no ammo in front rout caused by singular inf Lowrank with funny name Drive vic 4+ hexes to the front front falls apart during op non- armored vehicle in the tankline Tracked first shot Enemy commits suicide No binos/radios in the entire hex Random tank commits suicide to mines/water Death by infantry only LT's in public stockpile 3+ bounces in a row DC'ing during active combat Fighting 4 or more enemy tanks alone Death by firing squad (4+ tanks) enemy arty is guided by satellite lag causes tank to teleport 30+ minutes afk because of technical issues Armored car in tankline (late war) op begins at peak night 3+ friendlies ran over *hits friendly mine* 5+ friendly tanks larping in a line no ammo in front rout caused by singular inf Lowrank with funny name Drive vic 4+ hexes to the front front falls apart during op non- armored vehicle in the tankline Tracked first shot Enemy commits suicide No binos/radios in the entire hex Random tank commits suicide to mines/water Death by infantry only LT's in public stockpile 3+ bounces in a row DC'ing during active combat Fighting 4 or more enemy tanks alone Death by firing squad (4+ tanks) enemy arty is guided by satellite lag causes tank to teleport 30+ minutes afk because of technical issues Armored car in tankline (late war) op begins at peak night 3+ friendlies ran over *hits friendly mine* 5+ friendly tanks larping in a line
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
no ammo in front
rout caused by singular inf
Lowrank with funny name
Drive vic 4+ hexes to the front
front falls apart during op
non-armored vehicle in the tankline
Tracked first shot
Enemy commits suicide
No binos/radios in the entire hex
Random tank commits suicide to mines/water
Death by infantry
only LT's in public stockpile
3+ bounces in a row
DC'ing during active combat
Fighting 4 or more enemy tanks alone
Death by firing squad (4+ tanks)
enemy arty is guided by satellite
lag causes tank to teleport
30+ minutes afk because of technical issues
Armored car in tankline (late war)
op begins at peak night
3+ friendlies ran over
*hits friendly mine*
5+ friendly tanks larping in a line