TeleportingmannequinsHallucinationsequenceCreepygiggle orwhisperTemporarilylose all ormost itemsCar won'tstart orneeds gasChainsaw(seen orheard)BeartrapsElevatoris out oforderWalk throughshallowwatersectionRingingphonescareCryingbabyMonsteror enemyjumpscareObtainboltcuttersObtainflashlightFuse ismissingHide inlockers orunder bedFloorcollapses(do not countasjumpscare)Any scareinvolvinga mirrorLights goout andmonsterdisappearsCreepydollRedmeansscaryFriendlyNPCjumpscareDon'tneed togo thatway (yet)Holdshift tosprintTeleportingmannequinsHallucinationsequenceCreepygiggle orwhisperTemporarilylose all ormost itemsCar won'tstart orneeds gasChainsaw(seen orheard)BeartrapsElevatoris out oforderWalk throughshallowwatersectionRingingphonescareCryingbabyMonsteror enemyjumpscareObtainboltcuttersObtainflashlightFuse ismissingHide inlockers orunder bedFloorcollapses(do not countasjumpscare)Any scareinvolvinga mirrorLights goout andmonsterdisappearsCreepydollRedmeansscaryFriendlyNPCjumpscareDon'tneed togo thatway (yet)Holdshift tosprint

Horror Game Jumpscare - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Teleporting mannequins
  2. Hallucination sequence
  3. Creepy giggle or whisper
  4. Temporarily lose all or most items
  5. Car won't start or needs gas
  6. Chainsaw (seen or heard)
  7. Bear traps
  8. Elevator is out of order
  9. Walk through shallow water section
  10. Ringing phone scare
  11. Crying baby
  12. Monster or enemy jumpscare
  13. Obtain boltcutters
  14. Obtain flashlight
  15. Fuse is missing
  16. Hide in lockers or under bed
  17. Floor collapses (do not count as jumpscare)
  18. Any scare involving a mirror
  19. Lights go out and monster disappears
  20. Creepy doll
  21. Red means scary
  22. Friendly NPC jumpscare
  23. Don't need to go that way (yet)
  24. Hold shift to sprint