Dramatic Irony Conclusion Contrast Inference Evidence Theme Protagonist Claim (Act.Scene.Line) Simile Hyperbole Secondary Source Compare Personification Introduction Paragraph Suspense Counterclaim Antagonist Figurative Language Citation 3rd Person POV Primary Source Climax Incident Narrative Universal Agency Setting Main Idea Fate Summary TOSEEC Reasoning Metaphor Body Paragraph 1st Person POV Persuade Dramatic Irony Conclusion Contrast Inference Evidence Theme Protagonist Claim (Act.Scene.Line) Simile Hyperbole Secondary Source Compare Personification Introduction Paragraph Suspense Counterclaim Antagonist Figurative Language Citation 3rd Person POV Primary Source Climax Incident Narrative Universal Agency Setting Main Idea Fate Summary TOSEEC Reasoning Metaphor Body Paragraph 1st Person POV Persuade
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dramatic Irony
Conclusion
Contrast
Inference
Evidence
Theme
Protagonist
Claim
(Act.Scene.Line)
Simile
Hyperbole
Secondary Source
Compare
Personification
Introduction Paragraph
Suspense
Counterclaim
Antagonist
Figurative Language
Citation
3rd Person POV
Primary Source
Climax
Incident
Narrative
Universal
Agency
Setting
Main Idea
Fate
Summary
TOSEEC
Reasoning
Metaphor
Body Paragraph
1st Person POV
Persuade