Human Player Scores a High Note Tie Match Amplified Speaker 2 times in same game Note scores in Trap Scout for 5 matches 1 point difference in end score Last second Climb that counts Match Score over 125 Note lands around someones Neck Yellow Card All 3 robots on an alliance shut down 4 RP match Human player scores all 3 high notes Low Score under 10 Coopertition Point All 6 robots climb Robot Tips Over High Score over 100 Note Shot Outside Field Plasma wins a match! Last second shot that counts Alliance scores in the wrong side Note Breaks 5 note auto Human Player Scores a High Note Tie Match Amplified Speaker 2 times in same game Note scores in Trap Scout for 5 matches 1 point difference in end score Last second Climb that counts Match Score over 125 Note lands around someones Neck Yellow Card All 3 robots on an alliance shut down 4 RP match Human player scores all 3 high notes Low Score under 10 Coopertition Point All 6 robots climb Robot Tips Over High Score over 100 Note Shot Outside Field Plasma wins a match! Last second shot that counts Alliance scores in the wrong side Note Breaks 5 note auto
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Human Player Scores a High Note
Tie Match
Amplified Speaker
2 times in same game
Note scores in Trap
Scout for 5 matches
1 point difference in end score
Last second Climb that counts
Match Score over 125
Note lands around someones Neck
Yellow Card
All 3 robots on an alliance shut down
4 RP match
Human player scores all 3 high notes
Low Score under 10
Coopertition Point
All 6 robots climb
Robot Tips Over
High Score over 100
Note Shot Outside Field
Plasma wins a match!
Last second shot that counts
Alliance scores in the wrong side
Note
Breaks
5 note auto