Shotgun& SniperFixesFuelShipCratingVics &Ammo @FacilitiesSubBuffsSeaMineNerfsMoreHeavyPushgunsBunkerBuildingQoLHavocChargeBuffsFakeFacilityQoL120mmSPGsLogiQoLFireBuffsRealFacilityQoLRoad &RailsUpdatesInfantryBuffs/ChangesATR &TyphonNerfsAimingReworkLonghookNerfsNavalInvasionBuffsLargeShip AIFixesCoastalGunBuffsIneffective/EffectiveTankRangeGunboatNerfsSeaBorderChangesShotgun& SniperFixesFuelShipCratingVics &Ammo @FacilitiesSubBuffsSeaMineNerfsMoreHeavyPushgunsBunkerBuildingQoLHavocChargeBuffsFakeFacilityQoL120mmSPGsLogiQoLFireBuffsRealFacilityQoLRoad &RailsUpdatesInfantryBuffs/ChangesATR &TyphonNerfsAimingReworkLonghookNerfsNavalInvasionBuffsLargeShip AIFixesCoastalGunBuffsIneffective/EffectiveTankRangeGunboatNerfsSeaBorderChanges

Foxhole Update 56 Devstream - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Shotgun & Sniper Fixes
  2. Fuel Ship
  3. Crating Vics & Ammo @ Facilities
  4. Sub Buffs
  5. Sea Mine Nerfs
  6. More Heavy Pushguns
  7. Bunker Building QoL
  8. Havoc Charge Buffs
  9. Fake Facility QoL
  10. 120mm SPGs
  11. Logi QoL
  12. Fire Buffs
  13. Real Facility QoL
  14. Road & Rails Updates
  15. Infantry Buffs/ Changes
  16. ATR & Typhon Nerfs
  17. Aiming Rework
  18. Longhook Nerfs
  19. Naval Invasion Buffs
  20. Large Ship AI Fixes
  21. Coastal Gun Buffs
  22. Ineffective/ Effective Tank Range
  23. Gunboat Nerfs
  24. Sea Border Changes