GuidingLightappears indoublebasementSomeonedies tofirst SeekPeoplearehoggingdrawersVoidSomeonegetsdupedSomeoneusesvitaminsbefore door3Only 1playermakes it todoor 100Someonehides whennothing iscomingSomeonedies toAmbushExploiterLockedroom takesmore than3 minutesSomeonedies tofirst RushA-1000badgedisplayedSomeonesteals aclosetPlayerleaveswhen theydieReviveSomeoneluresFigure300+pingSomeonedies ingreenhouseSomeonedies toFigure3 or moreplayers dieto the samething at thesame timeRoom generror /GlitchappearsEntitygetscrucifiedNo one goesafter thelever inbasementroomGuidingLightappears indoublebasementSomeonedies tofirst SeekPeoplearehoggingdrawersVoidSomeonegetsdupedSomeoneusesvitaminsbefore door3Only 1playermakes it todoor 100Someonehides whennothing iscomingSomeonedies toAmbushExploiterLockedroom takesmore than3 minutesSomeonedies tofirst RushA-1000badgedisplayedSomeonesteals aclosetPlayerleaveswhen theydieReviveSomeoneluresFigure300+pingSomeonedies ingreenhouseSomeonedies toFigure3 or moreplayers dieto the samething at thesame timeRoom generror /GlitchappearsEntitygetscrucifiedNo one goesafter thelever inbasementroom

DOORS Pub Lobby Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Guiding Light appears in double basement
  2. Someone dies to first Seek
  3. People are hogging drawers
  4. Void
  5. Someone gets duped
  6. Someone uses vitamins before door 3
  7. Only 1 player makes it to door 100
  8. Someone hides when nothing is coming
  9. Someone dies to Ambush
  10. Exploiter
  11. Locked room takes more than 3 minutes
  12. Someone dies to first Rush
  13. A-1000 badge displayed
  14. Someone steals a closet
  15. Player leaves when they die
  16. Revive
  17. Someone lures Figure
  18. 300+ ping
  19. Someone dies in greenhouse
  20. Someone dies to Figure
  21. 3 or more players die to the same thing at the same time
  22. Room gen error / Glitch appears
  23. Entity gets crucified
  24. No one goes after the lever in basement room