Room generror /GlitchappearsSomeonedies toAmbushSomeonesteals aclosetLockedroom takesmore than3 minutesA-1000badgedisplayedSomeonegetsdupedExploiterVoidPeoplearehoggingdrawersOnly 1playermakes it todoor 100Playerleaveswhen theydieSomeoneusesvitaminsbefore door3Someonedies ingreenhouseSomeonehides whennothing iscomingSomeonedies tofirst Seek300+pingSomeoneluresFigureReviveEntitygetscrucifiedSomeonedies toFigureNo one goesafter thelever inbasementroomGuidingLightappears indoublebasementSomeonedies tofirst Rush3 or moreplayers dieto the samething at thesame timeRoom generror /GlitchappearsSomeonedies toAmbushSomeonesteals aclosetLockedroom takesmore than3 minutesA-1000badgedisplayedSomeonegetsdupedExploiterVoidPeoplearehoggingdrawersOnly 1playermakes it todoor 100Playerleaveswhen theydieSomeoneusesvitaminsbefore door3Someonedies ingreenhouseSomeonehides whennothing iscomingSomeonedies tofirst Seek300+pingSomeoneluresFigureReviveEntitygetscrucifiedSomeonedies toFigureNo one goesafter thelever inbasementroomGuidingLightappears indoublebasementSomeonedies tofirst Rush3 or moreplayers dieto the samething at thesame time

DOORS Pub Lobby Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Room gen error / Glitch appears
  2. Someone dies to Ambush
  3. Someone steals a closet
  4. Locked room takes more than 3 minutes
  5. A-1000 badge displayed
  6. Someone gets duped
  7. Exploiter
  8. Void
  9. People are hogging drawers
  10. Only 1 player makes it to door 100
  11. Player leaves when they die
  12. Someone uses vitamins before door 3
  13. Someone dies in greenhouse
  14. Someone hides when nothing is coming
  15. Someone dies to first Seek
  16. 300+ ping
  17. Someone lures Figure
  18. Revive
  19. Entity gets crucified
  20. Someone dies to Figure
  21. No one goes after the lever in basement room
  22. Guiding Light appears in double basement
  23. Someone dies to first Rush
  24. 3 or more players die to the same thing at the same time