First- time CEO A Canadian Developer US Game Developer Develops a Platform Polish Game Studio An Indie Developer A Game Attorney Works in AI Tim Campbell or Ryan Peterson African Development Studio Female Founder Game Designer Made a handheld game Swedish Company Mobile Developer Makes Premium Games Raised venture funding German Developer Worked at a publisher From a UK Company Makes F2P Games Strategic Alternatives Client Two or three time CEO Works at Gameye Made a game that sold 5M+ units 20+ years in Games Turned down acquisition offer in past 5 years COO Has sold a company Finnish Studio Worked on a VR Game Makes a Tool Aussie/NZ Developer Has done Co-Dev Lat Am Company PC/Console Developer Pitching a game at GC First Time at Cabal Made a live service game First- time CEO A Canadian Developer US Game Developer Develops a Platform Polish Game Studio An Indie Developer A Game Attorney Works in AI Tim Campbell or Ryan Peterson African Development Studio Female Founder Game Designer Made a handheld game Swedish Company Mobile Developer Makes Premium Games Raised venture funding German Developer Worked at a publisher From a UK Company Makes F2P Games Strategic Alternatives Client Two or three time CEO Works at Gameye Made a game that sold 5M+ units 20+ years in Games Turned down acquisition offer in past 5 years COO Has sold a company Finnish Studio Worked on a VR Game Makes a Tool Aussie/NZ Developer Has done Co-Dev Lat Am Company PC/Console Developer Pitching a game at GC First Time at Cabal Made a live service game
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
First-time CEO
A Canadian Developer
US Game
Developer
Develops a Platform
Polish Game Studio
An Indie Developer
A Game Attorney
Works in AI
Tim Campbell or Ryan Peterson
African Development Studio
Female Founder
Game Designer
Made a handheld game
Swedish Company
Mobile Developer
Makes Premium Games
Raised venture funding
German Developer
Worked at a publisher
From a UK Company
Makes F2P Games
Strategic Alternatives Client
Two or three time CEO
Works at Gameye
Made a game that sold 5M+ units
20+ years in Games
Turned down acquisition offer in past 5 years
COO
Has sold a company
Finnish Studio
Worked on a VR Game
Makes a Tool
Aussie/NZ Developer
Has done Co-Dev
Lat Am Company
PC/Console Developer
Pitching a game at GC
First Time at Cabal
Made a live service game