Text Features Imagery Alliteration Resolution RACE Exposition Text Structure Falling Action Theme Conflict Thesis Rising Action Author's Purpose Direct Characterization Counterclaim/ Counterargument Claim Flashback Rebuttal Simile Setting Foreshadowing Climax Main Idea/Key Idea Rhyme Scheme Metaphor Mood Emphasize Support Indirect Characterization Summary Inference/ Infer Reveal Tone Graphical Elements Text Features Imagery Alliteration Resolution RACE Exposition Text Structure Falling Action Theme Conflict Thesis Rising Action Author's Purpose Direct Characterization Counterclaim/ Counterargument Claim Flashback Rebuttal Simile Setting Foreshadowing Climax Main Idea/Key Idea Rhyme Scheme Metaphor Mood Emphasize Support Indirect Characterization Summary Inference/ Infer Reveal Tone Graphical Elements
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Text Features
Imagery
Alliteration
Resolution
RACE
Exposition
Text Structure
Falling Action
Theme
Conflict
Thesis
Rising Action
Author's Purpose
Direct Characterization
Counterclaim/
Counterargument
Claim
Flashback
Rebuttal
Simile
Setting
Foreshadowing
Climax
Main Idea/Key Idea
Rhyme Scheme
Metaphor
Mood
Emphasize
Support
Indirect Characterization
Summary
Inference/
Infer
Reveal
Tone
Graphical Elements