Bisect 4.16 Bisect 15 Angle(s) 15 Congruent False False 41.6 30 Square Diagonal(s) 20 Right 20 Square 25 CPCTC Side(s) Quadrilateral Polygon Rectangle 30 Polygon Parallel True Rectangle Triangle Right Angle(s) 4.16 Diagonal(s) Rhombus Perpendicular Angle(s) 41.6 Side(s) Congruent Trapezoid 25 Angle(s) Quadrilateral Parallel Trapezoid True Perpendicular Rhombus CPCTC Triangle Bisect 4.16 Bisect 15 Angle(s) 15 Congruent False False 41.6 30 Square Diagonal(s) 20 Right 20 Square 25 CPCTC Side(s) Quadrilateral Polygon Rectangle 30 Polygon Parallel True Rectangle Triangle Right Angle(s) 4.16 Diagonal(s) Rhombus Perpendicular Angle(s) 41.6 Side(s) Congruent Trapezoid 25 Angle(s) Quadrilateral Parallel Trapezoid True Perpendicular Rhombus CPCTC Triangle
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Bisect
4.16
Bisect
15
Angle(s)
15
Congruent
False
False
41.6
30
Square
Diagonal(s)
20
Right
20
Square
25
CPCTC
Side(s)
Quadrilateral
Polygon
Rectangle
30
Polygon
Parallel
True
Rectangle
Triangle
Right Angle(s)
4.16
Diagonal(s)
Rhombus
Perpendicular
Angle(s)
41.6
Side(s)
Congruent
Trapezoid
25
Angle(s)
Quadrilateral
Parallel
Trapezoid
True
Perpendicular
Rhombus
CPCTC
Triangle