CurriculumStrategiesSetInductionPatienceTopicClosureLanguageProcessesPriorKnowledgeContentOutlineAssignmentSmallGroupsGuidanceComprehensionEngagingActivitiesLessonPlanStepby stepFunReadingPhaseOrganizeInstructionPrereadingPhaseFrameworkStandardsActionResourcesandMaterialsKeep ItSimpleObjectivesPostreadingPhaseEvaluationLearningUnitCurriculumStrategiesSetInductionPatienceTopicClosureLanguageProcessesPriorKnowledgeContentOutlineAssignmentSmallGroupsGuidanceComprehensionEngagingActivitiesLessonPlanStepby stepFunReadingPhaseOrganizeInstructionPrereadingPhaseFrameworkStandardsActionResourcesandMaterialsKeep ItSimpleObjectivesPostreadingPhaseEvaluationLearningUnit

Chapter 6 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Curriculum
  2. Strategies
  3. Set Induction
  4. Patience
  5. Topic
  6. Closure
  7. Language Processes
  8. Prior Knowledge
  9. Content Outline
  10. Assignment
  11. Small Groups
  12. Guidance
  13. Comprehension
  14. Engaging
  15. Activities
  16. Lesson Plan
  17. Step by step
  18. Fun
  19. Reading Phase
  20. Organize
  21. Instruction
  22. Prereading Phase
  23. Framework
  24. Standards
  25. Action
  26. Resources and Materials
  27. Keep It Simple
  28. Objectives
  29. Postreading Phase
  30. Evaluation
  31. Learning
  32. Unit