Rhyme Scheme Summary Indirect Characterization Flashback Foreshadowing Alliteration Metaphor Text Structure Rebuttal Exposition Counterclaim/ Counterargument Climax Emphasize Reveal Text Features Main Idea/Key Idea Mood Setting Support Conflict Inference/ Infer Thesis Direct Characterization Falling Action Author's Purpose Simile Graphical Elements Rising Action Claim Imagery Theme RACE Resolution Tone Rhyme Scheme Summary Indirect Characterization Flashback Foreshadowing Alliteration Metaphor Text Structure Rebuttal Exposition Counterclaim/ Counterargument Climax Emphasize Reveal Text Features Main Idea/Key Idea Mood Setting Support Conflict Inference/ Infer Thesis Direct Characterization Falling Action Author's Purpose Simile Graphical Elements Rising Action Claim Imagery Theme RACE Resolution Tone
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rhyme Scheme
Summary
Indirect Characterization
Flashback
Foreshadowing
Alliteration
Metaphor
Text Structure
Rebuttal
Exposition
Counterclaim/
Counterargument
Climax
Emphasize
Reveal
Text Features
Main Idea/Key Idea
Mood
Setting
Support
Conflict
Inference/
Infer
Thesis
Direct Characterization
Falling Action
Author's Purpose
Simile
Graphical Elements
Rising Action
Claim
Imagery
Theme
RACE
Resolution
Tone