Develops a Platform From a UK Company Polish Game Studio Has done Co-Dev Makes F2P Games Made a live service game Works in AI Tim Campbell or Ryan Peterson German Developer Turned down acquisition offer in past 5 years Finnish Studio Lat Am Company Aussie/NZ Developer Strategic Alternatives Client PC/Console Developer Worked at a publisher 20+ years in Games Makes Premium Games COO A Canadian Developer Raised venture funding Works at Gameye Mobile Developer US Game Developer African Development Studio Pitching a game at GC An Indie Developer Makes a Tool Two or three time CEO Game Designer Swedish Company Made a handheld game Made a game that sold 5M+ units A Game Attorney Has sold a company First Time at Cabal Worked on a VR Game First- time CEO Female Founder Develops a Platform From a UK Company Polish Game Studio Has done Co-Dev Makes F2P Games Made a live service game Works in AI Tim Campbell or Ryan Peterson German Developer Turned down acquisition offer in past 5 years Finnish Studio Lat Am Company Aussie/NZ Developer Strategic Alternatives Client PC/Console Developer Worked at a publisher 20+ years in Games Makes Premium Games COO A Canadian Developer Raised venture funding Works at Gameye Mobile Developer US Game Developer African Development Studio Pitching a game at GC An Indie Developer Makes a Tool Two or three time CEO Game Designer Swedish Company Made a handheld game Made a game that sold 5M+ units A Game Attorney Has sold a company First Time at Cabal Worked on a VR Game First- time CEO Female Founder
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Develops a Platform
From a UK Company
Polish Game Studio
Has done Co-Dev
Makes F2P Games
Made a live service game
Works in AI
Tim Campbell or Ryan Peterson
German Developer
Turned down acquisition offer in past 5 years
Finnish Studio
Lat Am Company
Aussie/NZ Developer
Strategic Alternatives Client
PC/Console Developer
Worked at a publisher
20+ years in Games
Makes Premium Games
COO
A Canadian Developer
Raised venture funding
Works at Gameye
Mobile Developer
US Game
Developer
African Development Studio
Pitching a game at GC
An Indie Developer
Makes a Tool
Two or three time CEO
Game Designer
Swedish Company
Made a handheld game
Made a game that sold 5M+ units
A Game Attorney
Has sold a company
First Time at Cabal
Worked on a VR Game
First-time CEO
Female Founder