20 Parallel False Bisect Diagonal(s) Angle(s) Parallel Congruent Side(s) 15 Perpendicular Trapezoid Polygon True 30 Triangle 25 Square CPCTC Diagonal(s) 25 30 Side(s) Trapezoid Perpendicular Polygon Bisect Rhombus 4.16 Triangle 15 Angle(s) False 20 41.6 Right- Angle(s) Rectangle 41.6 Quadrilateral CPCTC Congruent Right- Angle(s) True Rhombus Rectangle Quadrilateral Square 4.16 20 Parallel False Bisect Diagonal(s) Angle(s) Parallel Congruent Side(s) 15 Perpendicular Trapezoid Polygon True 30 Triangle 25 Square CPCTC Diagonal(s) 25 30 Side(s) Trapezoid Perpendicular Polygon Bisect Rhombus 4.16 Triangle 15 Angle(s) False 20 41.6 Right- Angle(s) Rectangle 41.6 Quadrilateral CPCTC Congruent Right- Angle(s) True Rhombus Rectangle Quadrilateral Square 4.16
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
20
Parallel
False
Bisect
Diagonal(s)
Angle(s)
Parallel
Congruent
Side(s)
15
Perpendicular
Trapezoid
Polygon
True
30
Triangle
25
Square
CPCTC
Diagonal(s)
25
30
Side(s)
Trapezoid
Perpendicular
Polygon
Bisect
Rhombus
4.16
Triangle
15
Angle(s)
False
20
41.6
Right-Angle(s)
Rectangle
41.6
Quadrilateral
CPCTC
Congruent
Right-Angle(s)
True
Rhombus
Rectangle
Quadrilateral
Square
4.16