"Free movement!" "Here we go boys!" "I can't see!" "NINE" "You're so lucky" "I can't aim" "Thank's for the gifted" *pilot voice* "How are you alive?!" "Why are you there!?" "They're so bad!" "Actual AI" "What is going on?" "No one is there!" "What is that timing" "Why is that there?!" "So organic" "You're so bad!" "Bro!" "What is that nade!?" *Screams* "You're so lost!" "I can't move!" "You're not real!" "Free movement!" "Here we go boys!" "I can't see!" "NINE" "You're so lucky" "I can't aim" "Thank's for the gifted" *pilot voice* "How are you alive?!" "Why are you there!?" "They're so bad!" "Actual AI" "What is going on?" "No one is there!" "What is that timing" "Why is that there?!" "So organic" "You're so bad!" "Bro!" "What is that nade!?" *Screams* "You're so lost!" "I can't move!" "You're not real!"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"Free movement!"
"Here we go boys!"
"I can't see!"
"NINE"
"You're so lucky"
"I can't aim"
"Thank's for the gifted"
*pilot voice*
"How are you alive?!"
"Why are you there!?"
"They're so bad!"
"Actual AI"
"What is going on?"
"No one is there!"
"What is that timing"
"Why is that there?!"
"So organic"
"You're so bad!"
"Bro!"
"What is that nade!?"
*Screams*
"You're so lost!"
"I can't move!"
"You're not real!"