DirectCharacterizationConflictRebuttalClaimClimaxExpositionSummaryRevealForeshadowingResolutionAuthor'sPurposeEmphasizeThesisFallingActionGraphicalElementsRACEMetaphorInference/InferSettingRisingActionSupportSimileFlashbackAlliterationTextFeaturesCounterclaim/CounterargumentIndirectCharacterizationToneRhymeSchemeThemeTextStructureImageryMoodMainIdea/KeyIdeaDirectCharacterizationConflictRebuttalClaimClimaxExpositionSummaryRevealForeshadowingResolutionAuthor'sPurposeEmphasizeThesisFallingActionGraphicalElementsRACEMetaphorInference/InferSettingRisingActionSupportSimileFlashbackAlliterationTextFeaturesCounterclaim/CounterargumentIndirectCharacterizationToneRhymeSchemeThemeTextStructureImageryMoodMainIdea/KeyIdea

STAAR Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Direct Characterization
  2. Conflict
  3. Rebuttal
  4. Claim
  5. Climax
  6. Exposition
  7. Summary
  8. Reveal
  9. Foreshadowing
  10. Resolution
  11. Author's Purpose
  12. Emphasize
  13. Thesis
  14. Falling Action
  15. Graphical Elements
  16. RACE
  17. Metaphor
  18. Inference/ Infer
  19. Setting
  20. Rising Action
  21. Support
  22. Simile
  23. Flashback
  24. Alliteration
  25. Text Features
  26. Counterclaim/ Counterargument
  27. Indirect Characterization
  28. Tone
  29. Rhyme Scheme
  30. Theme
  31. Text Structure
  32. Imagery
  33. Mood
  34. Main Idea/Key Idea