LogiQoLCratingVics &Ammo @FacilitiesATR &TyphonNerfsCoastalGunBuffsRealFacilityQoLSeaBorderChangesInfantryBuffs/ChangesLargeShip AIFixesFuelShipLonghookNerfsSubBuffsAimingRework120mmSPGsRoad &RailsUpdatesBunkerBuildingQoLNavalInvasionBuffsFakeFacilityQoLMoreHeavyPushgunsGunboatNerfsHavocChargeBuffsIneffective/EffectiveTankRangeFireBuffsShotgun& SniperFixesSeaMineNerfsLogiQoLCratingVics &Ammo @FacilitiesATR &TyphonNerfsCoastalGunBuffsRealFacilityQoLSeaBorderChangesInfantryBuffs/ChangesLargeShip AIFixesFuelShipLonghookNerfsSubBuffsAimingRework120mmSPGsRoad &RailsUpdatesBunkerBuildingQoLNavalInvasionBuffsFakeFacilityQoLMoreHeavyPushgunsGunboatNerfsHavocChargeBuffsIneffective/EffectiveTankRangeFireBuffsShotgun& SniperFixesSeaMineNerfs

Foxhole Update 56 Devstream - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Logi QoL
  2. Crating Vics & Ammo @ Facilities
  3. ATR & Typhon Nerfs
  4. Coastal Gun Buffs
  5. Real Facility QoL
  6. Sea Border Changes
  7. Infantry Buffs/ Changes
  8. Large Ship AI Fixes
  9. Fuel Ship
  10. Longhook Nerfs
  11. Sub Buffs
  12. Aiming Rework
  13. 120mm SPGs
  14. Road & Rails Updates
  15. Bunker Building QoL
  16. Naval Invasion Buffs
  17. Fake Facility QoL
  18. More Heavy Pushguns
  19. Gunboat Nerfs
  20. Havoc Charge Buffs
  21. Ineffective/ Effective Tank Range
  22. Fire Buffs
  23. Shotgun & Sniper Fixes
  24. Sea Mine Nerfs