Narrative Citation (Act.Scene.Line) Climax Conclusion Setting Antagonist Personification Universal Evidence Figurative Language Primary Source Reasoning 3rd Person POV Theme Protagonist Hyperbole Contrast Main Idea Summary Simile Suspense 1st Person POV Agency Inference Counterclaim Claim Secondary Source Fate Introduction Paragraph Incident Metaphor TOSEEC Compare Dramatic Irony Persuade Body Paragraph Narrative Citation (Act.Scene.Line) Climax Conclusion Setting Antagonist Personification Universal Evidence Figurative Language Primary Source Reasoning 3rd Person POV Theme Protagonist Hyperbole Contrast Main Idea Summary Simile Suspense 1st Person POV Agency Inference Counterclaim Claim Secondary Source Fate Introduction Paragraph Incident Metaphor TOSEEC Compare Dramatic Irony Persuade Body Paragraph
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Narrative
Citation
(Act.Scene.Line)
Climax
Conclusion
Setting
Antagonist
Personification
Universal
Evidence
Figurative Language
Primary Source
Reasoning
3rd Person POV
Theme
Protagonist
Hyperbole
Contrast
Main Idea
Summary
Simile
Suspense
1st Person POV
Agency
Inference
Counterclaim
Claim
Secondary Source
Fate
Introduction Paragraph
Incident
Metaphor
TOSEEC
Compare
Dramatic Irony
Persuade
Body Paragraph