SeaBorderChangesSubBuffs120mmSPGsLonghookNerfsIneffective/EffectiveTankRangeCoastalGunBuffsShotgun& SniperFixesRealFacilityQoLHavocChargeBuffsInfantryBuffs/ChangesLogiQoLMoreHeavyPushgunsFuelShipFakeFacilityQoLATR &TyphonNerfsRoad &RailsUpdatesNavalInvasionBuffsCratingVics &Ammo @FacilitiesGunboatNerfsAimingReworkBunkerBuildingQoLFireBuffsSeaMineNerfsLargeShip AIFixesSeaBorderChangesSubBuffs120mmSPGsLonghookNerfsIneffective/EffectiveTankRangeCoastalGunBuffsShotgun& SniperFixesRealFacilityQoLHavocChargeBuffsInfantryBuffs/ChangesLogiQoLMoreHeavyPushgunsFuelShipFakeFacilityQoLATR &TyphonNerfsRoad &RailsUpdatesNavalInvasionBuffsCratingVics &Ammo @FacilitiesGunboatNerfsAimingReworkBunkerBuildingQoLFireBuffsSeaMineNerfsLargeShip AIFixes

Foxhole Update 56 Devstream - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sea Border Changes
  2. Sub Buffs
  3. 120mm SPGs
  4. Longhook Nerfs
  5. Ineffective/ Effective Tank Range
  6. Coastal Gun Buffs
  7. Shotgun & Sniper Fixes
  8. Real Facility QoL
  9. Havoc Charge Buffs
  10. Infantry Buffs/ Changes
  11. Logi QoL
  12. More Heavy Pushguns
  13. Fuel Ship
  14. Fake Facility QoL
  15. ATR & Typhon Nerfs
  16. Road & Rails Updates
  17. Naval Invasion Buffs
  18. Crating Vics & Ammo @ Facilities
  19. Gunboat Nerfs
  20. Aiming Rework
  21. Bunker Building QoL
  22. Fire Buffs
  23. Sea Mine Nerfs
  24. Large Ship AI Fixes