FlowermetaphorsspecificallyStatus Quodoesn'tchange inthe endWorking inretail is ahellscape(tm)IsolationMC isAutisticDepressionLesbiansJapanese/Easternnarrative structure(not a western 3act structure,haruki murakamistuff)Maincharacteris HikkaLong-windeddescriptionsI amgoing tobeupset/cryToxicfamilyNaturemetaphorsFlow ofconsciousnessAccent onthe internaljourney ofthe maincharachterIntrospectionof femaleexperiencein asiaFlowermetaphorsspecificallyStatus Quodoesn'tchange inthe endWorking inretail is ahellscape(tm)IsolationMC isAutisticDepressionLesbiansJapanese/Easternnarrative structure(not a western 3act structure,haruki murakamistuff)Maincharacteris HikkaLong-windeddescriptionsI amgoing tobeupset/cryToxicfamilyNaturemetaphorsFlow ofconsciousnessAccent onthe internaljourney ofthe maincharachterIntrospectionof femaleexperiencein asia

Convenience Store Woman - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flower metaphors specifically
  2. Status Quo doesn't change in the end
  3. Working in retail is a hellscape (tm)
  4. Isolation
  5. MC is Autistic
  6. Depression
  7. Lesbians
  8. Japanese/Eastern narrative structure (not a western 3 act structure, haruki murakami stuff)
  9. Main character is Hikka
  10. Long-winded descriptions
  11. I am going to be upset/cry
  12. Toxic family
  13. Nature metaphors
  14. Flow of consciousness
  15. Accent on the internal journey of the main charachter
  16. Introspection of female experience in asia