Maincharacteris HikkaNaturemetaphorsIsolationAccent onthe internaljourney ofthe maincharachterJapanese/Easternnarrative structure(not a western 3act structure,haruki murakamistuff)Introspectionof femaleexperiencein asiaI amgoing tobeupset/cryLesbiansLong-windeddescriptionsMC isAutisticToxicfamilyDepressionFlow ofconsciousnessWorking inretail is ahellscape(tm)FlowermetaphorsspecificallyStatus Quodoesn'tchange inthe endMaincharacteris HikkaNaturemetaphorsIsolationAccent onthe internaljourney ofthe maincharachterJapanese/Easternnarrative structure(not a western 3act structure,haruki murakamistuff)Introspectionof femaleexperiencein asiaI amgoing tobeupset/cryLesbiansLong-windeddescriptionsMC isAutisticToxicfamilyDepressionFlow ofconsciousnessWorking inretail is ahellscape(tm)FlowermetaphorsspecificallyStatus Quodoesn'tchange inthe end

Convenience Store Woman - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Main character is Hikka
  2. Nature metaphors
  3. Isolation
  4. Accent on the internal journey of the main charachter
  5. Japanese/Eastern narrative structure (not a western 3 act structure, haruki murakami stuff)
  6. Introspection of female experience in asia
  7. I am going to be upset/cry
  8. Lesbians
  9. Long-winded descriptions
  10. MC is Autistic
  11. Toxic family
  12. Depression
  13. Flow of consciousness
  14. Working in retail is a hellscape (tm)
  15. Flower metaphors specifically
  16. Status Quo doesn't change in the end