hyperbole sequence pronoun rising action stage directions flashback conflict to persuade metaphor setting simile evidence dialogue falling action protagonist antagonist exposition resolution alliteration to inform onomatopoeia prefix adjective verb theme allusion climax inference to entertain central idea stanza idiom summary plot foreshadowing noun personification imagery hyperbole sequence pronoun rising action stage directions flashback conflict to persuade metaphor setting simile evidence dialogue falling action protagonist antagonist exposition resolution alliteration to inform onomatopoeia prefix adjective verb theme allusion climax inference to entertain central idea stanza idiom summary plot foreshadowing noun personification imagery
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
hyperbole
sequence
pronoun
rising action
stage directions
flashback
conflict
to persuade
metaphor
setting
simile
evidence
dialogue
falling action
protagonist
antagonist
exposition
resolution
alliteration
to inform
onomatopoeia
prefix
adjective
verb
theme
allusion
climax
inference
to entertain
central idea
stanza
idiom
summary
plot
foreshadowing
noun
personification
imagery