ImageryConflictAuthor'sPurposeTextStructureRevealRebuttalMainIdea/KeyIdeaTextFeaturesThesisResolutionRhymeSchemeDirectCharacterizationSupportSummaryMetaphorThemeClimaxEmphasizeFlashbackSimileGraphicalElementsToneIndirectCharacterizationExpositionInference/InferForeshadowingAlliterationCounterclaim/CounterargumentSettingRisingActionFallingActionClaimMoodRACEImageryConflictAuthor'sPurposeTextStructureRevealRebuttalMainIdea/KeyIdeaTextFeaturesThesisResolutionRhymeSchemeDirectCharacterizationSupportSummaryMetaphorThemeClimaxEmphasizeFlashbackSimileGraphicalElementsToneIndirectCharacterizationExpositionInference/InferForeshadowingAlliterationCounterclaim/CounterargumentSettingRisingActionFallingActionClaimMoodRACE

STAAR Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Imagery
  2. Conflict
  3. Author's Purpose
  4. Text Structure
  5. Reveal
  6. Rebuttal
  7. Main Idea/Key Idea
  8. Text Features
  9. Thesis
  10. Resolution
  11. Rhyme Scheme
  12. Direct Characterization
  13. Support
  14. Summary
  15. Metaphor
  16. Theme
  17. Climax
  18. Emphasize
  19. Flashback
  20. Simile
  21. Graphical Elements
  22. Tone
  23. Indirect Characterization
  24. Exposition
  25. Inference/ Infer
  26. Foreshadowing
  27. Alliteration
  28. Counterclaim/ Counterargument
  29. Setting
  30. Rising Action
  31. Falling Action
  32. Claim
  33. Mood
  34. RACE