Turned down acquisition offer in past 5 years Aussie/NZ Developer Mobile Developer Makes Premium Games Makes F2P Games Two or three time CEO A Canadian Developer Develops a Platform Works at Gameye African Development Studio 20+ years in Games Finnish Studio PC/Console Developer Has done Co-Dev First- time CEO Pitching a game at GC Raised venture funding Lat Am Company Female Founder Made a game that sold 5M+ units German Developer Game Designer Has sold a company Works in AI Made a handheld game Worked at a publisher US Game Developer First Time at Cabal From a UK Company Made a live service game An Indie Developer Polish Game Studio Makes a Tool Tim Campbell or Ryan Peterson COO Swedish Company Strategic Alternatives Client A Game Attorney Worked on a VR Game Turned down acquisition offer in past 5 years Aussie/NZ Developer Mobile Developer Makes Premium Games Makes F2P Games Two or three time CEO A Canadian Developer Develops a Platform Works at Gameye African Development Studio 20+ years in Games Finnish Studio PC/Console Developer Has done Co-Dev First- time CEO Pitching a game at GC Raised venture funding Lat Am Company Female Founder Made a game that sold 5M+ units German Developer Game Designer Has sold a company Works in AI Made a handheld game Worked at a publisher US Game Developer First Time at Cabal From a UK Company Made a live service game An Indie Developer Polish Game Studio Makes a Tool Tim Campbell or Ryan Peterson COO Swedish Company Strategic Alternatives Client A Game Attorney Worked on a VR Game
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Turned down acquisition offer in past 5 years
Aussie/NZ Developer
Mobile Developer
Makes Premium Games
Makes F2P Games
Two or three time CEO
A Canadian Developer
Develops a Platform
Works at Gameye
African Development Studio
20+ years in Games
Finnish Studio
PC/Console Developer
Has done Co-Dev
First-time CEO
Pitching a game at GC
Raised venture funding
Lat Am Company
Female Founder
Made a game that sold 5M+ units
German Developer
Game Designer
Has sold a company
Works in AI
Made a handheld game
Worked at a publisher
US Game
Developer
First Time at Cabal
From a UK Company
Made a live service game
An Indie Developer
Polish Game Studio
Makes a Tool
Tim Campbell or Ryan Peterson
COO
Swedish Company
Strategic Alternatives Client
A Game Attorney
Worked on a VR Game