Low Score under 10 Amplified Speaker 2 times in same game All 3 robots on an alliance shut down Note scores in Trap High Score over 100 4 RP match Scout for 5 matches 5 note auto Human Player Scores a High Note All 6 robots climb Robot Tips Over Note lands around someones Neck Note Shot Outside Field Note Breaks Human player scores all 3 high notes Alliance scores in the wrong side Last second Climb that counts Coopertition Point Match Score over 125 Last second shot that counts Tie Match 1 point difference in end score Plasma wins a match! Yellow Card Low Score under 10 Amplified Speaker 2 times in same game All 3 robots on an alliance shut down Note scores in Trap High Score over 100 4 RP match Scout for 5 matches 5 note auto Human Player Scores a High Note All 6 robots climb Robot Tips Over Note lands around someones Neck Note Shot Outside Field Note Breaks Human player scores all 3 high notes Alliance scores in the wrong side Last second Climb that counts Coopertition Point Match Score over 125 Last second shot that counts Tie Match 1 point difference in end score Plasma wins a match! Yellow Card
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Low Score under 10
Amplified Speaker
2 times in same game
All 3 robots on an alliance shut down
Note scores in Trap
High Score over 100
4 RP match
Scout for 5 matches
5 note auto
Human Player Scores a High Note
All 6 robots climb
Robot Tips Over
Note lands around someones Neck
Note Shot Outside Field
Note
Breaks
Human player scores all 3 high notes
Alliance scores in the wrong side
Last second Climb that counts
Coopertition Point
Match Score over 125
Last second shot that counts
Tie Match
1 point difference in end score
Plasma wins a match!
Yellow Card