Flow ofconsciousnessFlowermetaphorsspecificallyAccent onthe internaljourney ofthe maincharachterI amgoing tobeupset/cryStatus Quodoesn'tchange inthe endMC isAutisticMaincharacteris HikkaJapanese/Easternnarrative structure(not a western 3act structure,haruki murakamistuff)LesbiansToxicfamilyIsolationNaturemetaphorsDepressionLong-windeddescriptionsWorking inretail is ahellscape(tm)Introspectionof femaleexperiencein asiaFlow ofconsciousnessFlowermetaphorsspecificallyAccent onthe internaljourney ofthe maincharachterI amgoing tobeupset/cryStatus Quodoesn'tchange inthe endMC isAutisticMaincharacteris HikkaJapanese/Easternnarrative structure(not a western 3act structure,haruki murakamistuff)LesbiansToxicfamilyIsolationNaturemetaphorsDepressionLong-windeddescriptionsWorking inretail is ahellscape(tm)Introspectionof femaleexperiencein asia

Convenience Store Woman - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flow of consciousness
  2. Flower metaphors specifically
  3. Accent on the internal journey of the main charachter
  4. I am going to be upset/cry
  5. Status Quo doesn't change in the end
  6. MC is Autistic
  7. Main character is Hikka
  8. Japanese/Eastern narrative structure (not a western 3 act structure, haruki murakami stuff)
  9. Lesbians
  10. Toxic family
  11. Isolation
  12. Nature metaphors
  13. Depression
  14. Long-winded descriptions
  15. Working in retail is a hellscape (tm)
  16. Introspection of female experience in asia