ExpositionThemeRisingActionToneRACEMainIdea/KeyIdeaClimaxConflictClaimImageryCounterclaim/CounterargumentIndirectCharacterizationAuthor'sPurposeDirectCharacterizationEmphasizeInference/InferFallingActionThesisMoodTextStructureSupportRhymeSchemeGraphicalElementsSimileTextFeaturesRebuttalSettingResolutionMetaphorSummaryFlashbackAlliterationRevealForeshadowingExpositionThemeRisingActionToneRACEMainIdea/KeyIdeaClimaxConflictClaimImageryCounterclaim/CounterargumentIndirectCharacterizationAuthor'sPurposeDirectCharacterizationEmphasizeInference/InferFallingActionThesisMoodTextStructureSupportRhymeSchemeGraphicalElementsSimileTextFeaturesRebuttalSettingResolutionMetaphorSummaryFlashbackAlliterationRevealForeshadowing

STAAR Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Exposition
  2. Theme
  3. Rising Action
  4. Tone
  5. RACE
  6. Main Idea/Key Idea
  7. Climax
  8. Conflict
  9. Claim
  10. Imagery
  11. Counterclaim/ Counterargument
  12. Indirect Characterization
  13. Author's Purpose
  14. Direct Characterization
  15. Emphasize
  16. Inference/ Infer
  17. Falling Action
  18. Thesis
  19. Mood
  20. Text Structure
  21. Support
  22. Rhyme Scheme
  23. Graphical Elements
  24. Simile
  25. Text Features
  26. Rebuttal
  27. Setting
  28. Resolution
  29. Metaphor
  30. Summary
  31. Flashback
  32. Alliteration
  33. Reveal
  34. Foreshadowing