sequence flashback foreshadowing falling action theme resolution dialogue exposition to entertain stanza setting adjective protagonist alliteration climax onomatopoeia metaphor verb to inform prefix antagonist idiom central idea simile stage directions rising action personification summary to persuade allusion hyperbole pronoun evidence plot noun imagery conflict inference sequence flashback foreshadowing falling action theme resolution dialogue exposition to entertain stanza setting adjective protagonist alliteration climax onomatopoeia metaphor verb to inform prefix antagonist idiom central idea simile stage directions rising action personification summary to persuade allusion hyperbole pronoun evidence plot noun imagery conflict inference
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
sequence
flashback
foreshadowing
falling action
theme
resolution
dialogue
exposition
to entertain
stanza
setting
adjective
protagonist
alliteration
climax
onomatopoeia
metaphor
verb
to inform
prefix
antagonist
idiom
central idea
simile
stage directions
rising action
personification
summary
to persuade
allusion
hyperbole
pronoun
evidence
plot
noun
imagery
conflict
inference