Rebuttal Imagery Indirect Characterization Direct Characterization RACE Inference/ Infer Exposition Rising Action Climax Conflict Simile Alliteration Tone Claim Emphasize Flashback Thesis Reveal Text Structure Falling Action Resolution Setting Summary Theme Graphical Elements Author's Purpose Main Idea/Key Idea Counterclaim/ Counterargument Support Metaphor Mood Foreshadowing Text Features Rhyme Scheme Rebuttal Imagery Indirect Characterization Direct Characterization RACE Inference/ Infer Exposition Rising Action Climax Conflict Simile Alliteration Tone Claim Emphasize Flashback Thesis Reveal Text Structure Falling Action Resolution Setting Summary Theme Graphical Elements Author's Purpose Main Idea/Key Idea Counterclaim/ Counterargument Support Metaphor Mood Foreshadowing Text Features Rhyme Scheme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rebuttal
Imagery
Indirect Characterization
Direct Characterization
RACE
Inference/
Infer
Exposition
Rising Action
Climax
Conflict
Simile
Alliteration
Tone
Claim
Emphasize
Flashback
Thesis
Reveal
Text Structure
Falling Action
Resolution
Setting
Summary
Theme
Graphical Elements
Author's Purpose
Main Idea/Key Idea
Counterclaim/
Counterargument
Support
Metaphor
Mood
Foreshadowing
Text Features
Rhyme Scheme