FINDOBJECTAROUNDTHAT SPELLOUT "TANG" AS AGROUP,COMPLETE50 JUMPINGJACKS MAKE ADANCEROUTINEWITH ATLEAST 5MOVESMAKE 40CONSECUTIVEPASSES WITHA BALLOON COUNT TO 30WHILEALTERNATINGNUMBERSWITH YOUGROUP) FINDSOMETHINGTHAT EVERYONEIN YOUR GROUPHAS IN COMMON FIND ANOBJECT THATCOULD BEUSED AS ABACKSCRATCHER ORDERYOURSELVESFROM OLDESTTO YOUNGESTWITHOUTTALKING FINDOBJECTAROUNDTHAT SPELLOUT "TANG" AS AGROUP,COMPLETE50 JUMPINGJACKS MAKE ADANCEROUTINEWITH ATLEAST 5MOVESMAKE 40CONSECUTIVEPASSES WITHA BALLOON COUNT TO 30WHILEALTERNATINGNUMBERSWITH YOUGROUP) FINDSOMETHINGTHAT EVERYONEIN YOUR GROUPHAS IN COMMON FIND ANOBJECT THATCOULD BEUSED AS ABACKSCRATCHER ORDERYOURSELVESFROM OLDESTTO YOUNGESTWITHOUTTALKING 

TANG BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. FIND OBJECT AROUND THAT SPELL OUT "TANG"
  2. AS A GROUP, COMPLETE 50 JUMPING JACKS
  3. MAKE A DANCE ROUTINE WITH AT LEAST 5 MOVES
  4. MAKE 40 CONSECUTIVE PASSES WITH A BALLOON
  5. COUNT TO 30 WHILE ALTERNATING NUMBERS WITH YOU GROUP)
  6. FIND SOMETHING THAT EVERYONE IN YOUR GROUP HAS IN COMMON
  7. FIND AN OBJECT THAT COULD BE USED AS A BACK SCRATCHER
  8. ORDER YOURSELVES FROM OLDEST TO YOUNGEST WITHOUT TALKING