AdditiveModelMaking a decisionby systematicallyevaluating theimportant featuresof eachalternative.ThinkingManipulation ofmentalrepresentationsof information todraw inferencesand conclusions.Problem-SolvingThinking andbehaviortoward attaininga goal that isnot readilyavailable.MentalSetTendency topersist in solvingproblems withsolutions thathave worked inthe past.Elimination-by-AspectsModelMaking a decisionby rating choiceson features andeliminating thosethat do not meetthe desiredcriteria.Single-FeatureModelMaking adecision byfocusing ona singlefeature.InsightA suddenrealization ofhow aproblem canbe solved.AlgorithmsUsing specificrules orprocedures thatproduce thecorrect solution.HeuristicsUsing mentalshortcuts orgeneral rules toreduce the numberof possiblesolutions.The probability ofan event is judgedby how easilypreviousoccurrences ofthat event can berecalled.AvailabilityHeuristicFunctionalFixednessTendency toview objectsas functioningonly in theirusual way.MentalImagesMentalrepresentationsof objects orevents that arenot physicallypresent.Most typicalinstance ofa particularconcept.PrototypeConceptsMentalcategory ofobjects or ideasbased onsharedproperties.Elimination-by-AspectsModelMaking a decisionby rating choiceson features andeliminating thosethat do not meetthe desiredcriteria.Trying a varietyof solutions andeliminatingthose that don’twork.TrialandErrorAdditiveModelMaking a decisionby systematicallyevaluating theimportant featuresof eachalternative.ThinkingManipulation ofmentalrepresentationsof information todraw inferencesand conclusions.Problem-SolvingThinking andbehaviortoward attaininga goal that isnot readilyavailable.MentalSetTendency topersist in solvingproblems withsolutions thathave worked inthe past.Elimination-by-AspectsModelMaking a decisionby rating choiceson features andeliminating thosethat do not meetthe desiredcriteria.Single-FeatureModelMaking adecision byfocusing ona singlefeature.InsightA suddenrealization ofhow aproblem canbe solved.AlgorithmsUsing specificrules orprocedures thatproduce thecorrect solution.HeuristicsUsing mentalshortcuts orgeneral rules toreduce the numberof possiblesolutions.The probability ofan event is judgedby how easilypreviousoccurrences ofthat event can berecalled.AvailabilityHeuristicFunctionalFixednessTendency toview objectsas functioningonly in theirusual way.MentalImagesMentalrepresentationsof objects orevents that arenot physicallypresent.Most typicalinstance ofa particularconcept.PrototypeConceptsMentalcategory ofobjects or ideasbased onsharedproperties.Elimination-by-AspectsModelMaking a decisionby rating choiceson features andeliminating thosethat do not meetthe desiredcriteria.Trying a varietyof solutions andeliminatingthose that don’twork.TrialandError

LOTERIA - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Making a decision by systematically evaluating the important features of each alternative.
    Additive Model
  2. Manipulation of mental representations of information to draw inferences and conclusions.
    Thinking
  3. Thinking and behavior toward attaining a goal that is not readily available.
    Problem-Solving
  4. Tendency to persist in solving problems with solutions that have worked in the past.
    Mental Set
  5. Making a decision by rating choices on features and eliminating those that do not meet the desired criteria.
    Elimination-by-Aspects Model
  6. Making a decision by focusing on a single feature.
    Single-Feature Model
  7. A sudden realization of how a problem can be solved.
    Insight
  8. Using specific rules or procedures that produce the correct solution.
    Algorithms
  9. Using mental shortcuts or general rules to reduce the number of possible solutions.
    Heuristics
  10. Availability Heuristic
    The probability of an event is judged by how easily previous occurrences of that event can be recalled.
  11. Tendency to view objects as functioning only in their usual way.
    Functional Fixedness
  12. Mental representations of objects or events that are not physically present.
    Mental Images
  13. Prototype
    Most typical instance of a particular concept.
  14. Mental category of objects or ideas based on shared properties.
    Concepts
  15. Making a decision by rating choices on features and eliminating those that do not meet the desired criteria.
    Elimination-by-Aspects Model
  16. Trial and Error
    Trying a variety of solutions and eliminating those that don’t work.