AlgorithmsUsing specificrules orprocedures thatproduce thecorrect solution.The probability ofan event is judgedby how easilypreviousoccurrences ofthat event can berecalled.AvailabilityHeuristicConceptsMentalcategory ofobjects or ideasbased onsharedproperties.AdditiveModelMaking a decisionby systematicallyevaluating theimportant featuresof eachalternative.HeuristicsUsing mentalshortcuts orgeneral rules toreduce the numberof possiblesolutions.Trying a varietyof solutions andeliminatingthose that don’twork.TrialandErrorThinkingManipulation ofmentalrepresentationsof information todraw inferencesand conclusions.InsightA suddenrealization ofhow aproblem canbe solved.Most typicalinstance ofa particularconcept.PrototypeSingle-FeatureModelMaking adecision byfocusing ona singlefeature.Elimination-by-AspectsModelMaking a decisionby rating choiceson features andeliminating thosethat do not meetthe desiredcriteria.Elimination-by-AspectsModelMaking a decisionby rating choiceson features andeliminating thosethat do not meetthe desiredcriteria.MentalImagesMentalrepresentationsof objects orevents that arenot physicallypresent.Problem-SolvingThinking andbehaviortoward attaininga goal that isnot readilyavailable.FunctionalFixednessTendency toview objectsas functioningonly in theirusual way.MentalSetTendency topersist in solvingproblems withsolutions thathave worked inthe past.AlgorithmsUsing specificrules orprocedures thatproduce thecorrect solution.The probability ofan event is judgedby how easilypreviousoccurrences ofthat event can berecalled.AvailabilityHeuristicConceptsMentalcategory ofobjects or ideasbased onsharedproperties.AdditiveModelMaking a decisionby systematicallyevaluating theimportant featuresof eachalternative.HeuristicsUsing mentalshortcuts orgeneral rules toreduce the numberof possiblesolutions.Trying a varietyof solutions andeliminatingthose that don’twork.TrialandErrorThinkingManipulation ofmentalrepresentationsof information todraw inferencesand conclusions.InsightA suddenrealization ofhow aproblem canbe solved.Most typicalinstance ofa particularconcept.PrototypeSingle-FeatureModelMaking adecision byfocusing ona singlefeature.Elimination-by-AspectsModelMaking a decisionby rating choiceson features andeliminating thosethat do not meetthe desiredcriteria.Elimination-by-AspectsModelMaking a decisionby rating choiceson features andeliminating thosethat do not meetthe desiredcriteria.MentalImagesMentalrepresentationsof objects orevents that arenot physicallypresent.Problem-SolvingThinking andbehaviortoward attaininga goal that isnot readilyavailable.FunctionalFixednessTendency toview objectsas functioningonly in theirusual way.MentalSetTendency topersist in solvingproblems withsolutions thathave worked inthe past.

LOTERIA - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Using specific rules or procedures that produce the correct solution.
    Algorithms
  2. Availability Heuristic
    The probability of an event is judged by how easily previous occurrences of that event can be recalled.
  3. Mental category of objects or ideas based on shared properties.
    Concepts
  4. Making a decision by systematically evaluating the important features of each alternative.
    Additive Model
  5. Using mental shortcuts or general rules to reduce the number of possible solutions.
    Heuristics
  6. Trial and Error
    Trying a variety of solutions and eliminating those that don’t work.
  7. Manipulation of mental representations of information to draw inferences and conclusions.
    Thinking
  8. A sudden realization of how a problem can be solved.
    Insight
  9. Prototype
    Most typical instance of a particular concept.
  10. Making a decision by focusing on a single feature.
    Single-Feature Model
  11. Making a decision by rating choices on features and eliminating those that do not meet the desired criteria.
    Elimination-by-Aspects Model
  12. Making a decision by rating choices on features and eliminating those that do not meet the desired criteria.
    Elimination-by-Aspects Model
  13. Mental representations of objects or events that are not physically present.
    Mental Images
  14. Thinking and behavior toward attaining a goal that is not readily available.
    Problem-Solving
  15. Tendency to view objects as functioning only in their usual way.
    Functional Fixedness
  16. Tendency to persist in solving problems with solutions that have worked in the past.
    Mental Set