FormattingerrorsRandomoldkeywords3+subtypesWay, way,way tooop cardImproperVernacularPhyrexianmanaCard thatdoes notfunctionwithin therulesOverlyconvolutedcardIrecognizethe artPreexistingnon-mtgcharacterMissingArtExtremelyspecifichateName thatwas supposedto be badassbut actuallysucksLand thatreally shouldenter tappedbut doesn't3+KeywordsCardexclusivelyforcommanderHybridmanaNewkeywordWay toomuchtextColorpiebreak"Win thegame" /"Lose thegame"MiserableplaypatternsTried tomake thecard immuneto interaction(and failed)BasicallyuselesscardFormattingerrorsRandomoldkeywords3+subtypesWay, way,way tooop cardImproperVernacularPhyrexianmanaCard thatdoes notfunctionwithin therulesOverlyconvolutedcardIrecognizethe artPreexistingnon-mtgcharacterMissingArtExtremelyspecifichateName thatwas supposedto be badassbut actuallysucksLand thatreally shouldenter tappedbut doesn't3+KeywordsCardexclusivelyforcommanderHybridmanaNewkeywordWay toomuchtextColorpiebreak"Win thegame" /"Lose thegame"MiserableplaypatternsTried tomake thecard immuneto interaction(and failed)Basicallyuselesscard

r/custommagic - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Formatting errors
  2. Random old keywords
  3. 3+ subtypes
  4. Way, way, way too op card
  5. Improper Vernacular
  6. Phyrexian mana
  7. Card that does not function within the rules
  8. Overly convoluted card
  9. I recognize the art
  10. Preexisting non-mtg character
  11. Missing Art
  12. Extremely specific hate
  13. Name that was supposed to be badass but actually sucks
  14. Land that really should enter tapped but doesn't
  15. 3+ Keywords
  16. Card exclusively for commander
  17. Hybrid mana
  18. New keyword
  19. Way too much text
  20. Color pie break
  21. "Win the game" / "Lose the game"
  22. Miserable play patterns
  23. Tried to make the card immune to interaction (and failed)
  24. Basically useless card