High Score over 100 1 point difference in end score Alliance scores in the wrong side Scout for 5 matches Human Player Scores a High Note Note Shot Outside Field Plasma wins a match! Yellow Card Tie Match 4 RP match 5 note auto Coopertition Point Last second shot that counts Match Score over 125 Amplified Speaker 2 times in same game Human player scores all 3 high notes Note lands around someones Neck All 3 robots on an alliance shut down Robot Tips Over All 6 robots climb Last second Climb that counts Note scores in Trap Note Breaks Low Score under 10 High Score over 100 1 point difference in end score Alliance scores in the wrong side Scout for 5 matches Human Player Scores a High Note Note Shot Outside Field Plasma wins a match! Yellow Card Tie Match 4 RP match 5 note auto Coopertition Point Last second shot that counts Match Score over 125 Amplified Speaker 2 times in same game Human player scores all 3 high notes Note lands around someones Neck All 3 robots on an alliance shut down Robot Tips Over All 6 robots climb Last second Climb that counts Note scores in Trap Note Breaks Low Score under 10
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
High Score over 100
1 point difference in end score
Alliance scores in the wrong side
Scout for 5 matches
Human Player Scores a High Note
Note Shot Outside Field
Plasma wins a match!
Yellow Card
Tie Match
4 RP match
5 note auto
Coopertition Point
Last second shot that counts
Match Score over 125
Amplified Speaker
2 times in same game
Human player scores all 3 high notes
Note lands around someones Neck
All 3 robots on an alliance shut down
Robot Tips Over
All 6 robots climb
Last second Climb that counts
Note scores in Trap
Note
Breaks
Low Score under 10