falling action imagery characterize internal conflict point of view resolution fore- shadowing 3rd person point of view objective climax theme antagonist characters setting rising action exposition 1st person point of view conflict protagonist external conflict suspense flashback 3rd person point of view limited initiating event 3rd person point of view omniscient falling action imagery characterize internal conflict point of view resolution fore- shadowing 3rd person point of view objective climax theme antagonist characters setting rising action exposition 1st person point of view conflict protagonist external conflict suspense flashback 3rd person point of view limited initiating event 3rd person point of view omniscient
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
falling
action
imagery
characterize
internal conflict
point of view
resolution
fore-
shadowing
3rd person
point of view
objective
climax
theme
antagonist
characters
setting
rising
action
exposition
1st person
point of
view
conflict
protagonist
external
conflict
suspense
flashback
3rd person
point of view
limited
initiating
event
3rd person
point of view
omniscient