"You're so lost!" "I can't see!" "NINE" "How are you alive?!" "Why are you there!?" "What is that nade!?" "Free movement!" "No one is there!" "Actual AI" "So organic" "You're not real!" "Thank's for the gifted" "I can't aim" "Why is that there?!" "Bro!" "They're so bad!" "Here we go boys!" "What is that timing" *pilot voice* "You're so bad!" "I can't move!" *Screams* "You're so lucky" "What is going on?" "You're so lost!" "I can't see!" "NINE" "How are you alive?!" "Why are you there!?" "What is that nade!?" "Free movement!" "No one is there!" "Actual AI" "So organic" "You're not real!" "Thank's for the gifted" "I can't aim" "Why is that there?!" "Bro!" "They're so bad!" "Here we go boys!" "What is that timing" *pilot voice* "You're so bad!" "I can't move!" *Screams* "You're so lucky" "What is going on?"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"You're so lost!"
"I can't see!"
"NINE"
"How are you alive?!"
"Why are you there!?"
"What is that nade!?"
"Free movement!"
"No one is there!"
"Actual AI"
"So organic"
"You're not real!"
"Thank's for the gifted"
"I can't aim"
"Why is that there?!"
"Bro!"
"They're so bad!"
"Here we go boys!"
"What is that timing"
*pilot voice*
"You're so bad!"
"I can't move!"
*Screams*
"You're so lucky"
"What is going on?"