"AHA"MomentSwamp"Who WhatWhenWhere Whyand How"TreasureTunnelSubtitlesused foranyoneSomethingput in aZiploc bagArtifactdescribed as"old", "reallyold", or "veryold"Jackasks aquestionBabyBlob"TheOneThing"Member oftheFellowshipgoesundergroundCON-structDepositor/ OriginalWorksVikings“228year oldmystery”GardenShaftNolan'sCrossBillyDigsStoneTriangleAnythingsniffedHighTraceEvidenceEyesandBootsAdzeDougwears anyNSCCclothing"AHA"MomentSwamp"Who WhatWhenWhere Whyand How"TreasureTunnelSubtitlesused foranyoneSomethingput in aZiploc bagArtifactdescribed as"old", "reallyold", or "veryold"Jackasks aquestionBabyBlob"TheOneThing"Member oftheFellowshipgoesundergroundCON-structDepositor/ OriginalWorksVikings“228year oldmystery”GardenShaftNolan'sCrossBillyDigsStoneTriangleAnythingsniffedHighTraceEvidenceEyesandBootsAdzeDougwears anyNSCCclothing

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "AHA" Moment
  2. Swamp
  3. "Who What When Where Why and How"
  4. Treasure Tunnel
  5. Subtitles used for anyone
  6. Something put in a Ziploc bag
  7. Artifact described as "old", "really old", or "very old"
  8. Jack asks a question
  9. Baby Blob
  10. "The One Thing"
  11. Member of the Fellowship goes underground
  12. CON-struct
  13. Depositor / Original Works
  14. Vikings
  15. “228 year old mystery”
  16. Garden Shaft
  17. Nolan's Cross
  18. Billy Digs
  19. Stone Triangle
  20. Anything sniffed
  21. High Trace Evidence
  22. Eyes and Boots
  23. Adze
  24. Doug wears any NSCC clothing