"SWIRL" Impact even over urgency Momentum even over Mastery "Deck" "Go-To- Market" "Atlas" Matt wears a hat "Can you see my screen?" "Cool Wins" partnership even over get 'er done Clarity even over comfort partnership even over get 'er done Impact even over urgency "Prototype" "outcomes and value" "Trust" innovation even over optimization "Did you see the mural?" innovation even over optimization Momentum even over Mastery Clarity even over comfort "Get Crisp" "high- touch" "E2E" "SWIRL" Impact even over urgency Momentum even over Mastery "Deck" "Go-To- Market" "Atlas" Matt wears a hat "Can you see my screen?" "Cool Wins" partnership even over get 'er done Clarity even over comfort partnership even over get 'er done Impact even over urgency "Prototype" "outcomes and value" "Trust" innovation even over optimization "Did you see the mural?" innovation even over optimization Momentum even over Mastery Clarity even over comfort "Get Crisp" "high- touch" "E2E"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"SWIRL"
Impact even over urgency
Momentum even over Mastery
"Deck"
"Go-To-Market"
"Atlas"
Matt wears a hat
"Can you see my screen?"
"Cool Wins"
partnership even over get 'er done
Clarity even over comfort
partnership even over get 'er done
Impact even over urgency
"Prototype"
"outcomes and value"
"Trust"
innovation even over optimization
"Did you see the mural?"
innovation even over optimization
Momentum even over Mastery
Clarity even over comfort
"Get Crisp"
"high-touch"
"E2E"