Game Designer A Canadian Developer Pitching a game at GC Works at Gameye Polish Game Studio Aussie/NZ Developer Made a game that sold 5M+ units Female Founder Has done Co-Dev Finnish Studio PC/Console Developer Develops a Platform Two or three time CEO Has sold a company An Indie Developer Makes F2P Games Worked at a publisher Made a handheld game Mobile Developer Makes Premium Games Tim Campbell or Ryan Peterson Lat Am Company 20+ years in Games First Time at Cabal From a UK Company Made a live service game German Developer Swedish Company Works in AI Raised venture funding African Development Studio Makes a Tool A Game Attorney Worked on a VR Game First- time CEO COO Turned down acquisition offer in past 5 years US Game Developer Strategic Alternatives Client Game Designer A Canadian Developer Pitching a game at GC Works at Gameye Polish Game Studio Aussie/NZ Developer Made a game that sold 5M+ units Female Founder Has done Co-Dev Finnish Studio PC/Console Developer Develops a Platform Two or three time CEO Has sold a company An Indie Developer Makes F2P Games Worked at a publisher Made a handheld game Mobile Developer Makes Premium Games Tim Campbell or Ryan Peterson Lat Am Company 20+ years in Games First Time at Cabal From a UK Company Made a live service game German Developer Swedish Company Works in AI Raised venture funding African Development Studio Makes a Tool A Game Attorney Worked on a VR Game First- time CEO COO Turned down acquisition offer in past 5 years US Game Developer Strategic Alternatives Client
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Game Designer
A Canadian Developer
Pitching a game at GC
Works at Gameye
Polish Game Studio
Aussie/NZ Developer
Made a game that sold 5M+ units
Female Founder
Has done Co-Dev
Finnish Studio
PC/Console Developer
Develops a Platform
Two or three time CEO
Has sold a company
An Indie Developer
Makes F2P Games
Worked at a publisher
Made a handheld game
Mobile Developer
Makes Premium Games
Tim Campbell or Ryan Peterson
Lat Am Company
20+ years in Games
First Time at Cabal
From a UK Company
Made a live service game
German Developer
Swedish Company
Works in AI
Raised venture funding
African Development Studio
Makes a Tool
A Game Attorney
Worked on a VR Game
First-time CEO
COO
Turned down acquisition offer in past 5 years
US Game
Developer
Strategic Alternatives Client