ClosureSetInductionGuidanceContentOutlineEvaluationEngagingPrereadingPhaseUnitStandardsStrategiesLessonPlanReadingPhaseTopicLanguageProcessesPostreadingPhaseActionPriorKnowledgeOrganizeFrameworkSmallGroupsInstructionCurriculumResourcesandMaterialsFunAssignmentKeep ItSimpleObjectivesActivitiesPatienceLearningStepby stepComprehensionClosureSetInductionGuidanceContentOutlineEvaluationEngagingPrereadingPhaseUnitStandardsStrategiesLessonPlanReadingPhaseTopicLanguageProcessesPostreadingPhaseActionPriorKnowledgeOrganizeFrameworkSmallGroupsInstructionCurriculumResourcesandMaterialsFunAssignmentKeep ItSimpleObjectivesActivitiesPatienceLearningStepby stepComprehension

Chapter 6 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Closure
  2. Set Induction
  3. Guidance
  4. Content Outline
  5. Evaluation
  6. Engaging
  7. Prereading Phase
  8. Unit
  9. Standards
  10. Strategies
  11. Lesson Plan
  12. Reading Phase
  13. Topic
  14. Language Processes
  15. Postreading Phase
  16. Action
  17. Prior Knowledge
  18. Organize
  19. Framework
  20. Small Groups
  21. Instruction
  22. Curriculum
  23. Resources and Materials
  24. Fun
  25. Assignment
  26. Keep It Simple
  27. Objectives
  28. Activities
  29. Patience
  30. Learning
  31. Step by step
  32. Comprehension