FakeFacilityQoLInfantryBuffs/ChangesAimingReworkFireBuffsBunkerBuildingQoLGunboatNerfsShotgun& SniperFixesIneffective/EffectiveTankRangeRealFacilityQoLCoastalGunBuffsLargeShip AIFixesLonghookNerfsSeaMineNerfsHavocChargeBuffsNavalInvasionBuffsMoreHeavyPushgunsCratingVics &Ammo @FacilitiesRoad &RailsUpdatesSeaBorderChangesSubBuffsLogiQoLATR &TyphonNerfsFuelShip120mmSPGsFakeFacilityQoLInfantryBuffs/ChangesAimingReworkFireBuffsBunkerBuildingQoLGunboatNerfsShotgun& SniperFixesIneffective/EffectiveTankRangeRealFacilityQoLCoastalGunBuffsLargeShip AIFixesLonghookNerfsSeaMineNerfsHavocChargeBuffsNavalInvasionBuffsMoreHeavyPushgunsCratingVics &Ammo @FacilitiesRoad &RailsUpdatesSeaBorderChangesSubBuffsLogiQoLATR &TyphonNerfsFuelShip120mmSPGs

Foxhole Update 56 Devstream - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Fake Facility QoL
  2. Infantry Buffs/ Changes
  3. Aiming Rework
  4. Fire Buffs
  5. Bunker Building QoL
  6. Gunboat Nerfs
  7. Shotgun & Sniper Fixes
  8. Ineffective/ Effective Tank Range
  9. Real Facility QoL
  10. Coastal Gun Buffs
  11. Large Ship AI Fixes
  12. Longhook Nerfs
  13. Sea Mine Nerfs
  14. Havoc Charge Buffs
  15. Naval Invasion Buffs
  16. More Heavy Pushguns
  17. Crating Vics & Ammo @ Facilities
  18. Road & Rails Updates
  19. Sea Border Changes
  20. Sub Buffs
  21. Logi QoL
  22. ATR & Typhon Nerfs
  23. Fuel Ship
  24. 120mm SPGs