multiplicative patterns volume acute angle area area quadrilateral origin perimeter cube parallelogram additive patterns quotient sales tax deposit order of operations income tax obtuse angle brackets improper fraction denominator acute angle polygon expenses tenths place coordinates data fraction place value y- axis product property tax hundredths place decimal x- axis balance perimeter difference multiplicative patterns volume acute angle area area quadrilateral origin perimeter cube parallelogram additive patterns quotient sales tax deposit order of operations income tax obtuse angle brackets improper fraction denominator acute angle polygon expenses tenths place coordinates data fraction place value y- axis product property tax hundredths place decimal x- axis balance perimeter difference
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-multiplicative patterns
G-volume
B-acute angle
G-area
G-area
N-quadrilateral
G-origin
N-perimeter
B-cube
G-parallelogram
B-additive patterns
G-quotient
G-sales tax
N-deposit
O-order of operations
B-income tax
N-obtuse angle
N-brackets
I-improper fraction
I-denominator
B-acute angle
O-polygon
N-expenses
B-tenths place
O-coordinates
I-data
G-fraction
B-place value
N-y- axis
O-product
O-property tax
I-hundredths place
O-decimal
I-x-axis
I-balance
B-perimeter
B-difference