SetInductionTopicKeep ItSimpleStepby stepReadingPhaseClosureActivitiesPatienceStandardsStrategiesSmallGroupsFunPriorKnowledgeGuidanceOrganizeInstructionPrereadingPhaseLearningResourcesandMaterialsObjectivesEvaluationActionFrameworkLanguageProcessesAssignmentComprehensionUnitContentOutlineEngagingLessonPlanPostreadingPhaseCurriculumSetInductionTopicKeep ItSimpleStepby stepReadingPhaseClosureActivitiesPatienceStandardsStrategiesSmallGroupsFunPriorKnowledgeGuidanceOrganizeInstructionPrereadingPhaseLearningResourcesandMaterialsObjectivesEvaluationActionFrameworkLanguageProcessesAssignmentComprehensionUnitContentOutlineEngagingLessonPlanPostreadingPhaseCurriculum

Chapter 6 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Set Induction
  2. Topic
  3. Keep It Simple
  4. Step by step
  5. Reading Phase
  6. Closure
  7. Activities
  8. Patience
  9. Standards
  10. Strategies
  11. Small Groups
  12. Fun
  13. Prior Knowledge
  14. Guidance
  15. Organize
  16. Instruction
  17. Prereading Phase
  18. Learning
  19. Resources and Materials
  20. Objectives
  21. Evaluation
  22. Action
  23. Framework
  24. Language Processes
  25. Assignment
  26. Comprehension
  27. Unit
  28. Content Outline
  29. Engaging
  30. Lesson Plan
  31. Postreading Phase
  32. Curriculum