SubBuffsGunboatNerfs120mmSPGsRoad &RailsUpdatesCratingVics &Ammo @FacilitiesLargeShip AIFixesATR &TyphonNerfsSeaMineNerfsLonghookNerfsInfantryBuffs/ChangesBunkerBuildingQoLCoastalGunBuffsAimingReworkFakeFacilityQoLIneffective/EffectiveTankRangeSeaBorderChangesLogiQoLFireBuffsRealFacilityQoLMoreHeavyPushgunsShotgun& SniperFixesNavalInvasionBuffsFuelShipHavocChargeBuffsSubBuffsGunboatNerfs120mmSPGsRoad &RailsUpdatesCratingVics &Ammo @FacilitiesLargeShip AIFixesATR &TyphonNerfsSeaMineNerfsLonghookNerfsInfantryBuffs/ChangesBunkerBuildingQoLCoastalGunBuffsAimingReworkFakeFacilityQoLIneffective/EffectiveTankRangeSeaBorderChangesLogiQoLFireBuffsRealFacilityQoLMoreHeavyPushgunsShotgun& SniperFixesNavalInvasionBuffsFuelShipHavocChargeBuffs

Foxhole Update 56 Devstream - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sub Buffs
  2. Gunboat Nerfs
  3. 120mm SPGs
  4. Road & Rails Updates
  5. Crating Vics & Ammo @ Facilities
  6. Large Ship AI Fixes
  7. ATR & Typhon Nerfs
  8. Sea Mine Nerfs
  9. Longhook Nerfs
  10. Infantry Buffs/ Changes
  11. Bunker Building QoL
  12. Coastal Gun Buffs
  13. Aiming Rework
  14. Fake Facility QoL
  15. Ineffective/ Effective Tank Range
  16. Sea Border Changes
  17. Logi QoL
  18. Fire Buffs
  19. Real Facility QoL
  20. More Heavy Pushguns
  21. Shotgun & Sniper Fixes
  22. Naval Invasion Buffs
  23. Fuel Ship
  24. Havoc Charge Buffs