TextStructureRebuttalMainIdea/KeyIdeaRhymeSchemeConflictSummaryIndirectCharacterizationClimaxTextFeaturesExpositionMoodCounterclaim/CounterargumentRACEClaimMetaphorThemeGraphicalElementsAlliterationImagerySimileResolutionRevealAuthor'sPurposeEmphasizeForeshadowingSupportFlashbackInference/InferFallingActionThesisRisingActionSettingDirectCharacterizationToneTextStructureRebuttalMainIdea/KeyIdeaRhymeSchemeConflictSummaryIndirectCharacterizationClimaxTextFeaturesExpositionMoodCounterclaim/CounterargumentRACEClaimMetaphorThemeGraphicalElementsAlliterationImagerySimileResolutionRevealAuthor'sPurposeEmphasizeForeshadowingSupportFlashbackInference/InferFallingActionThesisRisingActionSettingDirectCharacterizationTone

STAAR Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Text Structure
  2. Rebuttal
  3. Main Idea/Key Idea
  4. Rhyme Scheme
  5. Conflict
  6. Summary
  7. Indirect Characterization
  8. Climax
  9. Text Features
  10. Exposition
  11. Mood
  12. Counterclaim/ Counterargument
  13. RACE
  14. Claim
  15. Metaphor
  16. Theme
  17. Graphical Elements
  18. Alliteration
  19. Imagery
  20. Simile
  21. Resolution
  22. Reveal
  23. Author's Purpose
  24. Emphasize
  25. Foreshadowing
  26. Support
  27. Flashback
  28. Inference/ Infer
  29. Falling Action
  30. Thesis
  31. Rising Action
  32. Setting
  33. Direct Characterization
  34. Tone