GardenShaftWood"discovered"Subtitlesused foranyoneStoneRoadSomethingput in aZiploc bag"AHA"MomentCGIanimation oftreasureundergroundHighTraceEvidenceBillyDigsSirWilliamPhipsDougwears anyNSCCclothingXRF/SKYSCAN/ etctechnologyexplainedagain.“Wow”Gary findssomething“good”Somethingdescribedas “old”Nolan'sCrossHurricaneDumas"X"Marksthe SpotXRFusedMember oftheFellowshipgoesundergroundShockedhead-turnor stareBabyBlobOff-setChamberGardenShaftWood"discovered"Subtitlesused foranyoneStoneRoadSomethingput in aZiploc bag"AHA"MomentCGIanimation oftreasureundergroundHighTraceEvidenceBillyDigsSirWilliamPhipsDougwears anyNSCCclothingXRF/SKYSCAN/ etctechnologyexplainedagain.“Wow”Gary findssomething“good”Somethingdescribedas “old”Nolan'sCrossHurricaneDumas"X"Marksthe SpotXRFusedMember oftheFellowshipgoesundergroundShockedhead-turnor stareBabyBlobOff-setChamber

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Garden Shaft
  2. Wood "discovered"
  3. Subtitles used for anyone
  4. Stone Road
  5. Something put in a Ziploc bag
  6. "AHA" Moment
  7. CGI animation of treasure underground
  8. High Trace Evidence
  9. Billy Digs
  10. Sir William Phips
  11. Doug wears any NSCC clothing
  12. XRF/ SKYSCAN/ etc technology explained again.
  13. “Wow”
  14. Gary finds something “good”
  15. Something described as “old”
  16. Nolan's Cross
  17. Hurricane
  18. Dumas
  19. "X" Marks the Spot
  20. XRF used
  21. Member of the Fellowship goes underground
  22. Shocked head-turn or stare
  23. Baby Blob
  24. Off-set Chamber