Raised venture funding Develops a Platform Has done Co-Dev Works in AI COO An Indie Developer Worked on a VR Game Aussie/NZ Developer Pitching a game at GC African Development Studio Lat Am Company Strategic Alternatives Client Mobile Developer 20+ years in Games A Canadian Developer A Game Attorney First Time at Cabal From a UK Company Turned down acquisition offer in past 5 years Game Designer Makes a Tool Polish Game Studio Works at Gameye Makes Premium Games Swedish Company US Game Developer Finnish Studio PC/Console Developer Tim Campbell or Ryan Peterson Made a handheld game Worked at a publisher German Developer Made a game that sold 5M+ units Makes F2P Games First- time CEO Made a live service game Two or three time CEO Female Founder Has sold a company Raised venture funding Develops a Platform Has done Co-Dev Works in AI COO An Indie Developer Worked on a VR Game Aussie/NZ Developer Pitching a game at GC African Development Studio Lat Am Company Strategic Alternatives Client Mobile Developer 20+ years in Games A Canadian Developer A Game Attorney First Time at Cabal From a UK Company Turned down acquisition offer in past 5 years Game Designer Makes a Tool Polish Game Studio Works at Gameye Makes Premium Games Swedish Company US Game Developer Finnish Studio PC/Console Developer Tim Campbell or Ryan Peterson Made a handheld game Worked at a publisher German Developer Made a game that sold 5M+ units Makes F2P Games First- time CEO Made a live service game Two or three time CEO Female Founder Has sold a company
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Raised venture funding
Develops a Platform
Has done Co-Dev
Works in AI
COO
An Indie Developer
Worked on a VR Game
Aussie/NZ Developer
Pitching a game at GC
African Development Studio
Lat Am Company
Strategic Alternatives Client
Mobile Developer
20+ years in Games
A Canadian Developer
A Game Attorney
First Time at Cabal
From a UK Company
Turned down acquisition offer in past 5 years
Game Designer
Makes a Tool
Polish Game Studio
Works at Gameye
Makes Premium Games
Swedish Company
US Game
Developer
Finnish Studio
PC/Console Developer
Tim Campbell or Ryan Peterson
Made a handheld game
Worked at a publisher
German Developer
Made a game that sold 5M+ units
Makes F2P Games
First-time CEO
Made a live service game
Two or three time CEO
Female Founder
Has sold a company