rout caused by singular inf no ammo in front non- armored vehicle in the tankline Drive vic 4+ hexes to the front Death by infantry Tracked first shot Death by firing squad (4+ tanks) Fighting 4 or more enemy tanks alone lag causes tank to teleport 30+ minutes afk because of technical issues Enemy commits suicide front falls apart during op 3+ friendlies ran over Random tank commits suicide to mines/water 3+ bounces in a row DC'ing during active combat 5+ friendly tanks larping in a line Armored car in tankline (late war) op begins at peak night only LT's in public stockpile enemy arty is guided by satellite Lowrank with funny name No binos/radios in the entire hex *hits friendly mine* rout caused by singular inf no ammo in front non- armored vehicle in the tankline Drive vic 4+ hexes to the front Death by infantry Tracked first shot Death by firing squad (4+ tanks) Fighting 4 or more enemy tanks alone lag causes tank to teleport 30+ minutes afk because of technical issues Enemy commits suicide front falls apart during op 3+ friendlies ran over Random tank commits suicide to mines/water 3+ bounces in a row DC'ing during active combat 5+ friendly tanks larping in a line Armored car in tankline (late war) op begins at peak night only LT's in public stockpile enemy arty is guided by satellite Lowrank with funny name No binos/radios in the entire hex *hits friendly mine*
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
rout caused by singular inf
no ammo in front
non-armored vehicle in the tankline
Drive vic 4+ hexes to the front
Death by infantry
Tracked first shot
Death by firing squad (4+ tanks)
Fighting 4 or more enemy tanks alone
lag causes tank to teleport
30+ minutes afk because of technical issues
Enemy commits suicide
front falls apart during op
3+ friendlies ran over
Random tank commits suicide to mines/water
3+ bounces in a row
DC'ing during active combat
5+ friendly tanks larping in a line
Armored car in tankline (late war)
op begins at peak night
only LT's in public stockpile
enemy arty is guided by satellite
Lowrank with funny name
No binos/radios in the entire hex
*hits friendly mine*