Selfie witha teammateUsedtheirthrowChosethe safeoptionLayoutDForehandhuck(completed)Giveand goHighreleasePulledpast brickmarkScoreda pointI/ObreakGiveand goThrewthrough acup/frontof zoneAroundbreakRunthroughDHugeskyI/ObreakChosethe safeoptionThrewover azoneBackhandhuck(completed)Caughta huckHighreleaseRunthroughDPulledpast brickmarkRoastedtheirplayer uplineShutdownhandlercutCrossfieldhammerCrossfieldhammerLeftythrowShutdown acutLayoutgrabBackhandhuck(completed)Roastedtheirplayer uplineHandblockCaughta huckScoreda pointHugeskyPerfectlytimedcontinuationcutForehandhuck(completed)ScubaShutdownhandlercutThrewthrough acup/frontof zoneLeftythrowPerfectlytimedcontinuationcutShutdown acutHandblockAroundbreakLayoutDLayoutgrabThrewover azoneScubaCompleteda switchUsedtheirthrowCompleteda switchSelfie witha teammateUsedtheirthrowChosethe safeoptionLayoutDForehandhuck(completed)Giveand goHighreleasePulledpast brickmarkScoreda pointI/ObreakGiveand goThrewthrough acup/frontof zoneAroundbreakRunthroughDHugeskyI/ObreakChosethe safeoptionThrewover azoneBackhandhuck(completed)Caughta huckHighreleaseRunthroughDPulledpast brickmarkRoastedtheirplayer uplineShutdownhandlercutCrossfieldhammerCrossfieldhammerLeftythrowShutdown acutLayoutgrabBackhandhuck(completed)Roastedtheirplayer uplineHandblockCaughta huckScoreda pointHugeskyPerfectlytimedcontinuationcutForehandhuck(completed)ScubaShutdownhandlercutThrewthrough acup/frontof zoneLeftythrowPerfectlytimedcontinuationcutShutdown acutHandblockAroundbreakLayoutDLayoutgrabThrewover azoneScubaCompleteda switchUsedtheirthrowCompleteda switch

NZUC Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Selfie with a team mate
  2. Used their throw
  3. Chose the safe option
  4. Layout D
  5. Forehand huck (completed)
  6. Give and go
  7. High release
  8. Pulled past brick mark
  9. Scored a point
  10. I/O break
  11. Give and go
  12. Threw through a cup/front of zone
  13. Around break
  14. Run through D
  15. Huge sky
  16. I/O break
  17. Chose the safe option
  18. Threw over a zone
  19. Backhand huck (completed)
  20. Caught a huck
  21. High release
  22. Run through D
  23. Pulled past brick mark
  24. Roasted their player up line
  25. Shut down handler cut
  26. Cross field hammer
  27. Cross field hammer
  28. Lefty throw
  29. Shut down a cut
  30. Layout grab
  31. Backhand huck (completed)
  32. Roasted their player up line
  33. Hand block
  34. Caught a huck
  35. Scored a point
  36. Huge sky
  37. Perfectly timed continuation cut
  38. Forehand huck (completed)
  39. Scuba
  40. Shut down handler cut
  41. Threw through a cup/front of zone
  42. Lefty throw
  43. Perfectly timed continuation cut
  44. Shut down a cut
  45. Hand block
  46. Around break
  47. Layout D
  48. Layout grab
  49. Threw over a zone
  50. Scuba
  51. Completed a switch
  52. Used their throw
  53. Completed a switch