Antagonist Figurative Language Protagonist Secondary Source Claim Citation Summary Evidence Main Idea (Act.Scene.Line) Incident Metaphor Primary Source Agency 3rd Person POV Body Paragraph Narrative Reasoning Contrast Conclusion Dramatic Irony Persuade Inference Simile Hyperbole 1st Person POV Personification Theme Setting Climax TOSEEC Introduction Paragraph Fate Compare Suspense Counterclaim Universal Antagonist Figurative Language Protagonist Secondary Source Claim Citation Summary Evidence Main Idea (Act.Scene.Line) Incident Metaphor Primary Source Agency 3rd Person POV Body Paragraph Narrative Reasoning Contrast Conclusion Dramatic Irony Persuade Inference Simile Hyperbole 1st Person POV Personification Theme Setting Climax TOSEEC Introduction Paragraph Fate Compare Suspense Counterclaim Universal
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Antagonist
Figurative Language
Protagonist
Secondary Source
Claim
Citation
Summary
Evidence
Main Idea
(Act.Scene.Line)
Incident
Metaphor
Primary Source
Agency
3rd Person POV
Body Paragraph
Narrative
Reasoning
Contrast
Conclusion
Dramatic Irony
Persuade
Inference
Simile
Hyperbole
1st Person POV
Personification
Theme
Setting
Climax
TOSEEC
Introduction Paragraph
Fate
Compare
Suspense
Counterclaim
Universal