Note Shot Outside Field 1 point difference in end score 4 RP match Robot Tips Over High Score over 100 Note scores in Trap Last second shot that counts Note lands around someones Neck Amplified Speaker 2 times in same game Plasma wins a match! Tie Match All 3 robots on an alliance shut down Low Score under 10 Note Breaks Yellow Card Human Player Scores a High Note Alliance scores in the wrong side Last second Climb that counts Scout for 5 matches Match Score over 125 Coopertition Point Human player scores all 3 high notes 5 note auto All 6 robots climb Note Shot Outside Field 1 point difference in end score 4 RP match Robot Tips Over High Score over 100 Note scores in Trap Last second shot that counts Note lands around someones Neck Amplified Speaker 2 times in same game Plasma wins a match! Tie Match All 3 robots on an alliance shut down Low Score under 10 Note Breaks Yellow Card Human Player Scores a High Note Alliance scores in the wrong side Last second Climb that counts Scout for 5 matches Match Score over 125 Coopertition Point Human player scores all 3 high notes 5 note auto All 6 robots climb
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Note Shot Outside Field
1 point difference in end score
4 RP match
Robot Tips Over
High Score over 100
Note scores in Trap
Last second shot that counts
Note lands around someones Neck
Amplified Speaker
2 times in same game
Plasma wins a match!
Tie Match
All 3 robots on an alliance shut down
Low Score under 10
Note
Breaks
Yellow Card
Human Player Scores a High Note
Alliance scores in the wrong side
Last second Climb that counts
Scout for 5 matches
Match Score over 125
Coopertition Point
Human player scores all 3 high notes
5 note auto
All 6 robots climb