Someonedies toFigureGuidingLightappears indoublebasementVoidReviveSomeonesteals aclosetSomeonedies tofirst RushPlayerleaveswhen theydieSomeoneusesvitaminsbefore door3Someonedies tofirst SeekExploiterNo one goesafter thelever inbasementroomOnly 1playermakes it todoor 100Someonehides whennothing iscoming3 or moreplayers dieto the samething at thesame timePeoplearehoggingdrawersSomeonegetsdupedA-1000badgedisplayedLockedroom takesmore than3 minutes300+pingRoom generror /GlitchappearsSomeoneluresFigureEntitygetscrucifiedSomeonedies ingreenhouseSomeonedies toAmbushSomeonedies toFigureGuidingLightappears indoublebasementVoidReviveSomeonesteals aclosetSomeonedies tofirst RushPlayerleaveswhen theydieSomeoneusesvitaminsbefore door3Someonedies tofirst SeekExploiterNo one goesafter thelever inbasementroomOnly 1playermakes it todoor 100Someonehides whennothing iscoming3 or moreplayers dieto the samething at thesame timePeoplearehoggingdrawersSomeonegetsdupedA-1000badgedisplayedLockedroom takesmore than3 minutes300+pingRoom generror /GlitchappearsSomeoneluresFigureEntitygetscrucifiedSomeonedies ingreenhouseSomeonedies toAmbush

DOORS Pub Lobby Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone dies to Figure
  2. Guiding Light appears in double basement
  3. Void
  4. Revive
  5. Someone steals a closet
  6. Someone dies to first Rush
  7. Player leaves when they die
  8. Someone uses vitamins before door 3
  9. Someone dies to first Seek
  10. Exploiter
  11. No one goes after the lever in basement room
  12. Only 1 player makes it to door 100
  13. Someone hides when nothing is coming
  14. 3 or more players die to the same thing at the same time
  15. People are hogging drawers
  16. Someone gets duped
  17. A-1000 badge displayed
  18. Locked room takes more than 3 minutes
  19. 300+ ping
  20. Room gen error / Glitch appears
  21. Someone lures Figure
  22. Entity gets crucified
  23. Someone dies in greenhouse
  24. Someone dies to Ambush