they had us in the first half dangerous design beige something is called sexy non symmetrical name dropping decor blocks bookshelves item from the sims suggestive items odd materials hard to clean food shaped thing someone needs a hug designs for humans sharp objects unexpected faces ridiculously expensive impractical furniture weird ceiling stuff bring the outside in uncomfortable couch/chairs water feature animal shaped thing unnecessary holes "this might sound weird/strange" patterns prisonscape concrete for warmth move windows/doors drippy they had us in the first half dangerous design beige something is called sexy non symmetrical name dropping decor blocks bookshelves item from the sims suggestive items odd materials hard to clean food shaped thing someone needs a hug designs for humans sharp objects unexpected faces ridiculously expensive impractical furniture weird ceiling stuff bring the outside in uncomfortable couch/chairs water feature animal shaped thing unnecessary holes "this might sound weird/strange" patterns prisonscape concrete for warmth move windows/doors drippy
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
they had us in the first half
dangerous design
beige
something is called sexy
non symmetrical
name dropping
decor blocks bookshelves
item from the sims
suggestive items
odd materials
hard to clean
food shaped thing
someone needs a hug
designs for humans
sharp objects
unexpected faces
ridiculously expensive
impractical furniture
weird ceiling stuff
bring the outside in
uncomfortable couch/chairs
water feature
animal shaped thing
unnecessary holes
"this might sound weird/strange"
patterns
prisonscape
concrete for warmth
move windows/doors
drippy