3StarterscaughtLeftoversusedGen 1Pokemongets a kill3 grasstypescaughtWinner has3 or morePokemonleftDown toa 1v1 inthe battle"it's gonnabe fine".isn't fine.misclickTerasaves aPokemonGen 2 or3Pokemongets a kill3 of thesame typeon oneteamBattleStadiumElite fouror BeachSleepor BurnCRAZYstratWeakPokemonknocks out astrong oneGen 3 or 4Pokemondies with 0killsimportantmissduringbattleFreezeor ParaSetting updoesn'thelpFriendsMentionedInsanerandomabilityPredictstheSwitchEntryhazards inthe first 3turns of thebattle4legends3StarterscaughtLeftoversusedGen 1Pokemongets a kill3 grasstypescaughtWinner has3 or morePokemonleftDown toa 1v1 inthe battle"it's gonnabe fine".isn't fine.misclickTerasaves aPokemonGen 2 or3Pokemongets a kill3 of thesame typeon oneteamBattleStadiumElite fouror BeachSleepor BurnCRAZYstratWeakPokemonknocks out astrong oneGen 3 or 4Pokemondies with 0killsimportantmissduringbattleFreezeor ParaSetting updoesn'thelpFriendsMentionedInsanerandomabilityPredictstheSwitchEntryhazards inthe first 3turns of thebattle4legends

Then we react bingo Tobin 9th March - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3 Starters caught
  2. Leftovers used
  3. Gen 1 Pokemon gets a kill
  4. 3 grass types caught
  5. Winner has 3 or more Pokemon left
  6. Down to a 1v1 in the battle
  7. "it's gonna be fine". isn't fine.
  8. misclick
  9. Tera saves a Pokemon
  10. Gen 2 or 3 Pokemon gets a kill
  11. 3 of the same type on one team
  12. Battle Stadium Elite four or Beach
  13. Sleep or Burn
  14. CRAZY strat
  15. Weak Pokemon knocks out a strong one
  16. Gen 3 or 4 Pokemon dies with 0 kills
  17. important miss during battle
  18. Freeze or Para
  19. Setting up doesn't help
  20. Friends Mentioned
  21. Insane random ability
  22. Predicts the Switch
  23. Entry hazards in the first 3 turns of the battle
  24. 4 legends