GuidesEscapeHeavilyrevisedDon'ttry thisat homesurvivor'sguiltBook dealmade medo ittravelashealinganti-climactiCCommercializationVeryunscheduledPoorlyfinancedWellfinancedQuityourlifeSelf-promotionpilgrimagePost-colonialPlayinga role"The [Camino,ice floe, PCTetc.]provides"(Providence)TearjerkercivilizationsucksColonialCatharsis"lastfrontier"FoundfamilyUnreliablenarratorUnderdoghubrisCountercultureVeryscheduledFleeingfamilytraumaNon-linearUncoveringsilencesBattlingtheelementsRuggedindividualismEyewitnessBadchoicesGuiltPeople astheenvironmentGuidesEscapeHeavilyrevisedDon'ttry thisat homesurvivor'sguiltBook dealmade medo ittravelashealinganti-climactiCCommercializationVeryunscheduledPoorlyfinancedWellfinancedQuityourlifeSelf-promotionpilgrimagePost-colonialPlayinga role"The [Camino,ice floe, PCTetc.]provides"(Providence)TearjerkercivilizationsucksColonialCatharsis"lastfrontier"FoundfamilyUnreliablenarratorUnderdoghubrisCountercultureVeryscheduledFleeingfamilytraumaNon-linearUncoveringsilencesBattlingtheelementsRuggedindividualismEyewitnessBadchoicesGuiltPeople astheenvironment

Travel Narrative Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Guides
  2. Escape
  3. Heavily revised
  4. Don't try this at home
  5. survivor's guilt
  6. Book deal made me do it
  7. travel as healing
  8. anti-climactiC
  9. Commercialization
  10. Very unscheduled
  11. Poorly financed
  12. Well financed
  13. Quit your life
  14. Self-promotion
  15. pilgrimage
  16. Post-colonial
  17. Playing a role
  18. "The [Camino, ice floe, PCT etc.]provides" (Providence) Tearjerker
  19. civilization sucks
  20. Colonial
  21. Catharsis
  22. "last frontier"
  23. Found family
  24. Unreliable narrator
  25. Underdog
  26. hubris
  27. Counterculture
  28. Very scheduled
  29. Fleeing family trauma
  30. Non-linear
  31. Uncovering silences
  32. Battling the elements
  33. Rugged individualism
  34. Eyewitness
  35. Bad choices
  36. Guilt
  37. People as the environment