Works in AI Makes F2P Games Female Founder US Game Developer German Developer Tim Campbell or Ryan Peterson Mobile Developer 20+ years in Games Turned down acquisition offer in past 5 years Made a live service game Made a handheld game African Development Studio Makes Premium Games Strategic Alternatives Client Two or three time CEO Works at Gameye Worked at a publisher First Time at Cabal First- time CEO Lat Am Company From a UK Company Pitching a game at GC Makes a Tool Game Designer Has done Co-Dev Worked on a VR Game Swedish Company Finnish Studio Develops a Platform A Canadian Developer Has sold a company Made a game that sold 5M+ units A Game Attorney Raised venture funding Aussie/NZ Developer PC/Console Developer An Indie Developer COO Polish Game Studio Works in AI Makes F2P Games Female Founder US Game Developer German Developer Tim Campbell or Ryan Peterson Mobile Developer 20+ years in Games Turned down acquisition offer in past 5 years Made a live service game Made a handheld game African Development Studio Makes Premium Games Strategic Alternatives Client Two or three time CEO Works at Gameye Worked at a publisher First Time at Cabal First- time CEO Lat Am Company From a UK Company Pitching a game at GC Makes a Tool Game Designer Has done Co-Dev Worked on a VR Game Swedish Company Finnish Studio Develops a Platform A Canadian Developer Has sold a company Made a game that sold 5M+ units A Game Attorney Raised venture funding Aussie/NZ Developer PC/Console Developer An Indie Developer COO Polish Game Studio
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Works in AI
Makes F2P Games
Female Founder
US Game
Developer
German Developer
Tim Campbell or Ryan Peterson
Mobile Developer
20+ years in Games
Turned down acquisition offer in past 5 years
Made a live service game
Made a handheld game
African Development Studio
Makes Premium Games
Strategic Alternatives Client
Two or three time CEO
Works at Gameye
Worked at a publisher
First Time at Cabal
First-time CEO
Lat Am Company
From a UK Company
Pitching a game at GC
Makes a Tool
Game Designer
Has done Co-Dev
Worked on a VR Game
Swedish Company
Finnish Studio
Develops a Platform
A Canadian Developer
Has sold a company
Made a game that sold 5M+ units
A Game Attorney
Raised venture funding
Aussie/NZ Developer
PC/Console Developer
An Indie Developer
COO
Polish Game Studio