3+bouncesin a rownoammoin frontEnemycommitssuicideFighting 4or moreenemytanks alone*hitsfriendlymine*Death byfiringsquad (4+tanks)5+ friendlytankslarping ina lineonly LT'sin publicstockpileop beginsat peaknightDeathbyinfantryDC'ingduringactivecombatLowrankwith funnynameenemyarty isguided bysatellitelagcausestank toteleport3+friendliesran over30+ minutesafk becauseof technicalissuesnon-armoredvehicle inthe tanklinefront fallsapartduring oproutcaused bysingularinfTrackedfirstshotNobinos/radiosin the entirehexDrive vic4+ hexesto thefrontArmoredcar intankline(late war)Randomtankcommitssuicide tomines/water3+bouncesin a rownoammoin frontEnemycommitssuicideFighting 4or moreenemytanks alone*hitsfriendlymine*Death byfiringsquad (4+tanks)5+ friendlytankslarping ina lineonly LT'sin publicstockpileop beginsat peaknightDeathbyinfantryDC'ingduringactivecombatLowrankwith funnynameenemyarty isguided bysatellitelagcausestank toteleport3+friendliesran over30+ minutesafk becauseof technicalissuesnon-armoredvehicle inthe tanklinefront fallsapartduring oproutcaused bysingularinfTrackedfirstshotNobinos/radiosin the entirehexDrive vic4+ hexesto thefrontArmoredcar intankline(late war)Randomtankcommitssuicide tomines/water

[ Ⓢ Ⓡ Ⓥ ] Tank larp bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3+ bounces in a row
  2. no ammo in front
  3. Enemy commits suicide
  4. Fighting 4 or more enemy tanks alone
  5. *hits friendly mine*
  6. Death by firing squad (4+ tanks)
  7. 5+ friendly tanks larping in a line
  8. only LT's in public stockpile
  9. op begins at peak night
  10. Death by infantry
  11. DC'ing during active combat
  12. Lowrank with funny name
  13. enemy arty is guided by satellite
  14. lag causes tank to teleport
  15. 3+ friendlies ran over
  16. 30+ minutes afk because of technical issues
  17. non-armored vehicle in the tankline
  18. front falls apart during op
  19. rout caused by singular inf
  20. Tracked first shot
  21. No binos/radios in the entire hex
  22. Drive vic 4+ hexes to the front
  23. Armored car in tankline (late war)
  24. Random tank commits suicide to mines/water