Foreshadowing Text Structure Inference/ Infer Metaphor Resolution Emphasize Exposition Theme Author's Purpose Counterclaim/ Counterargument RACE Rebuttal Text Features Alliteration Setting Reveal Climax Falling Action Tone Thesis Simile Imagery Indirect Characterization Conflict Graphical Elements Mood Main Idea/Key Idea Claim Rising Action Flashback Direct Characterization Summary Support Rhyme Scheme Foreshadowing Text Structure Inference/ Infer Metaphor Resolution Emphasize Exposition Theme Author's Purpose Counterclaim/ Counterargument RACE Rebuttal Text Features Alliteration Setting Reveal Climax Falling Action Tone Thesis Simile Imagery Indirect Characterization Conflict Graphical Elements Mood Main Idea/Key Idea Claim Rising Action Flashback Direct Characterization Summary Support Rhyme Scheme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Foreshadowing
Text Structure
Inference/
Infer
Metaphor
Resolution
Emphasize
Exposition
Theme
Author's Purpose
Counterclaim/
Counterargument
RACE
Rebuttal
Text Features
Alliteration
Setting
Reveal
Climax
Falling Action
Tone
Thesis
Simile
Imagery
Indirect Characterization
Conflict
Graphical Elements
Mood
Main Idea/Key Idea
Claim
Rising Action
Flashback
Direct Characterization
Summary
Support
Rhyme Scheme