(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Retrieval Cue
Helps trigger information.
Retrieval is more likely to be successful when the conditions of information retrieval are like the conditions of information encoding.
Encoding Specificity Principle
Post-event information can distort eyewitness recollections of an original event.
Misinformation Effect
Sensory Memory
Registers information from the environment for approximately 3 seconds which allows them to overlap slightly with one another.
Transforming information to be entered and retained by the memory system.
Encoding
Recall
Retrieving memories without cues.
Temporary storage for information transferred from sensory to long-term memory.
Short-Term Memory
Given mood tends to evoke memories that are consistent with that mood
Mood Congruence
FREE
Recency Effect
Tendency to recall final items in a list.
FREE
Recovering stored information.
Retrieval
Temporary storage and conscious manipulation of information.
Working Memory
A progressive disease that destroys the brain’s neurons, gradually impairing memory, thinking, language, and other cognitive functions.
Alzheimer’s Disease
Information is more easily retrieved when retrieval occurs in the same setting in which you originally learned the information.
Context Effects
Decay Theory
Memory traces fade away over time as a matter of normal brain processes.
Inability to remember past episodic information
Retrograde Amnesia
Repression
Unconscious forgetting
Lost-in-the-mall Technique
Creating or inducing false memories of childhood experiences.
Three to four seconds of sensory memory that is like an echo.
Auditory Sensory Memory
Anterograde Amnesia
Inability to store new memories.
Knowledge that affects behavior or task performance but cannot be consciously recollected.
Implicit Memory
Encoding strategy related to applying information to self.
Self-Reference Effect
Mental processes that enable you to encode, retain, and retrieve information.
Memory
Long-Term Memory
Information is stored from 20 seconds to a lifetime.
The true source of the memory is forgotten.
Source Confusion
False Memory
Fabricated recollection of something that did not occur
Mental or verbal repetition of information to maintain beyond 20 seconds.
Maintenance Rehearsal
Semantic Memory
Memory related to general knowledge.
Vividly imagining an event increases confidence that the event occurred.
Imagination Inflation
Chunking
Grouping related items together.
Demonstrates that we forget most information within a few hours and then forgetting levels off.
Forgetting Curve
Knowing information is stored in long-term memory, but unable to retrieve it.
Tip-of-the-tongue experience (TOT)
Free
Forgetting is caused by one memory competing with or replacing another memory.
Interference Theory
Memory related to how to perform different skills, operations, and actions.
Procedural Memory