ForeshadowingTextStructureInference/InferMetaphorResolutionEmphasizeExpositionThemeAuthor'sPurposeCounterclaim/CounterargumentRACERebuttalTextFeaturesAlliterationSettingRevealClimaxFallingActionToneThesisSimileImageryIndirectCharacterizationConflictGraphicalElementsMoodMainIdea/KeyIdeaClaimRisingActionFlashbackDirectCharacterizationSummarySupportRhymeSchemeForeshadowingTextStructureInference/InferMetaphorResolutionEmphasizeExpositionThemeAuthor'sPurposeCounterclaim/CounterargumentRACERebuttalTextFeaturesAlliterationSettingRevealClimaxFallingActionToneThesisSimileImageryIndirectCharacterizationConflictGraphicalElementsMoodMainIdea/KeyIdeaClaimRisingActionFlashbackDirectCharacterizationSummarySupportRhymeScheme

STAAR Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Foreshadowing
  2. Text Structure
  3. Inference/ Infer
  4. Metaphor
  5. Resolution
  6. Emphasize
  7. Exposition
  8. Theme
  9. Author's Purpose
  10. Counterclaim/ Counterargument
  11. RACE
  12. Rebuttal
  13. Text Features
  14. Alliteration
  15. Setting
  16. Reveal
  17. Climax
  18. Falling Action
  19. Tone
  20. Thesis
  21. Simile
  22. Imagery
  23. Indirect Characterization
  24. Conflict
  25. Graphical Elements
  26. Mood
  27. Main Idea/Key Idea
  28. Claim
  29. Rising Action
  30. Flashback
  31. Direct Characterization
  32. Summary
  33. Support
  34. Rhyme Scheme