Turning pointin the gamemarked by acooltransition.PixelartStuff thatwill beexplained~later~Graphicalchangestied to acore motifCharacterthat tellsyoustoriesThrowbacksongs bythemselves (i.e.Black Market orMight of theNecromancer)PitouShared visualelements (i.e.greencandles, pinkcrystals)TheShopkeeperGuest artistwithconnectionsto the game'sinspirationDiscordstuffreferenceSharedareasSillylittleguyTwo or moreversions ofthe sametrackQuebécreference(outside ofQuebecóis)SicktwistFourthwalljokesBadasswomanArea orcharacter withalliterativename (likeCC, SS, PP)AwellThe gamedoesn't endwhen youexpect it toendDialogueboxes thatare just "...","!!" or "??"DLC thatmay or maynot ever bemadeSharedcharactersTurning pointin the gamemarked by acooltransition.PixelartStuff thatwill beexplained~later~Graphicalchangestied to acore motifCharacterthat tellsyoustoriesThrowbacksongs bythemselves (i.e.Black Market orMight of theNecromancer)PitouShared visualelements (i.e.greencandles, pinkcrystals)TheShopkeeperGuest artistwithconnectionsto the game'sinspirationDiscordstuffreferenceSharedareasSillylittleguyTwo or moreversions ofthe sametrackQuebécreference(outside ofQuebecóis)SicktwistFourthwalljokesBadasswomanArea orcharacter withalliterativename (likeCC, SS, PP)AwellThe gamedoesn't endwhen youexpect it toendDialogueboxes thatare just "...","!!" or "??"DLC thatmay or maynot ever bemadeSharedcharacters

Shared Sabotage Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Turning point in the game marked by a cool transition.
  2. Pixel art
  3. Stuff that will be explained ~later~
  4. Graphical changes tied to a core motif
  5. Character that tells you stories
  6. Throwback songs by themselves (i.e. Black Market or Might of the Necromancer)
  7. Pitou
  8. Shared visual elements (i.e. green candles, pink crystals)
  9. The Shopkeeper
  10. Guest artist with connections to the game's inspiration
  11. Discord stuff reference
  12. Shared areas
  13. Silly little guy
  14. Two or more versions of the same track
  15. Quebéc reference (outside of Quebecóis)
  16. Sick twist
  17. Fourth wall jokes
  18. Badass woman
  19. Area or character with alliterative name (like CC, SS, PP)
  20. A well
  21. The game doesn't end when you expect it to end
  22. Dialogue boxes that are just "...", "!!" or "??"
  23. DLC that may or may not ever be made
  24. Shared characters