InstructionLessonPlanEngagingStepby stepLearningFrameworkTopicStandardsPatienceContentOutlineUnitActivitiesKeep ItSimpleSetInductionLanguageProcessesEvaluationPriorKnowledgeResourcesandMaterialsStrategiesCurriculumClosureObjectivesGuidanceSmallGroupsPostreadingPhaseOrganizeFunActionAssignmentReadingPhasePrereadingPhaseComprehensionInstructionLessonPlanEngagingStepby stepLearningFrameworkTopicStandardsPatienceContentOutlineUnitActivitiesKeep ItSimpleSetInductionLanguageProcessesEvaluationPriorKnowledgeResourcesandMaterialsStrategiesCurriculumClosureObjectivesGuidanceSmallGroupsPostreadingPhaseOrganizeFunActionAssignmentReadingPhasePrereadingPhaseComprehension

Chapter 6 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Instruction
  2. Lesson Plan
  3. Engaging
  4. Step by step
  5. Learning
  6. Framework
  7. Topic
  8. Standards
  9. Patience
  10. Content Outline
  11. Unit
  12. Activities
  13. Keep It Simple
  14. Set Induction
  15. Language Processes
  16. Evaluation
  17. Prior Knowledge
  18. Resources and Materials
  19. Strategies
  20. Curriculum
  21. Closure
  22. Objectives
  23. Guidance
  24. Small Groups
  25. Postreading Phase
  26. Organize
  27. Fun
  28. Action
  29. Assignment
  30. Reading Phase
  31. Prereading Phase
  32. Comprehension