RealFacilityQoLLonghookNerfsNavalInvasionBuffsMoreHeavyPushgunsFakeFacilityQoLCoastalGunBuffsBunkerBuildingQoLLogiQoLSeaBorderChangesAimingReworkRoad &RailsUpdatesHavocChargeBuffsLargeShip AIFixesGunboatNerfsCratingVics &Ammo @FacilitiesInfantryBuffs/ChangesFuelShipATR &TyphonNerfs120mmSPGsFireBuffsSubBuffsIneffective/EffectiveTankRangeSeaMineNerfsShotgun& SniperFixesRealFacilityQoLLonghookNerfsNavalInvasionBuffsMoreHeavyPushgunsFakeFacilityQoLCoastalGunBuffsBunkerBuildingQoLLogiQoLSeaBorderChangesAimingReworkRoad &RailsUpdatesHavocChargeBuffsLargeShip AIFixesGunboatNerfsCratingVics &Ammo @FacilitiesInfantryBuffs/ChangesFuelShipATR &TyphonNerfs120mmSPGsFireBuffsSubBuffsIneffective/EffectiveTankRangeSeaMineNerfsShotgun& SniperFixes

Foxhole Update 56 Devstream - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Real Facility QoL
  2. Longhook Nerfs
  3. Naval Invasion Buffs
  4. More Heavy Pushguns
  5. Fake Facility QoL
  6. Coastal Gun Buffs
  7. Bunker Building QoL
  8. Logi QoL
  9. Sea Border Changes
  10. Aiming Rework
  11. Road & Rails Updates
  12. Havoc Charge Buffs
  13. Large Ship AI Fixes
  14. Gunboat Nerfs
  15. Crating Vics & Ammo @ Facilities
  16. Infantry Buffs/ Changes
  17. Fuel Ship
  18. ATR & Typhon Nerfs
  19. 120mm SPGs
  20. Fire Buffs
  21. Sub Buffs
  22. Ineffective/ Effective Tank Range
  23. Sea Mine Nerfs
  24. Shotgun & Sniper Fixes