Dramatic Irony Hyperbole Fate Compare Claim Introduction Paragraph Persuade Setting Secondary Source Citation Simile Inference Suspense Theme Metaphor Universal Contrast Antagonist Protagonist Conclusion Counterclaim Figurative Language Summary 1st Person POV Evidence Incident Reasoning Agency Main Idea 3rd Person POV Climax Body Paragraph Primary Source Narrative (Act.Scene.Line) Personification TOSEEC Dramatic Irony Hyperbole Fate Compare Claim Introduction Paragraph Persuade Setting Secondary Source Citation Simile Inference Suspense Theme Metaphor Universal Contrast Antagonist Protagonist Conclusion Counterclaim Figurative Language Summary 1st Person POV Evidence Incident Reasoning Agency Main Idea 3rd Person POV Climax Body Paragraph Primary Source Narrative (Act.Scene.Line) Personification TOSEEC
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dramatic Irony
Hyperbole
Fate
Compare
Claim
Introduction Paragraph
Persuade
Setting
Secondary Source
Citation
Simile
Inference
Suspense
Theme
Metaphor
Universal
Contrast
Antagonist
Protagonist
Conclusion
Counterclaim
Figurative Language
Summary
1st Person POV
Evidence
Incident
Reasoning
Agency
Main Idea
3rd Person POV
Climax
Body Paragraph
Primary Source
Narrative
(Act.Scene.Line)
Personification
TOSEEC