4.16 Diagonal(s) 15 Side(s) Rhombus True Rectangle Angle(s) CPCTC 30 Rectangle Angle(s) 20 Bisect 30 False Perpendicular Triangle Polygon Polygon Diagonal(s) Congruent Congruent Quadrilateral Parallel Right- Angle(s) Triangle Square Perpendicular 41.6 4.16 Quadrilateral Trapezoid Parallel True Rhombus Side(s) CPCTC 41.6 25 Trapezoid Bisect 25 15 Square False 20 Right- Angle(s) 4.16 Diagonal(s) 15 Side(s) Rhombus True Rectangle Angle(s) CPCTC 30 Rectangle Angle(s) 20 Bisect 30 False Perpendicular Triangle Polygon Polygon Diagonal(s) Congruent Congruent Quadrilateral Parallel Right- Angle(s) Triangle Square Perpendicular 41.6 4.16 Quadrilateral Trapezoid Parallel True Rhombus Side(s) CPCTC 41.6 25 Trapezoid Bisect 25 15 Square False 20 Right- Angle(s)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
4.16
Diagonal(s)
15
Side(s)
Rhombus
True
Rectangle
Angle(s)
CPCTC
30
Rectangle
Angle(s)
20
Bisect
30
False
Perpendicular
Triangle
Polygon
Polygon
Diagonal(s)
Congruent
Congruent
Quadrilateral
Parallel
Right-Angle(s)
Triangle
Square
Perpendicular
41.6
4.16
Quadrilateral
Trapezoid
Parallel
True
Rhombus
Side(s)
CPCTC
41.6
25
Trapezoid
Bisect
25
15
Square
False
20
Right-Angle(s)