EvaluationGuidanceClosureResourcesandMaterialsFrameworkKeep ItSimplePatienceActionAssignmentObjectivesSetInductionFunUnitStandardsLanguageProcessesEngagingLessonPlanPostreadingPhaseReadingPhaseLearningStepby stepStrategiesContentOutlineOrganizeTopicPriorKnowledgeInstructionSmallGroupsComprehensionCurriculumPrereadingPhaseActivitiesEvaluationGuidanceClosureResourcesandMaterialsFrameworkKeep ItSimplePatienceActionAssignmentObjectivesSetInductionFunUnitStandardsLanguageProcessesEngagingLessonPlanPostreadingPhaseReadingPhaseLearningStepby stepStrategiesContentOutlineOrganizeTopicPriorKnowledgeInstructionSmallGroupsComprehensionCurriculumPrereadingPhaseActivities

Chapter 6 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Evaluation
  2. Guidance
  3. Closure
  4. Resources and Materials
  5. Framework
  6. Keep It Simple
  7. Patience
  8. Action
  9. Assignment
  10. Objectives
  11. Set Induction
  12. Fun
  13. Unit
  14. Standards
  15. Language Processes
  16. Engaging
  17. Lesson Plan
  18. Postreading Phase
  19. Reading Phase
  20. Learning
  21. Step by step
  22. Strategies
  23. Content Outline
  24. Organize
  25. Topic
  26. Prior Knowledge
  27. Instruction
  28. Small Groups
  29. Comprehension
  30. Curriculum
  31. Prereading Phase
  32. Activities