Mid Brain isReactive, notused forthinking orfeelingSalvationandSwallowingBrainState –FearfulFigure 8 BreathingHeartRate –111-135BpmDayDreamingBuildingandExploringConnectedto theBrainstemAppetiteMovementandBalanceEatingProblemsSLEEPThis iswhere areptilesbrains stopgrowingSelfHarmHearingPulseOximeterDevelopsin earlychildhoodDifficultywithTransitionsFidgeting,Impulsivity,ClumsinessBored/RestlessSense ofsmelland tastePlayingwithAnimalsSleepDifficultiesBrain Break  IsometricsBottom upRegulationRepetition ofRegulationactivities helpthe midbraindevelopSkipping,Bouncing,JumpingDrawing,Doodling,Coloring,CraftsWeightlifting,Isometrics,Heavy workBalancing,PlayingandclimbingFineMotorSkillsLargeMotorSkillsMid Brain isReactive, notused forthinking orfeelingSalvationandSwallowingBrainState –FearfulFigure 8 BreathingHeartRate –111-135BpmDayDreamingBuildingandExploringConnectedto theBrainstemAppetiteMovementandBalanceEatingProblemsSLEEPThis iswhere areptilesbrains stopgrowingSelfHarmHearingPulseOximeterDevelopsin earlychildhoodDifficultywithTransitionsFidgeting,Impulsivity,ClumsinessBored/RestlessSense ofsmelland tastePlayingwithAnimalsSleepDifficultiesBrain Break  IsometricsBottom upRegulationRepetition ofRegulationactivities helpthe midbraindevelopSkipping,Bouncing,JumpingDrawing,Doodling,Coloring,CraftsWeightlifting,Isometrics,Heavy workBalancing,PlayingandclimbingFineMotorSkillsLargeMotorSkills

NEUROLOGIC - MIDBRAIN - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mid Brain is Reactive, not used for thinking or feeling
  2. Salvation and Swallowing
  3. Brain State – Fearful
  4. Figure 8 Breathing
  5. Heart Rate – 111-135 Bpm
  6. Day Dreaming
  7. Building and Exploring
  8. Connected to the Brainstem
  9. Appetite
  10. Movement and Balance
  11. Eating Problems
  12. SLEEP
  13. This is where a reptiles brains stop growing
  14. Self Harm
  15. Hearing
  16. Pulse Oximeter
  17. Develops in early childhood
  18. Difficulty with Transitions
  19. Fidgeting, Impulsivity, Clumsiness
  20. Bored/Restless
  21. Sense of smell and taste
  22. Playing with Animals
  23. Sleep Difficulties
  24. Brain Break Isometrics
  25. Bottom up Regulation
  26. Repetition of Regulation activities help the midbrain develop
  27. Skipping, Bouncing, Jumping
  28. Drawing, Doodling, Coloring, Crafts
  29. Weight lifting, Isometrics, Heavy work
  30. Balancing, Playing and climbing
  31. Fine Motor Skills
  32. Large Motor Skills