Someonegives ahigh-fiveStoneRoadDougwears anyNSCCclothingRick orMarty say"Wow"BabyBlobArchaeo-metallurgist"AHA"MomentMember oftheFellowshipgoesundergroundTopPocketFindSubtitlesused foranyoneRick getsemotionalJackSiftsOff-setchamberSomethingput in aZiploc bagEyesandBootsArk of theCovenantAnythingsniffedBillyDigsShockedhead-turnor stareGardenShaftWood"discovered"FloodTunnelJackasks aquestionNolan'sCrossSomeonegives ahigh-fiveStoneRoadDougwears anyNSCCclothingRick orMarty say"Wow"BabyBlobArchaeo-metallurgist"AHA"MomentMember oftheFellowshipgoesundergroundTopPocketFindSubtitlesused foranyoneRick getsemotionalJackSiftsOff-setchamberSomethingput in aZiploc bagEyesandBootsArk of theCovenantAnythingsniffedBillyDigsShockedhead-turnor stareGardenShaftWood"discovered"FloodTunnelJackasks aquestionNolan'sCross

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
I
4
O
5
B
6
O
7
G
8
G
9
I
10
O
11
I
12
G
13
N
14
B
15
I
16
G
17
N
18
G
19
N
20
O
21
B
22
N
23
B
24
O
  1. I-Someone gives a high-five
  2. B-Stone Road
  3. I-Doug wears any NSCC clothing
  4. O-Rick or Marty say "Wow"
  5. B-Baby Blob
  6. O-Archaeo-metallurgist
  7. G-"AHA" Moment
  8. G-Member of the Fellowship goes underground
  9. I-Top Pocket Find
  10. O-Subtitles used for anyone
  11. I-Rick gets emotional
  12. G-Jack Sifts
  13. N-Off-set chamber
  14. B-Something put in a Ziploc bag
  15. I-Eyes and Boots
  16. G-Ark of the Covenant
  17. N-Anything sniffed
  18. G-Billy Digs
  19. N-Shocked head-turn or stare
  20. O-Garden Shaft
  21. B-Wood "discovered"
  22. N-Flood Tunnel
  23. B-Jack asks a question
  24. O-Nolan's Cross