1 point difference in end score Human Player Scores a High Note Scout for 5 matches 5 note auto 4 RP match Note Breaks Match Score over 125 Last second Climb that counts Robot Tips Over Coopertition Point Yellow Card Low Score under 10 Note Shot Outside Field All 6 robots climb Note lands around someones Neck Note scores in Trap Plasma wins a match! Amplified Speaker 2 times in same game Last second shot that counts All 3 robots on an alliance shut down Alliance scores in the wrong side Tie Match High Score over 100 Human player scores all 3 high notes 1 point difference in end score Human Player Scores a High Note Scout for 5 matches 5 note auto 4 RP match Note Breaks Match Score over 125 Last second Climb that counts Robot Tips Over Coopertition Point Yellow Card Low Score under 10 Note Shot Outside Field All 6 robots climb Note lands around someones Neck Note scores in Trap Plasma wins a match! Amplified Speaker 2 times in same game Last second shot that counts All 3 robots on an alliance shut down Alliance scores in the wrong side Tie Match High Score over 100 Human player scores all 3 high notes
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1 point difference in end score
Human Player Scores a High Note
Scout for 5 matches
5 note auto
4 RP match
Note
Breaks
Match Score over 125
Last second Climb that counts
Robot Tips Over
Coopertition Point
Yellow Card
Low Score under 10
Note Shot Outside Field
All 6 robots climb
Note lands around someones Neck
Note scores in Trap
Plasma wins a match!
Amplified Speaker
2 times in same game
Last second shot that counts
All 3 robots on an alliance shut down
Alliance scores in the wrong side
Tie Match
High Score over 100
Human player scores all 3 high notes