4 RP match 5 note auto Note scores in Trap Amplified Speaker 2 times in same game Note Shot Outside Field Last second Climb that counts Note lands around someones Neck Low Score under 10 1 point difference in end score Note Breaks Plasma wins a match! Coopertition Point Human Player Scores a High Note Robot Tips Over All 6 robots climb Last second shot that counts All 3 robots on an alliance shut down High Score over 100 Match Score over 125 Scout for 5 matches Human player scores all 3 high notes Yellow Card Tie Match Alliance scores in the wrong side 4 RP match 5 note auto Note scores in Trap Amplified Speaker 2 times in same game Note Shot Outside Field Last second Climb that counts Note lands around someones Neck Low Score under 10 1 point difference in end score Note Breaks Plasma wins a match! Coopertition Point Human Player Scores a High Note Robot Tips Over All 6 robots climb Last second shot that counts All 3 robots on an alliance shut down High Score over 100 Match Score over 125 Scout for 5 matches Human player scores all 3 high notes Yellow Card Tie Match Alliance scores in the wrong side
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
4 RP match
5 note auto
Note scores in Trap
Amplified Speaker
2 times in same game
Note Shot Outside Field
Last second Climb that counts
Note lands around someones Neck
Low Score under 10
1 point difference in end score
Note
Breaks
Plasma wins a match!
Coopertition Point
Human Player Scores a High Note
Robot Tips Over
All 6 robots climb
Last second shot that counts
All 3 robots on an alliance shut down
High Score over 100
Match Score over 125
Scout for 5 matches
Human player scores all 3 high notes
Yellow Card
Tie Match
Alliance scores in the wrong side