricane
  21. Gary finds something “good”
  22. Sir William Phips
  23. Garden Shaft
  24. Dumas