EVERYONE INYOUR GROUPMAKE A PAPERAIRPLANEWHICH CANTRAVEL 10M COUNT TO 30WHILEALTERNATINGNUMBERSWITH YOUGROUP) MAKE ADANCEROUTINEWITH ATLEAST 5MOVESAS AGROUP,COMPLETE50 JUMPINGJACKS FINDSOMETHINGTHAT EVERYONEIN YOUR GROUPHAS IN COMMON FIND ANOBJECT THATCAN BE USEDAS A BACKSCRATCHER ORDERYOURSELVESFROM OLDESTTO YOUNGESTWITHOUTTALKING FIND OBJECTSAROUNDWHO'S FIRSTLETTERSSPELL OUT"TANG" EVERYONE INYOUR GROUPMAKE A PAPERAIRPLANEWHICH CANTRAVEL 10M COUNT TO 30WHILEALTERNATINGNUMBERSWITH YOUGROUP) MAKE ADANCEROUTINEWITH ATLEAST 5MOVESAS AGROUP,COMPLETE50 JUMPINGJACKS FINDSOMETHINGTHAT EVERYONEIN YOUR GROUPHAS IN COMMON FIND ANOBJECT THATCAN BE USEDAS A BACKSCRATCHER ORDERYOURSELVESFROM OLDESTTO YOUNGESTWITHOUTTALKING FIND OBJECTSAROUNDWHO'S FIRSTLETTERSSPELL OUT"TANG" 

TANG BINGO!!! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. EVERYONE IN YOUR GROUP MAKE A PAPER AIRPLANE WHICH CAN TRAVEL 10M
  2. COUNT TO 30 WHILE ALTERNATING NUMBERS WITH YOU GROUP)
  3. MAKE A DANCE ROUTINE WITH AT LEAST 5 MOVES
  4. AS A GROUP, COMPLETE 50 JUMPING JACKS
  5. FIND SOMETHING THAT EVERYONE IN YOUR GROUP HAS IN COMMON
  6. FIND AN OBJECT THAT CAN BE USED AS A BACK SCRATCHER
  7. ORDER YOURSELVES FROM OLDEST TO YOUNGEST WITHOUT TALKING
  8. FIND OBJECTS AROUND WHO'S FIRST LETTERS SPELL OUT "TANG"