SetInductionContentOutlineOrganizePriorKnowledgeCurriculumEngagingEvaluationLanguageProcessesInstructionSmallGroupsUnitPrereadingPhasePostreadingPhasePatienceFrameworkActionComprehensionKeep ItSimpleGuidanceActivitiesLearningResourcesandMaterialsAssignmentLessonPlanTopicStrategiesStepby stepReadingPhaseClosureObjectivesStandardsFunSetInductionContentOutlineOrganizePriorKnowledgeCurriculumEngagingEvaluationLanguageProcessesInstructionSmallGroupsUnitPrereadingPhasePostreadingPhasePatienceFrameworkActionComprehensionKeep ItSimpleGuidanceActivitiesLearningResourcesandMaterialsAssignmentLessonPlanTopicStrategiesStepby stepReadingPhaseClosureObjectivesStandardsFun

Chapter 6 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
  1. Set Induction
  2. Content Outline
  3. Organize
  4. Prior Knowledge
  5. Curriculum
  6. Engaging
  7. Evaluation
  8. Language Processes
  9. Instruction
  10. Small Groups
  11. Unit
  12. Prereading Phase
  13. Postreading Phase
  14. Patience
  15. Framework
  16. Action
  17. Comprehension
  18. Keep It Simple
  19. Guidance
  20. Activities
  21. Learning
  22. Resources and Materials
  23. Assignment
  24. Lesson Plan
  25. Topic
  26. Strategies
  27. Step by step
  28. Reading Phase
  29. Closure
  30. Objectives
  31. Standards
  32. Fun