Accent onthe internaljourney ofthe maincharachterI amgoing tobeupset/cryFlowermetaphorsspecificallyNaturemetaphorsMaincharacteris HikkaLong-windeddescriptionsMC isAutisticLesbiansStatus Quodoesn'tchange inthe endDepressionIsolationJapanese/Easternnarrative structure(not a western 3act structure,haruki murakamistuff)ToxicfamilyWorking inretail is ahellscape(tm)Flow ofconsciousnessIntrospectionof femaleexperiencein asiaAccent onthe internaljourney ofthe maincharachterI amgoing tobeupset/cryFlowermetaphorsspecificallyNaturemetaphorsMaincharacteris HikkaLong-windeddescriptionsMC isAutisticLesbiansStatus Quodoesn'tchange inthe endDepressionIsolationJapanese/Easternnarrative structure(not a western 3act structure,haruki murakamistuff)ToxicfamilyWorking inretail is ahellscape(tm)Flow ofconsciousnessIntrospectionof femaleexperiencein asia

Convenience Store Woman - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Accent on the internal journey of the main charachter
  2. I am going to be upset/cry
  3. Flower metaphors specifically
  4. Nature metaphors
  5. Main character is Hikka
  6. Long-winded descriptions
  7. MC is Autistic
  8. Lesbians
  9. Status Quo doesn't change in the end
  10. Depression
  11. Isolation
  12. Japanese/Eastern narrative structure (not a western 3 act structure, haruki murakami stuff)
  13. Toxic family
  14. Working in retail is a hellscape (tm)
  15. Flow of consciousness
  16. Introspection of female experience in asia