ATR &TyphonNerfsLonghookNerfsFireBuffsSeaBorderChangesCoastalGunBuffsGunboatNerfsLargeShip AIFixesCratingVics &Ammo @FacilitiesMoreHeavyPushgunsIneffective/EffectiveTankRangeLogiQoLBunkerBuildingQoL120mmSPGsSeaMineNerfsInfantryBuffs/ChangesNavalInvasionBuffsHavocChargeBuffsShotgun& SniperFixesFuelShipRealFacilityQoLRoad &RailsUpdatesAimingReworkSubBuffsFakeFacilityQoLATR &TyphonNerfsLonghookNerfsFireBuffsSeaBorderChangesCoastalGunBuffsGunboatNerfsLargeShip AIFixesCratingVics &Ammo @FacilitiesMoreHeavyPushgunsIneffective/EffectiveTankRangeLogiQoLBunkerBuildingQoL120mmSPGsSeaMineNerfsInfantryBuffs/ChangesNavalInvasionBuffsHavocChargeBuffsShotgun& SniperFixesFuelShipRealFacilityQoLRoad &RailsUpdatesAimingReworkSubBuffsFakeFacilityQoL

Foxhole Update 56 Devstream - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ATR & Typhon Nerfs
  2. Longhook Nerfs
  3. Fire Buffs
  4. Sea Border Changes
  5. Coastal Gun Buffs
  6. Gunboat Nerfs
  7. Large Ship AI Fixes
  8. Crating Vics & Ammo @ Facilities
  9. More Heavy Pushguns
  10. Ineffective/ Effective Tank Range
  11. Logi QoL
  12. Bunker Building QoL
  13. 120mm SPGs
  14. Sea Mine Nerfs
  15. Infantry Buffs/ Changes
  16. Naval Invasion Buffs
  17. Havoc Charge Buffs
  18. Shotgun & Sniper Fixes
  19. Fuel Ship
  20. Real Facility QoL
  21. Road & Rails Updates
  22. Aiming Rework
  23. Sub Buffs
  24. Fake Facility QoL