40+damagein oneturnFocuses onsomethingunimportant“Whatever”withattitudeHas his diceorganizedwith thehighestnumber upQuestionsDMchoiceUpsetcombatdoesn’t gothe way hewants4 attacksin a row at20+ to hitStealsmomentfrom aplayerComplainsabout agamefunctionGoesoff onhis ownRoleplaysdumbDrinkingRollsfor noreasonInterruptsanotherplayerObviousMeta-GamingArguesaboutrulesWithholdscharacterbackgroundinfoSayssomethingcancellableUnfunnyjokeInterruptsDMPicksup anNPCCopieswhatsomeoneelse just didSays heknowswhatsgoing onFront linerbut not infrontGoes intonext roomright aftersomeone elsealready didDoes abit fortoo longLooksbehindDMscreenGetsmadRoll multipledice to seewhich arehotLaughswhen hebothers aplayerAsks forfood whensomeoneelse ordersEatslogan’sfoodUnnecessaryRoleplayingActionTakesback adumbaction40+damagein oneturnFocuses onsomethingunimportant“Whatever”withattitudeHas his diceorganizedwith thehighestnumber upQuestionsDMchoiceUpsetcombatdoesn’t gothe way hewants4 attacksin a row at20+ to hitStealsmomentfrom aplayerComplainsabout agamefunctionGoesoff onhis ownRoleplaysdumbDrinkingRollsfor noreasonInterruptsanotherplayerObviousMeta-GamingArguesaboutrulesWithholdscharacterbackgroundinfoSayssomethingcancellableUnfunnyjokeInterruptsDMPicksup anNPCCopieswhatsomeoneelse just didSays heknowswhatsgoing onFront linerbut not infrontGoes intonext roomright aftersomeone elsealready didDoes abit fortoo longLooksbehindDMscreenGetsmadRoll multipledice to seewhich arehotLaughswhen hebothers aplayerAsks forfood whensomeoneelse ordersEatslogan’sfoodUnnecessaryRoleplayingActionTakesback adumbaction

The Griffin Effect - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 40+ damage in one turn
  2. Focuses on something unimportant
  3. “Whatever” with attitude
  4. Has his dice organized with the highest number up
  5. Questions DM choice
  6. Upset combat doesn’t go the way he wants
  7. 4 attacks in a row at 20+ to hit
  8. Steals moment from a player
  9. Complains about a game function
  10. Goes off on his own
  11. Role plays dumb
  12. Drinking
  13. Rolls for no reason
  14. Interrupts another player
  15. Obvious Meta-Gaming
  16. Argues about rules
  17. Withholds character background info
  18. Says something cancellable
  19. Unfunny joke
  20. Interrupts DM
  21. Picks up an NPC
  22. Copies what someone else just did
  23. Says he knows whats going on
  24. Front liner but not in front
  25. Goes into next room right after someone else already did
  26. Does a bit for too long
  27. Looks behind DM screen
  28. Gets mad
  29. Roll multiple dice to see which are hot
  30. Laughs when he bothers a player
  31. Asks for food when someone else orders
  32. Eats logan’s food
  33. Unnecessary Roleplaying Action
  34. Takes back a dumb action