noammoin frontroutcaused bysingularinfLowrankwith funnynameDrive vic4+ hexesto thefrontfront fallsapartduring opnon-armoredvehicle inthe tanklineTrackedfirstshotEnemycommitssuicideNobinos/radiosin the entirehexRandomtankcommitssuicide tomines/waterDeathbyinfantryonly LT'sin publicstockpile3+bouncesin a rowDC'ingduringactivecombatFighting 4or moreenemytanks aloneDeath byfiringsquad (4+tanks)enemyarty isguided bysatellitelagcausestank toteleport30+ minutesafk becauseof technicalissuesArmoredcar intankline(late war)op beginsat peaknight3+friendliesran over*hitsfriendlymine*5+ friendlytankslarping ina linenoammoin frontroutcaused bysingularinfLowrankwith funnynameDrive vic4+ hexesto thefrontfront fallsapartduring opnon-armoredvehicle inthe tanklineTrackedfirstshotEnemycommitssuicideNobinos/radiosin the entirehexRandomtankcommitssuicide tomines/waterDeathbyinfantryonly LT'sin publicstockpile3+bouncesin a rowDC'ingduringactivecombatFighting 4or moreenemytanks aloneDeath byfiringsquad (4+tanks)enemyarty isguided bysatellitelagcausestank toteleport30+ minutesafk becauseof technicalissuesArmoredcar intankline(late war)op beginsat peaknight3+friendliesran over*hitsfriendlymine*5+ friendlytankslarping ina line

[ Ⓢ Ⓡ Ⓥ ] Tank larp bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. no ammo in front
  2. rout caused by singular inf
  3. Lowrank with funny name
  4. Drive vic 4+ hexes to the front
  5. front falls apart during op
  6. non-armored vehicle in the tankline
  7. Tracked first shot
  8. Enemy commits suicide
  9. No binos/radios in the entire hex
  10. Random tank commits suicide to mines/water
  11. Death by infantry
  12. only LT's in public stockpile
  13. 3+ bounces in a row
  14. DC'ing during active combat
  15. Fighting 4 or more enemy tanks alone
  16. Death by firing squad (4+ tanks)
  17. enemy arty is guided by satellite
  18. lag causes tank to teleport
  19. 30+ minutes afk because of technical issues
  20. Armored car in tankline (late war)
  21. op begins at peak night
  22. 3+ friendlies ran over
  23. *hits friendly mine*
  24. 5+ friendly tanks larping in a line