True Bisect Congruent False Side(s) Perpendicular 41.6 4.16 Quadrilateral Trapezoid Congruent 4.16 Diagonal(s) Square Rectangle Quadrilateral Angle(s) Triangle 20 False Parallel Trapezoid Side(s) Diagonal(s) Rhombus Bisect 25 Angle(s) 30 Right Angle(s) 30 CPCTC Rectangle Right Perpendicular Polygon Parallel 20 Angle(s) True CPCTC Triangle 15 25 Rhombus Square Polygon 41.6 15 True Bisect Congruent False Side(s) Perpendicular 41.6 4.16 Quadrilateral Trapezoid Congruent 4.16 Diagonal(s) Square Rectangle Quadrilateral Angle(s) Triangle 20 False Parallel Trapezoid Side(s) Diagonal(s) Rhombus Bisect 25 Angle(s) 30 Right Angle(s) 30 CPCTC Rectangle Right Perpendicular Polygon Parallel 20 Angle(s) True CPCTC Triangle 15 25 Rhombus Square Polygon 41.6 15
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
True
Bisect
Congruent
False
Side(s)
Perpendicular
41.6
4.16
Quadrilateral
Trapezoid
Congruent
4.16
Diagonal(s)
Square
Rectangle
Quadrilateral
Angle(s)
Triangle
20
False
Parallel
Trapezoid
Side(s)
Diagonal(s)
Rhombus
Bisect
25
Angle(s)
30
Right Angle(s)
30
CPCTC
Rectangle
Right
Perpendicular
Polygon
Parallel
20
Angle(s)
True
CPCTC
Triangle
15
25
Rhombus
Square
Polygon
41.6
15