Attended apreviousdistanceeducationworkshop.Hasexperiencedesigningonlineassessments.Facilitatesonlinediscussionswithstudents.Uses a learningmanagementsystem (LMS)for coursedelivery.Usesscreencastingsoftware forcreatinginstructionalvideos.Collaborateswithinstructionaldesigners oncoursedevelopment.Implementsuniversaldesignprinciples inonline coursedesign.Incorporatesgamificationelementsinto onlinecourses.Haspublishedresearch ondistanceeducation.Participatedin an onlineteachingcertificationprogram.Uses virtualreality (VR)simulationsin teaching.Has receivedan award forexcellence inonlineteaching.Utilizes onlinecollaborationtools for groupprojects.Integratesmultimediaelementsinto onlinelessons.Collaborateswithcolleagues ononline coursedevelopment.Incorporatesinteractiveactivities invirtualclassrooms.Implementsasynchronouslearningstrategies.Integratessocial mediaplatformsintoteaching.Attended aconferenceon e-learninginnovations.Has taughtan onlinecoursebefore.Hasattended awebinar ononlinepedagogy.Facilitatespeer-to-peerfeedback inonlinecourses.Uses videoconferencingtools forteaching.Has experienceteaching in ablendedlearningenvironment.Attended apreviousdistanceeducationworkshop.Hasexperiencedesigningonlineassessments.Facilitatesonlinediscussionswithstudents.Uses a learningmanagementsystem (LMS)for coursedelivery.Usesscreencastingsoftware forcreatinginstructionalvideos.Collaborateswithinstructionaldesigners oncoursedevelopment.Implementsuniversaldesignprinciples inonline coursedesign.Incorporatesgamificationelementsinto onlinecourses.Haspublishedresearch ondistanceeducation.Participatedin an onlineteachingcertificationprogram.Uses virtualreality (VR)simulationsin teaching.Has receivedan award forexcellence inonlineteaching.Utilizes onlinecollaborationtools for groupprojects.Integratesmultimediaelementsinto onlinelessons.Collaborateswithcolleagues ononline coursedevelopment.Incorporatesinteractiveactivities invirtualclassrooms.Implementsasynchronouslearningstrategies.Integratessocial mediaplatformsintoteaching.Attended aconferenceon e-learninginnovations.Has taughtan onlinecoursebefore.Hasattended awebinar ononlinepedagogy.Facilitatespeer-to-peerfeedback inonlinecourses.Uses videoconferencingtools forteaching.Has experienceteaching in ablendedlearningenvironment.

CCCJ- DOE Workshop - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Attended a previous distance education workshop.
  2. Has experience designing online assessments.
  3. Facilitates online discussions with students.
  4. Uses a learning management system (LMS) for course delivery.
  5. Uses screencasting software for creating instructional videos.
  6. Collaborates with instructional designers on course development.
  7. Implements universal design principles in online course design.
  8. Incorporates gamification elements into online courses.
  9. Has published research on distance education.
  10. Participated in an online teaching certification program.
  11. Uses virtual reality (VR) simulations in teaching.
  12. Has received an award for excellence in online teaching.
  13. Utilizes online collaboration tools for group projects.
  14. Integrates multimedia elements into online lessons.
  15. Collaborates with colleagues on online course development.
  16. Incorporates interactive activities in virtual classrooms.
  17. Implements asynchronous learning strategies.
  18. Integrates social media platforms into teaching.
  19. Attended a conference on e-learning innovations.
  20. Has taught an online course before.
  21. Has attended a webinar on online pedagogy.
  22. Facilitates peer-to-peer feedback in online courses.
  23. Uses video conferencing tools for teaching.
  24. Has experience teaching in a blended learning environment.