BunkerBuildingQoLLargeShip AIFixesATR &TyphonNerfsLogiQoLSeaMineNerfsAimingReworkSeaBorderChangesNavalInvasionBuffsRoad &RailsUpdatesShotgun& SniperFixes120mmSPGsLonghookNerfsFireBuffsCoastalGunBuffsSubBuffsRealFacilityQoLMoreHeavyPushgunsGunboatNerfsFakeFacilityQoLFuelShipInfantryBuffs/ChangesIneffective/EffectiveTankRangeCratingVics &Ammo @FacilitiesHavocChargeBuffsBunkerBuildingQoLLargeShip AIFixesATR &TyphonNerfsLogiQoLSeaMineNerfsAimingReworkSeaBorderChangesNavalInvasionBuffsRoad &RailsUpdatesShotgun& SniperFixes120mmSPGsLonghookNerfsFireBuffsCoastalGunBuffsSubBuffsRealFacilityQoLMoreHeavyPushgunsGunboatNerfsFakeFacilityQoLFuelShipInfantryBuffs/ChangesIneffective/EffectiveTankRangeCratingVics &Ammo @FacilitiesHavocChargeBuffs

Foxhole Update 56 Devstream - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bunker Building QoL
  2. Large Ship AI Fixes
  3. ATR & Typhon Nerfs
  4. Logi QoL
  5. Sea Mine Nerfs
  6. Aiming Rework
  7. Sea Border Changes
  8. Naval Invasion Buffs
  9. Road & Rails Updates
  10. Shotgun & Sniper Fixes
  11. 120mm SPGs
  12. Longhook Nerfs
  13. Fire Buffs
  14. Coastal Gun Buffs
  15. Sub Buffs
  16. Real Facility QoL
  17. More Heavy Pushguns
  18. Gunboat Nerfs
  19. Fake Facility QoL
  20. Fuel Ship
  21. Infantry Buffs/ Changes
  22. Ineffective/ Effective Tank Range
  23. Crating Vics & Ammo @ Facilities
  24. Havoc Charge Buffs