front falls apart during op 30+ minutes afk because of technical issues no ammo in front enemy arty is guided by satellite 5+ friendly tanks larping in a line Tracked first shot Lowrank with funny name only LT's in public stockpile Drive vic 4+ hexes to the front Death by firing squad (4+ tanks) lag causes tank to teleport 3+ friendlies ran over Enemy commits suicide 3+ bounces in a row DC'ing during active combat No binos/radios in the entire hex *hits friendly mine* Death by infantry Fighting 4 or more enemy tanks alone op begins at peak night non- armored vehicle in the tankline Armored car in tankline (late war) rout caused by singular inf Random tank commits suicide to mines/water front falls apart during op 30+ minutes afk because of technical issues no ammo in front enemy arty is guided by satellite 5+ friendly tanks larping in a line Tracked first shot Lowrank with funny name only LT's in public stockpile Drive vic 4+ hexes to the front Death by firing squad (4+ tanks) lag causes tank to teleport 3+ friendlies ran over Enemy commits suicide 3+ bounces in a row DC'ing during active combat No binos/radios in the entire hex *hits friendly mine* Death by infantry Fighting 4 or more enemy tanks alone op begins at peak night non- armored vehicle in the tankline Armored car in tankline (late war) rout caused by singular inf Random tank commits suicide to mines/water
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
front falls apart during op
30+ minutes afk because of technical issues
no ammo in front
enemy arty is guided by satellite
5+ friendly tanks larping in a line
Tracked first shot
Lowrank with funny name
only LT's in public stockpile
Drive vic 4+ hexes to the front
Death by firing squad (4+ tanks)
lag causes tank to teleport
3+ friendlies ran over
Enemy commits suicide
3+ bounces in a row
DC'ing during active combat
No binos/radios in the entire hex
*hits friendly mine*
Death by infantry
Fighting 4 or more enemy tanks alone
op begins at peak night
non-armored vehicle in the tankline
Armored car in tankline (late war)
rout caused by singular inf
Random tank commits suicide to mines/water