DayDreamingFineMotorSkillsHeartRate –111-135BpmSelfHarmHearingBrain Break  IsometricsFigure 8 BreathingBrainState –FearfulAppetiteSalvationandSwallowingPulseOximeterRepetition ofRegulationactivities helpthe midbraindevelopSkipping,Bouncing,JumpingEatingProblemsDrawing,Doodling,Coloring,CraftsBored/RestlessMovementandBalanceConnectedto theBrainstemSleepDifficultiesSense ofsmelland tasteDevelopsin earlychildhoodPlayingwithAnimalsMid Brain isReactive, notused forthinking orfeelingBottom upRegulationSLEEPLargeMotorSkillsFidgeting,Impulsivity,ClumsinessWeightlifting,Isometrics,Heavy workBalancing,PlayingandclimbingDifficultywithTransitionsBuildingandExploringThis iswhere areptilesbrains stopgrowingDayDreamingFineMotorSkillsHeartRate –111-135BpmSelfHarmHearingBrain Break  IsometricsFigure 8 BreathingBrainState –FearfulAppetiteSalvationandSwallowingPulseOximeterRepetition ofRegulationactivities helpthe midbraindevelopSkipping,Bouncing,JumpingEatingProblemsDrawing,Doodling,Coloring,CraftsBored/RestlessMovementandBalanceConnectedto theBrainstemSleepDifficultiesSense ofsmelland tasteDevelopsin earlychildhoodPlayingwithAnimalsMid Brain isReactive, notused forthinking orfeelingBottom upRegulationSLEEPLargeMotorSkillsFidgeting,Impulsivity,ClumsinessWeightlifting,Isometrics,Heavy workBalancing,PlayingandclimbingDifficultywithTransitionsBuildingandExploringThis iswhere areptilesbrains stopgrowing

NEUROLOGIC - MIDBRAIN - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Day Dreaming
  2. Fine Motor Skills
  3. Heart Rate – 111-135 Bpm
  4. Self Harm
  5. Hearing
  6. Brain Break Isometrics
  7. Figure 8 Breathing
  8. Brain State – Fearful
  9. Appetite
  10. Salvation and Swallowing
  11. Pulse Oximeter
  12. Repetition of Regulation activities help the midbrain develop
  13. Skipping, Bouncing, Jumping
  14. Eating Problems
  15. Drawing, Doodling, Coloring, Crafts
  16. Bored/Restless
  17. Movement and Balance
  18. Connected to the Brainstem
  19. Sleep Difficulties
  20. Sense of smell and taste
  21. Develops in early childhood
  22. Playing with Animals
  23. Mid Brain is Reactive, not used for thinking or feeling
  24. Bottom up Regulation
  25. SLEEP
  26. Large Motor Skills
  27. Fidgeting, Impulsivity, Clumsiness
  28. Weight lifting, Isometrics, Heavy work
  29. Balancing, Playing and climbing
  30. Difficulty with Transitions
  31. Building and Exploring
  32. This is where a reptiles brains stop growing