hyperbole alliteration climax plot evidence theme verb dialogue pronoun flashback imagery foreshadowing rising action antagonist central idea setting adjective sequence summary personification conflict inference stage directions allusion prefix to entertain onomatopoeia protagonist noun metaphor resolution stanza exposition idiom falling action simile to persuade to inform hyperbole alliteration climax plot evidence theme verb dialogue pronoun flashback imagery foreshadowing rising action antagonist central idea setting adjective sequence summary personification conflict inference stage directions allusion prefix to entertain onomatopoeia protagonist noun metaphor resolution stanza exposition idiom falling action simile to persuade to inform
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
hyperbole
alliteration
climax
plot
evidence
theme
verb
dialogue
pronoun
flashback
imagery
foreshadowing
rising action
antagonist
central idea
setting
adjective
sequence
summary
personification
conflict
inference
stage directions
allusion
prefix
to entertain
onomatopoeia
protagonist
noun
metaphor
resolution
stanza
exposition
idiom
falling action
simile
to persuade
to inform