All 3 robots on an alliance shut down High Score over 100 Yellow Card Last second Climb that counts 4 RP match Human player scores all 3 high notes 5 note auto Robot Tips Over Amplified Speaker 2 times in same game Note scores in Trap Scout for 5 matches Alliance scores in the wrong side Tie Match All 6 robots climb Last second shot that counts Plasma wins a match! Note Shot Outside Field Note lands around someones Neck Note Breaks Human Player Scores a High Note Low Score under 10 Match Score over 125 Coopertition Point 1 point difference in end score All 3 robots on an alliance shut down High Score over 100 Yellow Card Last second Climb that counts 4 RP match Human player scores all 3 high notes 5 note auto Robot Tips Over Amplified Speaker 2 times in same game Note scores in Trap Scout for 5 matches Alliance scores in the wrong side Tie Match All 6 robots climb Last second shot that counts Plasma wins a match! Note Shot Outside Field Note lands around someones Neck Note Breaks Human Player Scores a High Note Low Score under 10 Match Score over 125 Coopertition Point 1 point difference in end score
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
All 3 robots on an alliance shut down
High Score over 100
Yellow Card
Last second Climb that counts
4 RP match
Human player scores all 3 high notes
5 note auto
Robot Tips Over
Amplified Speaker
2 times in same game
Note scores in Trap
Scout for 5 matches
Alliance scores in the wrong side
Tie Match
All 6 robots climb
Last second shot that counts
Plasma wins a match!
Note Shot Outside Field
Note lands around someones Neck
Note
Breaks
Human Player Scores a High Note
Low Score under 10
Match Score over 125
Coopertition Point
1 point difference in end score