lag causes tank to teleport only LT's in public stockpile *hits friendly mine* Random tank commits suicide to mines/water Enemy commits suicide Lowrank with funny name No binos/radios in the entire hex Death by firing squad (4+ tanks) Fighting 4 or more enemy tanks alone Tracked first shot 5+ friendly tanks larping in a line Death by infantry no ammo in front enemy arty is guided by satellite op begins at peak night 3+ friendlies ran over non- armored vehicle in the tankline front falls apart during op DC'ing during active combat Armored car in tankline (late war) Drive vic 4+ hexes to the front rout caused by singular inf 3+ bounces in a row 30+ minutes afk because of technical issues lag causes tank to teleport only LT's in public stockpile *hits friendly mine* Random tank commits suicide to mines/water Enemy commits suicide Lowrank with funny name No binos/radios in the entire hex Death by firing squad (4+ tanks) Fighting 4 or more enemy tanks alone Tracked first shot 5+ friendly tanks larping in a line Death by infantry no ammo in front enemy arty is guided by satellite op begins at peak night 3+ friendlies ran over non- armored vehicle in the tankline front falls apart during op DC'ing during active combat Armored car in tankline (late war) Drive vic 4+ hexes to the front rout caused by singular inf 3+ bounces in a row 30+ minutes afk because of technical issues
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
lag causes tank to teleport
only LT's in public stockpile
*hits friendly mine*
Random tank commits suicide to mines/water
Enemy commits suicide
Lowrank with funny name
No binos/radios in the entire hex
Death by firing squad (4+ tanks)
Fighting 4 or more enemy tanks alone
Tracked first shot
5+ friendly tanks larping in a line
Death by infantry
no ammo in front
enemy arty is guided by satellite
op begins at peak night
3+ friendlies ran over
non-armored vehicle in the tankline
front falls apart during op
DC'ing during active combat
Armored car in tankline (late war)
Drive vic 4+ hexes to the front
rout caused by singular inf
3+ bounces in a row
30+ minutes afk because of technical issues