Tie Match Alliance scores in the wrong side High Score over 100 Robot Tips Over All 3 robots on an alliance shut down Last second Climb that counts Plasma wins a match! All 6 robots climb Scout for 5 matches Human player scores all 3 high notes Yellow Card Amplified Speaker 2 times in same game 5 note auto 4 RP match Note lands around someones Neck Last second shot that counts Coopertition Point Match Score over 125 Low Score under 10 Note scores in Trap Note Shot Outside Field Human Player Scores a High Note Note Breaks 1 point difference in end score Tie Match Alliance scores in the wrong side High Score over 100 Robot Tips Over All 3 robots on an alliance shut down Last second Climb that counts Plasma wins a match! All 6 robots climb Scout for 5 matches Human player scores all 3 high notes Yellow Card Amplified Speaker 2 times in same game 5 note auto 4 RP match Note lands around someones Neck Last second shot that counts Coopertition Point Match Score over 125 Low Score under 10 Note scores in Trap Note Shot Outside Field Human Player Scores a High Note Note Breaks 1 point difference in end score
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Tie Match
Alliance scores in the wrong side
High Score over 100
Robot Tips Over
All 3 robots on an alliance shut down
Last second Climb that counts
Plasma wins a match!
All 6 robots climb
Scout for 5 matches
Human player scores all 3 high notes
Yellow Card
Amplified Speaker
2 times in same game
5 note auto
4 RP match
Note lands around someones Neck
Last second shot that counts
Coopertition Point
Match Score over 125
Low Score under 10
Note scores in Trap
Note Shot Outside Field
Human Player Scores a High Note
Note
Breaks
1 point difference in end score