SetInductionPrereadingPhaseGuidanceReadingPhaseContentOutlineFrameworkFunKeep ItSimpleLanguageProcessesCurriculumStandardsLearningStepby stepComprehensionSmallGroupsTopicUnitClosurePatienceStrategiesInstructionPostreadingPhaseOrganizeObjectivesPriorKnowledgeResourcesandMaterialsAssignmentLessonPlanActivitiesEvaluationEngagingActionSetInductionPrereadingPhaseGuidanceReadingPhaseContentOutlineFrameworkFunKeep ItSimpleLanguageProcessesCurriculumStandardsLearningStepby stepComprehensionSmallGroupsTopicUnitClosurePatienceStrategiesInstructionPostreadingPhaseOrganizeObjectivesPriorKnowledgeResourcesandMaterialsAssignmentLessonPlanActivitiesEvaluationEngagingAction

Chapter 6 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Set Induction
  2. Prereading Phase
  3. Guidance
  4. Reading Phase
  5. Content Outline
  6. Framework
  7. Fun
  8. Keep It Simple
  9. Language Processes
  10. Curriculum
  11. Standards
  12. Learning
  13. Step by step
  14. Comprehension
  15. Small Groups
  16. Topic
  17. Unit
  18. Closure
  19. Patience
  20. Strategies
  21. Instruction
  22. Postreading Phase
  23. Organize
  24. Objectives
  25. Prior Knowledge
  26. Resources and Materials
  27. Assignment
  28. Lesson Plan
  29. Activities
  30. Evaluation
  31. Engaging
  32. Action