4 RP match 1 point difference in end score Plasma wins a match! All 6 robots climb Last second shot that counts Last second Climb that counts Note Breaks All 3 robots on an alliance shut down Tie Match Yellow Card Human player scores all 3 high notes Alliance scores in the wrong side Robot Tips Over Scout for 5 matches High Score over 100 Match Score over 125 Human Player Scores a High Note Note Shot Outside Field Note scores in Trap 5 note auto Coopertition Point Note lands around someones Neck Amplified Speaker 2 times in same game Low Score under 10 4 RP match 1 point difference in end score Plasma wins a match! All 6 robots climb Last second shot that counts Last second Climb that counts Note Breaks All 3 robots on an alliance shut down Tie Match Yellow Card Human player scores all 3 high notes Alliance scores in the wrong side Robot Tips Over Scout for 5 matches High Score over 100 Match Score over 125 Human Player Scores a High Note Note Shot Outside Field Note scores in Trap 5 note auto Coopertition Point Note lands around someones Neck Amplified Speaker 2 times in same game Low Score under 10
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
4 RP match
1 point difference in end score
Plasma wins a match!
All 6 robots climb
Last second shot that counts
Last second Climb that counts
Note
Breaks
All 3 robots on an alliance shut down
Tie Match
Yellow Card
Human player scores all 3 high notes
Alliance scores in the wrong side
Robot Tips Over
Scout for 5 matches
High Score over 100
Match Score over 125
Human Player Scores a High Note
Note Shot Outside Field
Note scores in Trap
5 note auto
Coopertition Point
Note lands around someones Neck
Amplified Speaker
2 times in same game
Low Score under 10