Parallel False True Congruent Bisect 4.16 Perpendicular Polygon Parallel 41.6 Trapezoid Right- Angle(s) Polygon CPCTC Bisect 25 False 30 Congruent Right- Angle(s) 25 Quadrilateral Angle(s) 20 Rectangle Trapezoid Rhombus 15 20 Triangle Diagonal(s) Triangle True 41.6 15 Rectangle Side(s) Square Perpendicular 30 Diagonal(s) Quadrilateral CPCTC Angle(s) Rhombus Square 4.16 Side(s) Parallel False True Congruent Bisect 4.16 Perpendicular Polygon Parallel 41.6 Trapezoid Right- Angle(s) Polygon CPCTC Bisect 25 False 30 Congruent Right- Angle(s) 25 Quadrilateral Angle(s) 20 Rectangle Trapezoid Rhombus 15 20 Triangle Diagonal(s) Triangle True 41.6 15 Rectangle Side(s) Square Perpendicular 30 Diagonal(s) Quadrilateral CPCTC Angle(s) Rhombus Square 4.16 Side(s)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Parallel
False
True
Congruent
Bisect
4.16
Perpendicular
Polygon
Parallel
41.6
Trapezoid
Right-Angle(s)
Polygon
CPCTC
Bisect
25
False
30
Congruent
Right-Angle(s)
25
Quadrilateral
Angle(s)
20
Rectangle
Trapezoid
Rhombus
15
20
Triangle
Diagonal(s)
Triangle
True
41.6
15
Rectangle
Side(s)
Square
Perpendicular
30
Diagonal(s)
Quadrilateral
CPCTC
Angle(s)
Rhombus
Square
4.16
Side(s)