Working inretail is ahellscape(tm)Introspectionof femaleexperiencein asiaMaincharacteris HikkaNaturemetaphorsJapanese/Easternnarrative structure(not a western 3act structure,haruki murakamistuff)DepressionFlow ofconsciousnessStatus Quodoesn'tchange inthe endLong-windeddescriptionsI amgoing tobeupset/cryIsolationLesbiansMC isAutisticFlowermetaphorsspecificallyToxicfamilyAccent onthe internaljourney ofthe maincharachterWorking inretail is ahellscape(tm)Introspectionof femaleexperiencein asiaMaincharacteris HikkaNaturemetaphorsJapanese/Easternnarrative structure(not a western 3act structure,haruki murakamistuff)DepressionFlow ofconsciousnessStatus Quodoesn'tchange inthe endLong-windeddescriptionsI amgoing tobeupset/cryIsolationLesbiansMC isAutisticFlowermetaphorsspecificallyToxicfamilyAccent onthe internaljourney ofthe maincharachter

Convenience Store Woman - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Working in retail is a hellscape (tm)
  2. Introspection of female experience in asia
  3. Main character is Hikka
  4. Nature metaphors
  5. Japanese/Eastern narrative structure (not a western 3 act structure, haruki murakami stuff)
  6. Depression
  7. Flow of consciousness
  8. Status Quo doesn't change in the end
  9. Long-winded descriptions
  10. I am going to be upset/cry
  11. Isolation
  12. Lesbians
  13. MC is Autistic
  14. Flower metaphors specifically
  15. Toxic family
  16. Accent on the internal journey of the main charachter