FlashbackThemeInference/InferGraphicalElementsClaimToneTextStructureThesisExpositionEmphasizeSummaryAlliterationRhymeSchemeRACEClimaxSupportRevealMainIdea/KeyIdeaSettingMetaphorFallingActionAuthor'sPurposeRebuttalDirectCharacterizationSimileImageryRisingActionConflictIndirectCharacterizationTextFeaturesCounterclaim/CounterargumentMoodForeshadowingResolutionFlashbackThemeInference/InferGraphicalElementsClaimToneTextStructureThesisExpositionEmphasizeSummaryAlliterationRhymeSchemeRACEClimaxSupportRevealMainIdea/KeyIdeaSettingMetaphorFallingActionAuthor'sPurposeRebuttalDirectCharacterizationSimileImageryRisingActionConflictIndirectCharacterizationTextFeaturesCounterclaim/CounterargumentMoodForeshadowingResolution

STAAR Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flashback
  2. Theme
  3. Inference/ Infer
  4. Graphical Elements
  5. Claim
  6. Tone
  7. Text Structure
  8. Thesis
  9. Exposition
  10. Emphasize
  11. Summary
  12. Alliteration
  13. Rhyme Scheme
  14. RACE
  15. Climax
  16. Support
  17. Reveal
  18. Main Idea/Key Idea
  19. Setting
  20. Metaphor
  21. Falling Action
  22. Author's Purpose
  23. Rebuttal
  24. Direct Characterization
  25. Simile
  26. Imagery
  27. Rising Action
  28. Conflict
  29. Indirect Characterization
  30. Text Features
  31. Counterclaim/ Counterargument
  32. Mood
  33. Foreshadowing
  34. Resolution