FIND ANOBJECT THATCAN BE USEDAS A BACKSCRATCHER FIND OBJECTSAROUNDWHO'S FIRSTLETTERSSPELL OUT"TANG" EVERYONE INYOUR GROUPMAKE A PAPERAIRPLANEWHICH CANTRAVEL 10M MAKE ADANCEROUTINEWITH ATLEAST 5MOVESORDERYOURSELVESFROM OLDESTTO YOUNGESTWITHOUTTALKING COUNT TO 30WHILEALTERNATINGNUMBERSWITH YOUGROUP) AS AGROUP,COMPLETE50 JUMPINGJACKS FINDSOMETHINGTHAT EVERYONEIN YOUR GROUPHAS IN COMMON FIND ANOBJECT THATCAN BE USEDAS A BACKSCRATCHER FIND OBJECTSAROUNDWHO'S FIRSTLETTERSSPELL OUT"TANG" EVERYONE INYOUR GROUPMAKE A PAPERAIRPLANEWHICH CANTRAVEL 10M MAKE ADANCEROUTINEWITH ATLEAST 5MOVESORDERYOURSELVESFROM OLDESTTO YOUNGESTWITHOUTTALKING COUNT TO 30WHILEALTERNATINGNUMBERSWITH YOUGROUP) AS AGROUP,COMPLETE50 JUMPINGJACKS FINDSOMETHINGTHAT EVERYONEIN YOUR GROUPHAS IN COMMON 

TANG BINGO!!! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. FIND AN OBJECT THAT CAN BE USED AS A BACK SCRATCHER
  2. FIND OBJECTS AROUND WHO'S FIRST LETTERS SPELL OUT "TANG"
  3. EVERYONE IN YOUR GROUP MAKE A PAPER AIRPLANE WHICH CAN TRAVEL 10M
  4. MAKE A DANCE ROUTINE WITH AT LEAST 5 MOVES
  5. ORDER YOURSELVES FROM OLDEST TO YOUNGEST WITHOUT TALKING
  6. COUNT TO 30 WHILE ALTERNATING NUMBERS WITH YOU GROUP)
  7. AS A GROUP, COMPLETE 50 JUMPING JACKS
  8. FIND SOMETHING THAT EVERYONE IN YOUR GROUP HAS IN COMMON