Turned down acquisition offer in past 5 years Raised venture funding Game Designer 20+ years in Games Swedish Company Made a game that sold 5M+ units A Canadian Developer Makes a Tool Strategic Alternatives Client First Time at Cabal COO US Game Developer Develops a Platform Female Founder Two or three time CEO Aussie/NZ Developer African Development Studio First- time CEO Made a handheld game Works at Gameye Lat Am Company Has sold a company Finnish Studio Worked on a VR Game Works in AI A Game Attorney Pitching a game at GC Made a live service game An Indie Developer Polish Game Studio From a UK Company Worked at a publisher Mobile Developer Makes Premium Games Makes F2P Games Has done Co-Dev PC/Console Developer German Developer Tim Campbell or Ryan Peterson Turned down acquisition offer in past 5 years Raised venture funding Game Designer 20+ years in Games Swedish Company Made a game that sold 5M+ units A Canadian Developer Makes a Tool Strategic Alternatives Client First Time at Cabal COO US Game Developer Develops a Platform Female Founder Two or three time CEO Aussie/NZ Developer African Development Studio First- time CEO Made a handheld game Works at Gameye Lat Am Company Has sold a company Finnish Studio Worked on a VR Game Works in AI A Game Attorney Pitching a game at GC Made a live service game An Indie Developer Polish Game Studio From a UK Company Worked at a publisher Mobile Developer Makes Premium Games Makes F2P Games Has done Co-Dev PC/Console Developer German Developer Tim Campbell or Ryan Peterson
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Turned down acquisition offer in past 5 years
Raised venture funding
Game Designer
20+ years in Games
Swedish Company
Made a game that sold 5M+ units
A Canadian Developer
Makes a Tool
Strategic Alternatives Client
First Time at Cabal
COO
US Game
Developer
Develops a Platform
Female Founder
Two or three time CEO
Aussie/NZ Developer
African Development Studio
First-time CEO
Made a handheld game
Works at Gameye
Lat Am Company
Has sold a company
Finnish Studio
Worked on a VR Game
Works in AI
A Game Attorney
Pitching a game at GC
Made a live service game
An Indie Developer
Polish Game Studio
From a UK Company
Worked at a publisher
Mobile Developer
Makes Premium Games
Makes F2P Games
Has done Co-Dev
PC/Console Developer
German Developer
Tim Campbell or Ryan Peterson