Body Paragraph Climax Introduction Paragraph Reasoning Primary Source Fate Hyperbole Antagonist Protagonist Counterclaim Agency 1st Person POV Setting Claim (Act.Scene.Line) Metaphor Suspense Summary Incident Contrast Conclusion Inference Narrative Persuade Personification 3rd Person POV Citation TOSEEC Compare Evidence Secondary Source Universal Main Idea Figurative Language Simile Dramatic Irony Theme Body Paragraph Climax Introduction Paragraph Reasoning Primary Source Fate Hyperbole Antagonist Protagonist Counterclaim Agency 1st Person POV Setting Claim (Act.Scene.Line) Metaphor Suspense Summary Incident Contrast Conclusion Inference Narrative Persuade Personification 3rd Person POV Citation TOSEEC Compare Evidence Secondary Source Universal Main Idea Figurative Language Simile Dramatic Irony Theme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Body Paragraph
Climax
Introduction Paragraph
Reasoning
Primary Source
Fate
Hyperbole
Antagonist
Protagonist
Counterclaim
Agency
1st Person POV
Setting
Claim
(Act.Scene.Line)
Metaphor
Suspense
Summary
Incident
Contrast
Conclusion
Inference
Narrative
Persuade
Personification
3rd Person POV
Citation
TOSEEC
Compare
Evidence
Secondary Source
Universal
Main Idea
Figurative Language
Simile
Dramatic Irony
Theme