Asks forfood whensomeoneelse ordersInterruptsDM“Whatever”withattitudeSays heknowswhatsgoing on40+damagein oneturnUnfunnyjoke4 attacksin a row at20+ to hitDoes abit fortoo longFocuses onsomethingunimportantUpsetcombatdoesn’t gothe way hewantsUnnecessaryRoleplayingActionLaughswhen hebothers aplayerComplainsabout agamefunctionLooksbehindDMscreenWithholdscharacterbackgroundinfoHas his diceorganizedwith thehighestnumber upQuestionsDMchoiceDrinkingRollsfor noreasonFront linerbut not infrontCopieswhatsomeoneelse just didRoleplaysdumbInterruptsanotherplayerTakesback adumbactionArguesaboutrulesRoll multipledice to seewhich arehotSayssomethingcancellableGetsmadEatslogan’sfoodStealsmomentfrom aplayerObviousMeta-GamingPicksup anNPCGoes intonext roomright aftersomeone elsealready didGoesoff onhis ownAsks forfood whensomeoneelse ordersInterruptsDM“Whatever”withattitudeSays heknowswhatsgoing on40+damagein oneturnUnfunnyjoke4 attacksin a row at20+ to hitDoes abit fortoo longFocuses onsomethingunimportantUpsetcombatdoesn’t gothe way hewantsUnnecessaryRoleplayingActionLaughswhen hebothers aplayerComplainsabout agamefunctionLooksbehindDMscreenWithholdscharacterbackgroundinfoHas his diceorganizedwith thehighestnumber upQuestionsDMchoiceDrinkingRollsfor noreasonFront linerbut not infrontCopieswhatsomeoneelse just didRoleplaysdumbInterruptsanotherplayerTakesback adumbactionArguesaboutrulesRoll multipledice to seewhich arehotSayssomethingcancellableGetsmadEatslogan’sfoodStealsmomentfrom aplayerObviousMeta-GamingPicksup anNPCGoes intonext roomright aftersomeone elsealready didGoesoff onhis own

The Griffin Effect - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Asks for food when someone else orders
  2. Interrupts DM
  3. “Whatever” with attitude
  4. Says he knows whats going on
  5. 40+ damage in one turn
  6. Unfunny joke
  7. 4 attacks in a row at 20+ to hit
  8. Does a bit for too long
  9. Focuses on something unimportant
  10. Upset combat doesn’t go the way he wants
  11. Unnecessary Roleplaying Action
  12. Laughs when he bothers a player
  13. Complains about a game function
  14. Looks behind DM screen
  15. Withholds character background info
  16. Has his dice organized with the highest number up
  17. Questions DM choice
  18. Drinking
  19. Rolls for no reason
  20. Front liner but not in front
  21. Copies what someone else just did
  22. Role plays dumb
  23. Interrupts another player
  24. Takes back a dumb action
  25. Argues about rules
  26. Roll multiple dice to see which are hot
  27. Says something cancellable
  28. Gets mad
  29. Eats logan’s food
  30. Steals moment from a player
  31. Obvious Meta-Gaming
  32. Picks up an NPC
  33. Goes into next room right after someone else already did
  34. Goes off on his own