FuelShipBunkerBuildingQoLInfantryBuffs/ChangesLargeShip AIFixesHavocChargeBuffs120mmSPGsATR &TyphonNerfsLogiQoLRealFacilityQoLAimingReworkLonghookNerfsSubBuffsShotgun& SniperFixesSeaBorderChangesGunboatNerfsCratingVics &Ammo @FacilitiesCoastalGunBuffsRoad &RailsUpdatesSeaMineNerfsFireBuffsFakeFacilityQoLIneffective/EffectiveTankRangeNavalInvasionBuffsMoreHeavyPushgunsFuelShipBunkerBuildingQoLInfantryBuffs/ChangesLargeShip AIFixesHavocChargeBuffs120mmSPGsATR &TyphonNerfsLogiQoLRealFacilityQoLAimingReworkLonghookNerfsSubBuffsShotgun& SniperFixesSeaBorderChangesGunboatNerfsCratingVics &Ammo @FacilitiesCoastalGunBuffsRoad &RailsUpdatesSeaMineNerfsFireBuffsFakeFacilityQoLIneffective/EffectiveTankRangeNavalInvasionBuffsMoreHeavyPushguns

Foxhole Update 56 Devstream - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Fuel Ship
  2. Bunker Building QoL
  3. Infantry Buffs/ Changes
  4. Large Ship AI Fixes
  5. Havoc Charge Buffs
  6. 120mm SPGs
  7. ATR & Typhon Nerfs
  8. Logi QoL
  9. Real Facility QoL
  10. Aiming Rework
  11. Longhook Nerfs
  12. Sub Buffs
  13. Shotgun & Sniper Fixes
  14. Sea Border Changes
  15. Gunboat Nerfs
  16. Crating Vics & Ammo @ Facilities
  17. Coastal Gun Buffs
  18. Road & Rails Updates
  19. Sea Mine Nerfs
  20. Fire Buffs
  21. Fake Facility QoL
  22. Ineffective/ Effective Tank Range
  23. Naval Invasion Buffs
  24. More Heavy Pushguns