You identifyseveral userneeds, butstruggle toprioritize themYou getstuck on onesolution andcan't seemto move onFault inwhichstageYou need torecruitparticipants foruser researchon a tightbudgetUsers abandonthe prototypemid-waythrough testingdue tofrustrationYou need tobuild aprototypewith limitedresourcesYou're stucktrying to definethe coreproblem in onesentenceUsers expressdifferent needsandpreferencesduringinterviewsYou struggleto choose thebest idea topursue afterbrainstormingWhichstageof DT?Whichstageof DT?The team getssidetrackedduringbrainstormingand loses focusa lackin whichstage?A usersuggests asurprisingimprovementduring testingstages?You're worriedabout potentialethicalimplicationswhile conductinguser researchYou need tofind a way tomeasure thesuccess of yourproposedsolutionYou come upwith an ideaso crazy itmight justworkYou need totranslate userneeds intoactionabledesignrequirementsUsers expresspositivefeedback butsuggest minortweaks to thedesignstage? stage?You observe auser strugglingto complete atask on awebsiteYou decide touse cardboardand paperclipsto create yourfirst prototypeA usercompletelymisunderstandshow yourprototype worksYou identifyseveral userneeds, butstruggle toprioritize themYou getstuck on onesolution andcan't seemto move onFault inwhichstageYou need torecruitparticipants foruser researchon a tightbudgetUsers abandonthe prototypemid-waythrough testingdue tofrustrationYou need tobuild aprototypewith limitedresourcesYou're stucktrying to definethe coreproblem in onesentenceUsers expressdifferent needsandpreferencesduringinterviewsYou struggleto choose thebest idea topursue afterbrainstormingWhichstageof DT?Whichstageof DT?The team getssidetrackedduringbrainstormingand loses focusa lackin whichstage?A usersuggests asurprisingimprovementduring testingstages?You're worriedabout potentialethicalimplicationswhile conductinguser researchYou need tofind a way tomeasure thesuccess of yourproposedsolutionYou come upwith an ideaso crazy itmight justworkYou need totranslate userneeds intoactionabledesignrequirementsUsers expresspositivefeedback butsuggest minortweaks to thedesignstage?stage?You observe auser strugglingto complete atask on awebsiteYou decide touse cardboardand paperclipsto create yourfirst prototypeA usercompletelymisunderstandshow yourprototype works

Design thinking - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. You identify several user needs, but struggle to prioritize them
  2. You get stuck on one solution and can't seem to move on
  3. Fault in which stage
  4. You need to recruit participants for user research on a tight budget
  5. Users abandon the prototype mid-way through testing due to frustration
  6. You need to build a prototype with limited resources
  7. You're stuck trying to define the core problem in one sentence
  8. Users express different needs and preferences during interviews
  9. You struggle to choose the best idea to pursue after brainstorming
  10. Which stage of DT?
  11. Which stage of DT?
  12. The team gets sidetracked during brainstorming and loses focus
  13. a lack in which stage?
  14. A user suggests a surprising improvement during testing
  15. stages?
  16. You're worried about potential ethical implications while conducting user research
  17. You need to find a way to measure the success of your proposed solution
  18. You come up with an idea so crazy it might just work
  19. You need to translate user needs into actionable design requirements
  20. Users express positive feedback but suggest minor tweaks to the design
  21. stage?
  22. stage?
  23. You observe a user struggling to complete a task on a website
  24. You decide to use cardboard and paperclips to create your first prototype
  25. A user completely misunderstands how your prototype works